Queceteria: Festival of the Moon

Started by Esoterica, August 04, 2021, 11:41:24 AM

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Esoterica

There is a festival approaching being hosted by the Lady Queen Taledara in honor of Eunisa, the Queceterian Goddess of the Moon. Rich travelers are coming from near and far to peddle their wares, including fine wine, gems and pleasure slaves. When the rich come out with the pockets and their egos loaded, the followers of the god of thieves are sure to be right behind them.


Queceteria, the Festival of the Moon is a roleplaying game based in the world of Queceteria, a joint project between myself and Ophelia Alexiou, made available for the public to play in for the first time. Special thanks to Metrofallout for his contributions as well.

This game has begun, and you can read the beginning here  ;Intro Link. Do not be intimidated by the fact we have started. We are open to new members all the time, and we help facilitate easy entry into the game if you join. All are welcome.




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[b]Character Name:[/b]

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[b]Face Claim:[/b]
[b] Played By:[/b]

[b]Origin:[/b]
[b]Citizenship:[/b]
[b]Profession:[/b]
[b]Age:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Eye Color:[/b]
[b]Hair Color[/b]
[b]Skin Color[/b]

[b]Physical Description/Dress Style:[/b]


[b]Biography: [/b]


[b]Personality:[/b]

[b]Powers:[/b]

[b]Skills:[/b]

[b]Weakness/Flaws:[/b]

[b]Likes, Kinks and Fetishes:[/b]

[b]Gender:[/b]

[b]Sexuality:[/b]

[b]Hard Offs: [/b]

[b]Additional Information:[/b]




What we are looking for in this interest check: Pirates, Slave Traders, Nobles, Slaves, Slave Owners, Tradesmen, Artists, Artisans and everything in between.

The game is going to involve the Lady Taledara's festival on the island and the mischief that the pirates cause for the queen, but there will be more to it than that.

You can play one of the pirates or slave traders, or you can play someone from the assassins guild who is trying to make the world a better place by getting rid of some of the bad people that populate the world. You can also play a slave but be prepared for the fact that there will be characters out there trying to liberate your character if it is not consensual.

The game will not take place entirely on the island, but will involve traveling from place to place seeking adventure.



Additionally you can chose the races of, humans, elves, dwarves, halflings, drakes, griffins and trolls for this game.


What we are open to: Male and female characters, feminine intersex, androgynous intersex, lgbt friendly.


A word about gender sensitivity, the four genders of Queceteria:

I shouldn't have to say this but, I will just in case it comes up as it did in a previous game here on Elliquiy. We have defined gender respect, sensitivity and identity a certain way in Queceteria. We realize that the real world deals with it a certain way, we deal with it a certain way here.

Transphobia and Sexism will not be rampant and prevalent in Queceteria. It was not written that way, and Ophelia and I are not changing that to reflect how it is on Earth. The world of Queceteria is full of people that are lgbt accepting. Not everyone, but the number is low of people that aren't going to act that way. So is Queceteria more idealistic, perhaps but I real don't want to argue about this one way or the other.

Hermadphrodites, Andogynes exist, but if you want to play one because being called a dickgirl or cuntboy is a fetish for you, this will not be the game for you as this is not at all our focus. These are genders in Queceteria, there are certain Non Deragatory terms you will see used, and that will make sense to use in speech.



The gender makeup in Queceteria is about 26% male 26% female 24% feminine-intersex 24% androgynous-intersex. All four anatomical birth genders are basically extremely common.

No one has to PLAY a character of a gender-identity they don't want to play ..
but be aware these exist and your character would be expected to treat them respectfully ..

and there'll be atmospheric/environmental consequences to anyone who does not.

Futas don't exist in Queceteria period. You should not be using the word.


The gods do not approve of most prejudices and can appear as active communicators, which sharply reduces the number of sexists, homophobes, etcetera.


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All are blind whose eyes are closed.

