Seeking Pathfinder Group Games (esp. on Golarion or Eberron)

Started by Silver Phoenix, November 22, 2016, 01:54:27 AM

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Rummy Tum Tum

Chula's been puttin' in work. How do I know? I may have gotten a sneak peek or three at the world building thread >.>

Silver Phoenix

At this point I'm thinking going with a Kalashtar (Reborn Samsaran); either kineticist or monk.
My O/Os: Elliquiy, F-List

Current Game Capacity: 11/11; Full

Bibliophilia

I'm thinking Cacklebone Warpriestess that follows the Traveler.

Muse

  So, should I write an audition? 

  With Arslan or wtih a gal? 

  Anyone got a solid idea of how Shifters should be converted for Pathfinder?  And do we have stats? 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Rummy Tum Tum

Since Silver may want Monk, I'm gonna go ahead and say Monk or Rogue

Zaer Darkwail

I voice out that I have past half-year thought to run a 3.5 edition Eberron game. However I am debating will I create it similar formula like my legendary monster game (meaning players can work as 'GM's' for other players and run own plots/stories in the rich Eberron world and there is no cap for accepted players, difference also being it's much lower power scale compared to my legendary monster game) or go more singular focused storyline with 4-6 players max. It's basically choice between a larger sandbox or smaller sandbox (as even if I make some central plot/theme I would like it expanded so it gives players excuse visit across Eberron and go even some exotic locations and meeting various detailed cultures).

I myself love the setting and I own so far almost all published 3.5 material for it (secrets of sarlonna, explorer's guide as examples). Psionics would be allowed and also if I run it some homebrew stuff would carry over from legendary monster game (mostly changing the base classes so that there is no longer figther but a hybrid/gestalted version which has figther/knight merged together so base class is competitive compared to duskblades and other later published core classes, plus some fixed things for some base classes like truenamer having it's truename system fixed bit more better).

CarnivalOfTheGoat

Quote from: Zaer Darkwail on November 28, 2016, 10:51:21 AM
I voice out that I have past half-year thought to run a 3.5 edition Eberron game. However I am debating will I create it similar formula like my legendary monster game (meaning players can work as 'GM's' for other players and run own plots/stories in the rich Eberron world and there is no cap for accepted players, difference also being it's much lower power scale compared to my legendary monster game) or go more singular focused storyline with 4-6 players max. It's basically choice between a larger sandbox or smaller sandbox (as even if I make some central plot/theme I would like it expanded so it gives players excuse visit across Eberron and go even some exotic locations and meeting various detailed cultures).

I myself love the setting and I own so far almost all published 3.5 material for it (secrets of sarlonna, explorer's guide as examples). Psionics would be allowed and also if I run it some homebrew stuff would carry over from legendary monster game (mostly changing the base classes so that there is no longer figther but a hybrid/gestalted version which has figther/knight merged together so base class is competitive compared to duskblades and other later published core classes, plus some fixed things for some base classes like truenamer having it's truename system fixed bit more better).

So, that's a second Eberron campaign in addition to the one Chulanowa's putting together? A wealth of options, indeed.

My O/Os. My A/As.
Games I seek:
Savage Worlds of My Little Pony <- Just what it says. Free supplement for SW. (Or any other MLP RP!!! :D)
Eclipse Phase <- Posthuman grit SF, open source, downloadable from their web site. VERY deep worldbuilding.
Cold City <- Espionage meets the Lovecraftian supernatural. Allies in post-war Berlin chasing down the results of secret Nazi experiments
a|state <- Post-apocalyptic sort-of-steampunk, sort-of-high tech roleplay in a massive, decaying, broken-down city-state.

Zaer Darkwail

Yeah, the idea behind multiple GM's is that I myself want to play in Eberron but as it has seen it's bit more rarity compared to pathfinder/more generic DnD settings ran in E. So sort work it into a sandbox where anyone can join in with a char and play (so long they find GM from the caste willing to run story/game for them).

Chulanowa

Well, since I think I've got a solid notion of what I wanna run, I should have a recruit thread up by sometime tonight. It's going to start off a little basic, a little dungeon crawl in Aundair, but will hopefully grow from there.

Silver Phoenix

Sounds great.  Probably gives us the chance to get some measure of harmony between the characters!
My O/Os: Elliquiy, F-List

Current Game Capacity: 11/11; Full

TFcommando

Will it be "You all met in a tavern" or have some connections between PCs before starting, individually or an adventuring company/group of veterans/what-have-you?
Behold!  My O&Os
Highly interested in
Canon Character Roleplay and System-based Roleplay

Revelation

I might make myself an inquisitor of the flame or perhaps a magus of some sort. Not sure!

Chulanowa