D&D Planar Battles(3.5 D&D Battles Interest Check)

Started by swordwind, October 18, 2011, 12:55:31 AM

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PaleEnchantress

Quote from: swordwind on October 25, 2011, 10:07:26 PM
Ok I'll clarify something here, anything broken, as in down right broken, which exists in 3.5. I'll take personal pleasure in making their characters life a living hell. On another note thanks for the assistance, work can get in the way of watching character updates.

Well if you feel something is terribly broken about anyone's build you should probably at least mention it to them ahead of time.
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swordwind

I would believe that anyone creating a character that is really broken knows it. Also other players have the ability to see it as well. So anything that may escape my notice another player can see it. Overall this is a group game and to make it fun for the people involved I'll need people's assistance. I don't know every rule in every book so any information would be nice if I've overlooked something.

PaleEnchantress

Well a lot of people view as basics of the game while others view them as horribly broken. Natural spell (feat that lets druids cast in whildshape) is an example, some feel it makes a class that's broken on it's own even more powerful. Others see it as a normal thing for druids to want.


I'll assume though that if your saying it will be obvious then you mean mostly rule exploits, oversights, and builds that combine things that were probably never meant to go together. Things like the impure prince build that uses share spell ability with symbionts to fire a nearly unlimited number of ray spells per round, or binding a creature cabeable of casting wishes as a spell like ability and therefor getting them for free. Those type of things.


Zaer already mentioned it but the mind flayer Rabbit Janitor posted is illeagle as it doesn't include it's racial hit dice. You could house rule that racial hit dice can be dropped and replaced with class levels (for the mind flayer he built i don't believe this would be too much), but unless you to that thing is a level 26 character (though it's stats should be higher). If you do let monsters drop their racial hit dice it's still as written  a level 19 character.

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On a more personal note (though not really limited to me) spellcasters and their buffs need to be addressed. I think it's reasonable to say that any buffs with a duration of 1 hour/level or longer can be cast before the actual battle (since at level 12 they would be up all day and they tend to be things like mage armor and stone-skin rather then etherealness, and fly). Beyond that it's really all up to you, but do be careful if you give them much time to enhance themselves before their enemy can reach them since with a few uninterrupted rounds they can be practically invulnerable.

Also I have my character made except for equipment and a few odds and ends. He has leadership as it's a prereq for the class, works with one of the class abilities, and is a great rp tool. I do not expect my cohort to ever be in battle with me against another player. His only mechanical use would be adding a spell to my circle magic. I do assume my familiar is fine for battle though (haven't chose yet but probably choosing imp)

Anyway here is my character:  http://www.myth-weavers.com/sheetview.php?sheetid=339408



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Zaer Darkwail

Well, many say feral creature template is cheesy for it's LA. But I had concept for male feral unholy scion shifter figther 4/barbarian 3 (or plain barbarian) who is also legacy creature and has as ability to cast enlarge person as swift action once per day. A +5 LA total so I would naturally be disadvantage those who stick with 12 class levels.

swordwind

#29
Figured monsters and their silly LA's would get into trouble. But you are correct PaleEnchantress. I don't wish anything "broken". By broken I mean something that would give you the player a basic 90% win in the arena. Now we could bat back and forth the fairness of characters and their abilities but I'm not looking to do that. I'm just saying for you, all of you, the players to keep it in mind.

Now for mages. Yes I know Mr fighter will walk up and kill you before you little spells will get cast. Rest easy though. I will make sure the fights are equal upon getting into the arena. Mage will not have to worry about not being primed during the fight to maximize their killing potential. On another note I'd like to get this game rolling soon enough. So I'll be tossing out PM's today to all members that have given me characters. After a period of 24 hours I'll see the interest and get this game up and running. For now I'll answer farther questions.

RabbitJanitor

http://www.myth-weavers.com/sheetview.php?sheetid=340415
Right, so there's my character, ill fill in the rest of the fields in a bit, just wanted to drop it down to be looked at.

swordwind

Hmmm it seems interest, from 3 people has ether slowed or RL got in the way, but as they have logged on and not got in touch with me I assume that means they don't care to inform me. *sighs* Very well I'll get this game up off the ground in sometime on saturday

Till then continue to submit characters and backgrounds I shall work on this games introduction.

Koyume

#32
I'm definitely interested. I'm really not much for optimizing characters, so I'll probably end up making something kind've bland and/or not very powerful, but we'll see. I'm not expecting to survive very far, but one thing I'm hoping for is at least one good rape scene before/at the end of my girl's run.