Esoterica

#1
My art skills are not good, but to give you a basic idea of the continents of Queceteria, here is a map:




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All are blind whose eyes are closed.

Esoterica

#2
Ophelia and Esoterica will be acting as GM's for this game. Metrofallout is joining us as an assistant. We are lgbt friendly and casual in nature, and we are looking for a few people who can commit to at least one post a week.


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All are blind whose eyes are closed.

Esoterica

#3
Mahren Seafern,  Taledara Holden



Character Name: Taledara Holden

Aliases: Talea
Face Claim: Unknown Model
Played By: Esoterica

Origin: Islands
Citizenship: Islands
Profession: Heiress
Age:   25
Height:   5'6
Weight:   156 pounds
Eye Color: dark brown
Hair Color black
Skin Color medium skin with yellow/olive undertones


Physical Description/Dress Style:



Biography: Teledara Holden was part of a noble family of, Ouriathos near Unari and Inari. She was the king's cousin, but when her whole family was killed she became the leader of the island paradise.

Talea wanted to be a just and fair ruler, and had the intention of creating a free paradise, but became corrupted by the idea of how much money slavery would bring in for her kingdom. She compromised her values in the pursuit of the high life.

The warlord who is attempting to corrupt her is a good looking and influential man. She has been struggling with the idea of marrying him, and all the things he wants her to do in order for that to happen. She really does not love him, but she loves the idea of the power and prestige that he promises.


Personality: Talea is outgoing and spunky, sometimes saying things without thinking, and very impulsive and in need of learning the word temperance.

Powers:  The only power that Taledara has is the power of seduction, nearly to magical lengths, she is so good at it.

Skills: She speaks several local tongues fluently, is skilled in religious texts, and much of the academia that would be expected of her, being a noble woman.

Talea also knows the basics of how to cook for herself, learning this because her family was poisoned and she never trusted anyone else to do this after that.

Weakness/Flaws: Talea has a weakness for shiny things, such as jewels and nice clothing, makeup, perfumes, and hot men.

While she does have a good sense of direction and knows how to use a compass and read a map, Talea really has no combat skills whatsover,

Likes, Kinks and Fetishes: Dominance, Bondage, Sadism, Masochism, Whips, Chains, Gags, Cages, Fornophilia

Gender: Cisgender Female

Sexuality: Taledara is strictly heterosexual, and only attracted to cisgender males.

Hard Offs: No Toilet Play, No Vomit, No Age Play, No Diapers, No Cuckolds, No unrealistic proportions, No Vore, No Snuff.

Additional Information: There is nothing else that is relevant at the moment to put in this section.

Read my complete Ons and Offs for more information.




Character Name: Mahren Seafern

Aliases: Too many to mention, (He is an assassin after all)
Face Claim: Animation
Played By: Esoterica


Origin: The Great Sea
Citizenship:  Juoalis, a village within the Sea-Trough of Ualaealar
Profession:   Herbalist/Alchemist
Blessing:   The ability to make his weapons appear like something harmless when he carries them, but not as he uses them.
Age:   26 years old
Height:   6'7
Weight:  
Eye Color: Azure Blue
Hair Color  Blue Green
Skin Color  Blue Grey


Physical Description/Dress Style:


Biography:  


Personality: Reserved, and somewhat stoic, Mahren is rarely outspoken, except when moved to anger, which does not happen a lot, but when it does you need to watch out, because its going to be scary.

Mahren is a quiet person, and he does not like excessive noise, and if someone decided to make a commotion and start screaming and yelling at him, he would very likely attack them in order to make them quiet, if a warning to shut up did not do the trick.

Powers: Mahren has the power to change his appearance, which he uses to make himself appear as a regular dawn elf, and not the blue skinned sea elf that he is. He has a little bit of training in illusionary magics, although he can do no more than make his weapons look like flowers or other harmless objects, and then it only seems to work when he is not using them for some reason, so the only way it helps him is in sneaking them into places to begin with.

Skills: The use of knives and throwing weapons.

