Huh, now, i think my brain just skipped a gear, but i cannot for the life of me remember why a +4 ability that can only be used every other turn and uses two actions is worthwhile compared to a +2 ability that i can use freely. With two actions/turn, i can use the +2 twice, or the +4 once every other turn, so why would i use the latter?
It would mean expending more points, but the only thing I can see that being beneficial for is:Ancient Enemies
Demonic Uppercut (+4) – The Efreet may only use this attack every other turn. This attack uses two of the Tager’s Actions that turn, with the accompanying Multiple Action Penalties.
plus from p.46 of Vade Mecum
Knife Hand (0) – This is a hard, straight-armed strike to soft tissue using the finger tips.
taking into account this paragraph, also on p.46 of Vade Mecum
Note: Tagers in their shifted form can feel free to substitute an attack using their natural close quarters weaponry for any strike or kick in the Cascades.
and these paragraphs from p.46 of Vade Mecum
Each Cascade discusses the philosophy, training, and look of the fighting style, the Skill Specialization required to use that Cascade, the fighting moves of the style and appropriate rules, and both three Action and two Action Cascades. You read Cascades just like a flow chart. Start with an opening move – most styles give you a couple of options. Follow the flow to choose a second move, and on to a third for a three Action turn. Each step of the way shows you your Multiple Action Test Penalty for that attack as well as what move you’ll be using so you can consult its specific damage and effects. It’s that easy.
But what if you portray a Character who is only capable of one Action per turn? Cascades are still useful to these Characters, because having access to a Cascade means that you have access to the individual combat moves within it. So while your Character may not be able to pull off a flurry of attacks, he’ll still fight in a more sophisticated way than his untrained opponents. Even if your Character has the ability to pull off two or three Actions in a turn, you may choose to only perform one of the Cascade’s special moves as an attack and forego all Action penalties that turn.
Which means that IF your Efreet has neeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeenJAH!!!!BANG1!!!! training then they can make their one attack-per-turn-because-it-takes-two-actions AS IF it were Knife Hand which has a zero multiple-action penalty because it is the first step of a cascade and you can substitute any Tager Attack as one of your ninjuhttacks.
Which means that every other turn you can replace your two flaming fists (which you take a multiple attack penalty on) with a single MIGHTY BLOW (which you don't take a penalty on) but which does just as much damage.
And Lizzy can continue to be the kind of elitist snot that everyone knows all Efreet tagers are because most tagers (including the ones in this party) didn't take the advanced courses even though the Society offers
them for all tagers.
We could get into discussions about the odds of two attacks at -2 each landing vs. one attack at -0 and whether it's better to have a slightly reduced chance to do two twice or put all the money on a single chance at slightly better odds, BUT LEAVING THAT ASIDE, there may be times when you only have the opportunity to get one attack in, either because the opponent is about to bug out (in which case you use the big hammer) or there may be times you want to do something else like, oh, move, or hug an oil barrel, or whatever it is you big fiery people do in a fight and THEN do a +2 damage hit instead of not being able to cuddle with Mr. Fluffy the Oil Barrel as well as getting a punch in.
EDIT: Note that getting ES Nernjer training will require you replacing the Tager specialized focus your character currently has on Fighting with that. But since it's explicitly designed so that Tagers can use it, there's no reason you shouldn't be using it at all times when in Tager form anyway...And, gee, hey, you can use it in weird little alien hybrid form, too...which you can't do with 'Tager'.