One more thing (which I think was actually answered in an above post, but yeah)- can we choose not to kill each other, or in other words, to offer mercy as we desire? I seriously doubt that any kind of paragon of good, like a celestial, would stand for killing a stranger for the entertainment of anyone, for example.

Quote from: RabbitJanitor on October 27, 2011, 07:50:10 PM
http://www.myth-weavers.com/sheetview.php?sheetid=340415
Right, so there's my character, ill fill in the rest of the fields in a bit, just wanted to drop it down to be looked at.

A fighter with a negative in strength? Is there some reason for that? Also, enhancements like Flaming Burst can only be added onto a weapon that already has at least a +1 enhancement bonus (it can't just be masterwork).

Edit: I'm thinking of playing a young, female Bralani Eladrin (from the first Monster Manual). That means that I would probably only have one actual class level. One question I have about that is: does the Bralani's default equipment (+1 holy scimitar and their bow) count against my starting gold limit (considering that it's kind've like a racial feature)? And if it does, can I just swap that stuff out to have more money for unique equipment?

Zaer Darkwail

Sorry, I had meant to make the char but yesterday started play Guild Wars again :P. So that occupied yesterday.

swordwind

Ok I've a bit on my plate but I'll get something organizaed by this evening, worry about battles after I get all of your paired off, For now I'll be making an intro thread this evening to give you all something to work with.

Koyume: No the equipment isn't apart of the race, you'll have to buy it all. 

PaleEnchantress

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RabbitJanitor

Ill adjust the prices and Attack bonuses respectively. Thanks for pointing that out. If there's anything else, don't hesitate to speak up.

Koyume

#37
Yusqio, Monk of Arborea

Age: Unknown (appears roughly like an adolescent human or elf, but is probably far older.)

Appearance: Yusqio would hardly be considered an intimidating figure by most people, seeing her in her humanoid form. She is quite small, standing barely five feet tall, with a lean, toned, and supple physique. The curves of her highly athletic form are a bit subtle and girlish, and her breasts are fairly small. Her skin is very pale and unblemished, her large eyes are an enchanting golden colour, and the slightly wavy, shoulder-length hair which frames her childish face is a strikingly exotic blue. She also has slightly pointed ears, though they are not as elongated as those of most elves.  In her non-humanoid form, she looks like a whirling cloud of glittering snow.

In the serene and beautiful plane of Arborea where the Eladrin live, little discrimination is made in regards to the way one should dress, and many beings wander freely wearing audacious and eccentric costumes, or nothing at all. Yusqio herself is typically seen wearing little more than a rather high cut, dark blue leotard, as well as frilled, knee-length socks and mid-length leather boots. She is also rarely without her slender longsword, an enchanted sash woven seamlessly of red angel hair, and a few other trinkets and ornaments.

She might look something like this, but with a skin tone and physique more like the girl in the second pic (except for the large breasts):
Spoiler: Click to Show/Hide


Hope these pictures aren't too risque for the requests area; it's really hard to find images that match a character's description sometimes.

Background: Yusqio awoke one day, naked and without possessions, in a meadow of soft, lush grass and bright wildflowers, surrounded by massive trees, many teeming with exotic fruits. She had no recollections of a previous existence, she just was- a new soul who had made the journey to Arborea. Almost nothing has changed since then, though she's wandered a great deal; finding friends, winning valuable treasures, and helping many creatures of all kinds.

Time flows strangely across different planes, and to the unaging celestials it is often of far less importance than to mortals on the Material Plane. Yusqio herself has little idea as to how many years old she is, though she could not be considered very old by the standards of extraplanar beings. Highly unusual for an Eladrin, she places a great value on personal discipline and constant improvement, and often travels with purpose across the celestial realms, spending time with Archons, Guardinals, and other beings, and offering a helping hand wherever she is able.

Here's what I've got so far: http://www.myth-weavers.com/sheetview.php?sheetid=341652

Let me know if you see anything strange or need more information anywhere.

PaleEnchantress

I thought we were going to be able to start some of this last night.
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swordwind

Not sure if my last post came in, just wanted you all to know that pending on your time zone you'll be seeing something for the arena


Zaer Darkwail

#41
Ok, here is my arena char; A feral unholy scion shifter male. I assume HP was maxed?