Weakness/Flaws:  He is not able to use a bow very well, which makes it hard for him to hunt when he is in the wilderness and needs to hunt for his own food. There is no need for a bow underwater after all.

Likes, Kinks and Fetishes: Dominance, Bondage, Sadism, Masochism, Whips, Chains, Gags, Cages, Fornophilia

Gender: Cisgender Male

Sexuality: Pansexual, Mahren does not care what kind of plumbing someone has, he is attracted to what is in the heart of the individual. He does prefer cisgender males, but will be intimate with anyone.

Hard Offs: No Toilet Play, No Vomit, No Age Play, No Diapers, No Cuckolds, No unrealistic proportions, No Vore, No Snuff.


Additional Information: Mahren actually looks like this, except with regular pointed ears and not these weird looking ones:  https://i.imgur.com/VNaia10.png

Mahren uses glamour to appear as though he is a Dawn elf, with blonde hair and blue green eyes.

Read my complete Ons and Offs for more information.


Additionally, I have a Lizardwoman character who is the ship's medic, assistant cook, and a veteran fisherman. She needs a bio yet but she looks like this:  Her name is Drea.



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All are blind whose eyes are closed.

Esoterica

#4
One question you may want to ask about this game, is exactly how this game is going to work.

We have a few rules and guidelines as far as how this game is going to be run and they are as follows:

No forcing someone to write sex with your character. Non Con is ok but only if the writers agree.

Sex scenes will basically be individual threads. There may be topless dancers or functionally naked people but lets basically avoid an orgy.

We are lgbt friendly. Sexual situations of all types will appear in this story, but they are to be arranged beforehand.

Although toileting appeared in our Queceteria novel on Elliquiy as a functional punishment, it will not appear in this game at all.


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All are blind whose eyes are closed.

Ophelia Ryan Alexiou

#5
Name: Keialeia
Alias: Aqua
Origin: Sea Drake
Citizenship: Undisclosed
Profession: Jeweller / Metalsmith
Blessing: Three-Phase Controlled Metamorphosis from Aerius
Age: 197 Years
Height: 8'4 | 254 cm.
Length: 11'0 | 335.28 cm.
Weight: 2,500 lbs. | 1,133.981 kg.
Eye Color: Champagne
Crest Color: Baby Blue
Scale Color: Crystal Blue with Dusty Pearl

Physical Description/Dress Style:
In her natural form, Keialeia is an impressive and intimidating figure, a massive drake with regal bearing whose form belies the ease with whence she cuts through the water, either at a run in shallows or the far deep, or swimming. Her crystal blue scales shimmer in the light with a metal-reminiscent glint, and plates of dusty pearl on her chest and underside gleam when struck by the light. Yet, in spite of her size, her features are referred to by those who know her as amiable and warm, or amused with the faintest hint of a curve along the lines of her lipless mouth. She's considered surprisingly nimble for her magnitude, and is in fact mildly short by Drake standards, at least in the vertical dimension of her shoulder height.

In her form as a bipedal reptilian, she retains an impressive stature, clothed only in jewellery of her own creation and enchantment, wrought of either platinum, silver, or white gold. Pliant scales are broadly visible, having nothing to cover any part of her body save for her jewellery. Those who know her well, describe her as a graceful reptile with a gracile build, much like that of her twin brother, and one who is surprisingly good at hiding in most wilderness locales. The twins are also considered to be smooth on their feet, in accompaniment to their dancer's physique.

In her human form, Keialeia is most recognisable for her nonhuman pigmentations, between the champagne-coloured irises that remain a constant, and vivid blue skin and hair colouration. She is considered quite stealthy, in spite of the noteworthiness of her pigments, for her ability to hide in most locations, including in containment units such as barrels, crates, and wardrobes. Known to have a good sense of humour and a charming laugh, the latter notably absent in the expressions of her more reptilian forms, she's generally seen by those who know her as being typically pleasant to be around, regardless of which physical form she chooses to take.

