I think the problem that people are having, is that they are thinking about it specifically within the very restrictive confines of the stereotypical definition of a VIDEO GAME
This argument always gets a WTF??? from me. 'Stereotypical'? Seriously? A game is pretty well defined, and this 'game' skirts the wrong side of the line.
Im sorry for the mini rant, but its really starting to bug me how much people, especially indies, get attacked for TRYING something new, over and over.
Night Trap wants to have a word with Mr. Cage, then. It wants it's 'gameplay' back. Oh, and Dragon's Lair is also asking for a cease and desist. This is not new, just underused. And for good reason. (And for the record, I LIKE QTEs, when done well.)
Mr. Cage is NOT trying anything new. In fact, the man's obsession with photorealism brings his own games down. See, there are two parts to a stereotypical video game, the graphics and the actual engine. And the sad part of it is, if you focus on one, the other suffers. A good game balances requires both, which means it's not quite as pretty to look at. Thing is, the other half, the hidden half, AI, physics, collision detection and all things that make a game fun, that takes up the rest of the space, but you can't have both being super awesome, either you focus on one, or the other. Or you make a decent looking game, with fun gameplay.
Nintendo games, for a while, focused mainly on gameplay, so the graphics tend not to be as good as they 'could' be, but the games were fun. On the flip side, Square Enix has always made some really pretty games for the console, but really, most of their older RPGs, like FF7 to 10, it was 'push the button, watch the animation', which is enjoyable, but not very deep (arguably, you could say the story was part of the draw, but... YMMV on that, people have differing views on what's a good story.)
Of his recent work, Mr. Cage is more the Square Enix side of it, making vapid, but pretty games that some people praise as 'innovative' when in reality we've had (and quite a few people, revile) Quick Time Events for decades. In fact, we've had them longer than people want to believe (Like 1984 ish with Don Bluth's Dragon's Lair and Space Ace.)
Also, Mr. Cage has had Sony's backing for years, he's no 'struggling indie developer' trying to make a fair buck, he's (a self mentioned) disgruntled wannabe movie director who believes his stories are more interesting than they are. There is no 'starting to hate' here, I've disliked the man's pretentious attitude for a very, very long while. And I keep giving him some slack maybe he'll get better, he'll improve, and every time, he keeps disappointing me.
Really, as someone on the 'net mentioned, He and Kojima should just sit down together and make the movie they've always wanted and get it out of their system.