Raelgar
normal appearance


Shifting+rage+enlarge person


Feral legacy male unholy scion shifter Barbarian 5/Figther 2, CR 12
CE Humanoid (Outsider, Evil, Legacy)
Init: +5 Senses: Darkvision 60'ft, Blindsight 30'ft; Listen+10 Spot+2
Aura: None
Languages: Common, Abyssal


AC:
30, Touch 15, Flat-Footed 30; (+2 Dex, +6 natural, Deflection +3, +9 Armor)
(while raging, shifting and large)
30, Touch 11, Flat-Footed 30; (+1 Dex, +10 natural, Deflection +3, -1 size, -2 rage, +9 Armor)
HP: 5d12+2d10+21 (63) (84 while shifting+rage) (-4 for having legacy)
Immune: Poison and Mind Affecting Effects
Resist: Acid 5, Cold 5, Electricity 5 and Fire 5 SR: 17
Fort: +7 (+10 shifting+rage) Ref: +3 (+2 large) Will: +2 (+4 rage)


Speed: 60'ft
Melee: 2 claws +11/+11 (1d8+6 20/x2) and +6 bite (1d6+8) or (raging, shifting and large) 2 claws +14/+14 (2d6+10 20/x2) and +9 bite (1d8+15 20/x2)
Ranged: +9 Enervation (1d4 level drain)
Space: 5'ft (10'ft) Reach: 5'ft (10'ft)
Base Atk: +7 Grp: +12 (+20 while large, rage and shifting)
Atk Options: Improved Grab, Pounce, Unholy Strike
Special Qualities: Enlarge Person (self, swift action 1/day), Fast Healing 7, DR 5/good or magic, Instant Knowlegde, Shifting 3/day (4+Con mod, Beasthide, Longtooth), Improved Uncanny Dodge, Rage 2/day, Arcane Deflection+1
Spell-Like Abilities (CL 7):
Charm Person 3/day (will save DC 14), Desecrate 1/day, Enervation 1/day, Protection from Good 3/day, Major Image 3/day (will save DC 16 disbelief), Poison 3/day


Abilities:
20 Str, 15 Dex, 16 Con, 10 Int, 12 Wis, 16 Cha
(raging, shifting and large)
28 Str, 13 Dex, 22 Con, 10 Int, 12 Wis, 16 Cha
SA: Improved Grab, Pounce, Familiar Charm, Spell-Alike Abilities, Unholy Strike (weapons treated evil and +2d6 dmg vs good)
Feats: Shifter Instincts, Beasthide Elite, Extra Shifter Trait [Longtooth], Power Attack, Impervious Command
Skills: Balance +2, Climb +6, Jump +6, Intimidate +18, Spot +2, Listen +10, Sense Motive +2, Hide +8, Move Silently +8, Survival +5
Racial Mods: +2 Balance, Climb, Jump, +1 Spot, Sense Motive and Listen
Possessions: Bracers of Battle (12,000gp MIC73), Gloves of Blinding Strike (5,000gp MIC198), Sandals of Light Step (9,000gp MIC198), Vest of Free Movement (12,000gp MIC198), Blindfold of True Darkness (9,000gp MIC75), Fearsome Elven Chainmail+4 (25,150gp), Cloak of the Stone (8,000gp MIC88), Amulet of Mighty Fists+1 (6,000), Potions; Fly (750gp), Barkskin+4 (900gp), 2xRemove Fear (100gp), Shield of Faith+2 (100gp)


Enlarge Person (Sp): Once per day Raelgar can as swift action cast Enlarge Person spell on himself, he usually does this when he enters rage and shifting same time.
Improved Grab (Ex): When Raelgar hits with his claw attack against foe who is one size category smaller than him, he can initiate a grapple with his foe.
Pounce (Ex): Raelgar can perform full attack with her charge.
Improved Uncanny Dodge (Ex): Raelgar cannot be sneak attacked expect by rogues who are 9th level or higher and looses no Dex mod while flanked.
Arcane Deflection+1 (Ex): Raelgar gets +1 to touch AC vs ranged/melee touch spells.



Raelgar is centuries old shifter which has brought only misery since he was born. His mother was raped by feral humanoid beast, occuring in site of ancient dark sacrifice site which beast was guardian for and which mother's adventuring band had gone investigate but all had been slaugthered by the beast expect her; which it saved only for rough carnal delights.