Background Information:
Born and raised in a small, somnolent town of drakes, dwarves, elves, and trolls, on the southwestern coast of Raja, the twins Keialeia and Seialouen spent their first centuries of life, there. They learned to fight, and they studied academia, until they set out for a pilgrimage to the Great Monastery of Aerius in the Valley Kingdom. In the course of their pilgrimage, they earned the favour of the Drake-father, and were so bestowed a Blessing of Aerius, in the form of the ability to assume human or reptilian forms. They remained at the Monastery for a time, then, learning the arcane arts and artisan skills, in Keialeia's case the working of metal and varied jewels.

Following the completion of their training, the twins travelled for a hundred years as mercenaries. They crisscrossed the Raja continent multiple times, on one contract or another, before being hired to defend the Starfern Homestead by Pazilie Starfern, alongside a dozen other Drakes. Here they remained until the birth, and throughout the childhood, of the grandson of their employer, Jirenim, whom they were requested to accompany, by both the boy's grandmother, and his divine grandfather, Joskva.

When their charge came into possession of a sailing vessel, the Emancipator, they took to the sea with him, feeling immediately at home on the seas, isles, and coasts of the world, as one would expect from Sea Drakes. The ship, which they referred to as the DrB Emancipator between themselves, meaning Drake-rated Battlesail, soon became their home away from home. Even while both Starfern Homestead and the modest town they were born and raised in were home, the ship soon earned an equal place in their hearts.

Powers: Breathes Underwater, Ice Breath, Water Breath
Skills: Artisanship (Jewellery), Assassination & Infiltration, Dancing, Faith-knowledge (Aerius)
Weaknesses: Channelled or High-voltage Electricity, Desert Environments, Extreme Aridity, Sandstorms
Flaws: Historical Knowledge (Ouriathos), Regional Geography (Continents and Islands)

Gender Identity: Feminine; AFAB

Sexuality: Pansexual
Kinks and Preferences: Undetermined

Additional Notes:
The Three-Phase Controlled Metamorphosis Blessing allows Keialeia to assume a bipedal, humanlike reptilian form, which is 8'4 | 254 cm., 525 lbs. | 238.136 kg. This form has the same scale pigmentations and pearl horns as the natural Drake form, as well as the same fin-like crests, but a shorter face, with an upright stature and hands with opposable thumbs.

The Three-Phase Controlled Metamorphosis Blessing allows Keialeia to assume a human form, which is 5'9 | 175.26 cm., 205 lbs. | 93 kg. This form has moonstone-blue skin, with Duke Blue hair and champagne-coloured irises.

Ophelia Ryan Alexiou

#6
Name: Seialouen
Alias: Turq
Origin: Sea Drake
Citizenship: Undisclosed
Profession: Culinary Artist
Blessing: Three-Phase Controlled Metamorphosis from Aerius
Age: 197 Years
Height: 8'4 | 254 cm.
Length: 11'0 | 335.28 cm.
Weight: 2,500 lbs. | 1,133.981 kg.
Eye Color: Champagne
Crest Color: Baby Blue
Scale Color: Crystal Blue with Dusty Pearl

Physical Description/Dress Style:
In his natural form, Seialouen is near-indistinguishable from his twin sister, save for obvious anatomical traits. Impressive, and for some intimidating, he has a dignified bearing, and startles many with the speed with which he is able to run, either on dry land or in water, as well as how swiftly and gracefully he is able to swim. Those in the know, those familiar with him, describe Seialouen as one who is warm and kind, despite the common misconception fostered by shimmering scales of crystal blue and chest-plates of a dusty pearl hue. Some would note he is short by the standards of a Drake, in his shoulder height, but most would observe him to be nimbler than most.

In his reptilian form, Seialouen remains taller than all but a troll, and equivalently strong, clothed unabashedly in jewellery, only, of his twin sister's manufacture. Supple, silky scales continued to gleam in a metallic manner, or a pearlescent one down his throat and chest, but the svelte and elegant nature of his physique could never be missed. Regarded well by comrades past and present for his talents as both a nimble dancer and stealthy combatant, most would characterise him as light on his fight and surprisingly able to disappear in the wilderness.

