So, I've had this general theme or idea that's been on my mind for quite some time now, and I'm thinking this might be as good a place as any to expose the idea, discuss the possibilities, and eventually have some good fun together!What is this about?
The general idea is to have a roleplay, lasting a bit, centering around a traveling merchant caravan, as it rides on a long road, from pleasant climates, through harsh deserts, rugged mountains, and to exotic lands, over the course or months or even years, along a trail not unlike the Silk Road. The play would center over a group of people that joined the caravan somewhat recently, fitting diverse roles. Their aspirations, their goals, and the discoveries they'll make on that journey. When I say a group of people, I don't mean all PCs have to join on the same time, for the same reason, by the way.
The tone this all inspires me is something somewhat quiet and contemplative, with a fair amount of mystery. Low-magic is more or less mandatory, to avoid rendering the caravan's very existence useless due to teleportation. And it shouldn't be too dense in combats too. But besides that, there can be a fair amount of variations, which I'd like to decide along with you all, interested folks.Variations, you say?
Variations I say. The theme I desire can be considered through many diverse lenses, and we might as well leave to each other a bit of choice, as partners on this imaginative journey. The variations include:
- The setting: It can be an original setting. It can be something largely inspired by the real world, especially as far as geography goes. You could even tempt me into playing in a predefined setting that'd fit nicely!
- The fantastic elements: There will always be a part of mystery, if only because of an eerie seer, or strange animal behaviors. However, things can go further than that. Are we considering humans as the only sentient species, or shall we add more fantastic races? What about divinities? Monsters?
- The system: I am not all that fond of freeform to be honest. And while there is a game system that is more or less perfect for that kind of roleplay named Ryuutama, it happens to be in japanese, and the translation project is late by many months, with no end in sight. So, if there's a universal demand for freeform, I'll comply of course, and if not, we could go with something like Pathfinder, Gurps (though I'm not all that familiar with that one) Warhammer or... Basically anything that could fit the potential setting, even loosely. Since I'm quite comfortable with modifying systems to fit campaigns.
Now, I do realize it's not entirely comforting to see a newcomer such as my humble self proposing a GMing role, as you don't know how reliable I am, and it is a perfectly legitimate concern. However, for the confident, trusting, or foolhardy ones, I promise you the wonders of the Orient, a new life, and the caravan itself, this large, extended, albeit sometimes shady family.
If you're interested, please feel free to manifest yourself here, and to state your opinion on the three big variations, along with what this concept could inspire you, character-wise. No actual form yet, though.