Raelgar instant when he was born he tore out from mother's womb with savage fury, killing her in process and the druidic shaman who saw him was repulsed by the darkness the young babe possessed, wicked gleam in the eyes and feral claws in his hands and feet already that point. Druid threw the child into wilderness, as he had sworn strict oath never kill newborns but he had no desires preserve the child alive who had already commited murder.

However the child did not die, instead child grew in wilderness because since it was born with cunning of a demon who had centuries slept in the dark sacrifice site. Now roaming free it hunted and slew at his whim, feasted and grew from child to young powerful adult shifter. He became fiercest beast and figther in wilderness, he was hunting when he found a pregnant elf in regal dress escorted by two elves with green armor, gloves and boots. Without hesitation he leaped and attacked them! These foes had been toughest he had ever faced but he defeated them with relentless savagery. Taking the green vest, enchanted elven chainmail and green boots and gloves as his trophy. He slayed the elf queen because even as pregnant she was pain to deal with as she was sorceress. He left her laying seriously wounded in the woods.

After that he felt spark of greatness settle inside him which then gave him powerful ability to change a greater form than ever before! Now his powers allow take great sized form in addition to his natural born rage and shifter blood granted feral prowess. He challenged one barbarian village's all males for leadership of the village, his fierce power defeated thirty or so males while rest elders and infants he slew and took women as his mates which pleasured and served him. Ruling with dark primal era in village.

However from this life Raelgar was taken, as the arena managers had recognized his fierce savage might which could provide entertainment or two for them.

Koyume

#42
HP is supposed to be average actually (which reminds me, I should double check my own).

Edit: Yup, I had assumed it was maxed too; changed it. My girl is all ready to go, I think. It looks like she'll probably be starting in the second round.

Zaer Darkwail

Ok, edited mine then and also forgot -1 size penalty for hit with my attacks. Anyways I hope my shifter survives at least one battle :P.

Medical Miracle

Guess I could post my character now.

Yeva was born a street orphan in the impoverished trade city of Kara-Dume. As a child she was surrounded by desperate youths, lacking both the basics of life and hope. She picked up a combination of craftiness and magical skills to help not only acquire sustenance for her fellow urchins, but also to assist in creating illusions and weaving falsehoods to bolster their spirits. A combination of the underhanded skills she possessed and the caring soul she carried created at bit of a unique situation for her. She had the ability to advance her standing in life, for the city was rich in material wealth but she had seen the effects of possession on people and did not care for them. After seeing the poverty and hardships that so many lived with every day she found it impossible to turn her back to the reality of the constant suffering that existed in the world. She forsook all worldly possessions and rejected violence in all of its forms, choosing to instead live among and draw strength from the fortitude of the meagre.  In time she became a symbol of charity and safety to all the members of the lower class, so much so that some of the Gods acknowledged her devotion to kindness, and gifted her with additional abilities. Never was she considered to be a woman of faith, partly due to her unorthodox methods that don’t suit any organized religion, and partly because of her desire to assist without attaching any sort of goal or meaning to her actions.

Yeva has sand blond hair coupled with light blue eyes. Always dressed in basic white cloth with nothing more than simple wooden adornments, her tanned skin creates a very humble appearance.

Spoiler: Click to Show/Hide

http://plothook.net/RPG/profiler/view.php?id=9663

RabbitJanitor

First, i wish to ask what the special ability/ feat "Protection Form Weapons" entails. (Medical Miracle)

Secondly, this is in response to two PMs i got and some mild confusion. I'm only playing One character, that being Kalith the Human, Not Damion. And the confusion with the setting was in conjunction with that. I will edit my initial post.

Medical Miracle

Quote from: RabbitJanitor on October 31, 2011, 10:13:33 PM
First, i wish to ask what the special ability/ feat "Protection Form Weapons" entails. (Medical Miracle)

Hmm, should I even tell you? Maybe you should attack me and find out. >:)

I feeling nice, so here you go.
QuoteIf a creature strikes you with a manufactured weapon, the weapon must immediately make a successful Fortitude save (DC 10 + one-half your character level + your Con modifier) or shatter against your skin, leaving you unharmed.
FYI, it works on magic wepons as well.

RabbitJanitor

Ah, the effect was mentioned at the bottom of your page, i wasn't sure though. Interesting character though. I never favored the holy characters. Could never wrap my head around the whole religion thing. Even in acting.

*Adjusted my post*

PaleEnchantress

How far away from each other are we when we start?  It's pretty important to know range.
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swordwind