Alright kiddies open your mouths and get on your knees in preparation for the bitter sweet goodness of my news. (Note: may be sticky)
Ive got good news and bad news.
Good news: I have a campaign in mind that focuses on a city that has something for everyone's character.
Bad news: Some (and by some I mean all ones.) Are going to have to take a seat for this one. Everyone at Lv one will have to pick one of the following classes:
Why you ask? Because e6 is about stepping back from being a superhero and playing average Joe trying to survive. Don't worry, the game will still be crazy fun. That said its not forever. Most people are never called to arms and those that do are often real masters. What does this mean for the players? Well it means a little change to the normal e6 format. You will have to start with one level of being normal, but by the time you hit second you will be filling out the role of the class you want. I.E. When you would normaly hit second level you can take the first level of the class you wanted without penalty. Sound good? Here is an Example:
Jack grew up in the town as the son of a blacksmith. He always dreamed of battling monsters with the tools he made instead of just forging them.
The break down: This means that Jack is a Lv 1 Commoner.
However after his village was raided and he was forced to fight he was inspired by Torag to protect others. Seeing the devotion of Jack to this new cause Torag blessed him, making him a holy warrior.
The break down: Jack now has 1 lv commoner and 1 lv paladin.
So what do you, the players, think of this? Does it interest you or should I come up with something else?