In his human form, Seialouen's ease of being mistaken for his twin sister, Keialeia, continues, between skin smooth and beautiful with the same nonhuman hue, striking blue hair in a style only slightly different from that of his twin, and the same deceptively-sleek but fortified physique. The twins dress alike, as well, in light garments of aquamarine cotton or turquoise silk, or in full coverage with shades less conspicuous, when they need to discreetly infiltrate populated locales, unnoticed. Even so, Seialouen is known for his cheerful demeanour and playfulness, much like his sister, in all of his forms; most would say his laugh is at its cutest, however, when in human form.

Background Information:
Born and raised in a small, somnolent town of drakes, dwarves, elves, and trolls, on the southwestern coast of Raja, the twins Keialeia and Seialouen spent their first decades of life, there. They learned to fight, and they studied academia, until they set out for a pilgrimage to the Great Monastery of Aerius in the Valley Kingdom. In the course of their pilgrimage, they earned the favour of the Drake-father, and were so bestowed a Blessing of Aerius, in the form of the ability to assume human or reptilian forms. They remained at the Monastery for a time, then, learning the arcane arts and artisan skills, in Seialouen's case the preparation of exceptional foods, and beverages.

Following the completion of their training, the twins travelled for a hundred years as mercenaries. They crisscrossed the Raja continent multiple times, on one contract or another, before being hired to defend the Starfern Homestead by Pazilie Starfern, alongside a dozen other Drakes. Here they remained until the birth, and throughout the childhood, of the grandson of their employer, Jirenim, whom they were requested to accompany, by both the boy's grandmother, and his divine grandfather, Joskva.

When their charge came into possession of a sailing vessel, the Emancipator, they took to the sea with him, feeling immediately at home on the seas, isles, and coasts of the world, as one would expect from Sea Drakes. The ship, which they referred to as the DrB Emancipator between themselves, meaning Drake-rated Battlesail, soon became their home away from home. Even while both Starfern Homestead and the modest town they were born and raised in were home, the ship soon earned an equal place in their hearts.

Powers: Breathes Underwater, Ice Breath, Water Breath
Skills: Artisanship (Culinary Arts), Assassination & Infiltration, Dancing, Faith-knowledge (Aerius)
Weaknesses: Channelled or High-voltage Electricity, Desert Environments, Extreme Aridity, Sandstorms
Flaws: Historical Knowledge (Ouriathos), Regional Geography (Continents and Islands)

Gender Identity: Masculine; AMAB

Sexuality: Pansexual
Kinks and Preferences: Undetermined

Additional Notes:
The Three-Phase Controlled Metamorphosis Blessing allows Seialouen to assume a bipedal, humanlike reptilian form, which is 8'4 | 254 cm., 525 lbs. | 238.136 kg. This form has the same scale pigmentations and pearl horns as the natural Drake form, as well as the same fin-like crests, but a shorter face, with an upright stature and hands with opposable thumbs.

The Three-Phase Controlled Metamorphosis Blessing allows Seialouen to assume a human form, which is 5'9 | 175.26 cm., 205 lbs. | 93 kg. This form has moonstone-blue skin, with Duke Blue hair and champagne-coloured irises.

MetroFallout

#7

Character Name: Jirenim Starfern

Aliases: Jiri
Apellations: Seaborn Liberator
Face Claim:
Played By: MetroFallout

Origin: Semi-Divine Dusk Elf
Citizenship: Starfern Principality
Profession: Brewer
Age: 24
Height: 7'3
Weight: 320 lbs
Eye Color: Steel-Blue
Hair Color: Dark Brown Hair
Skin Color: Light Bronze Skin

Physical Description/Dress Style:

In terms of his hairstyle, Jirenim typically keeps it short and unstyled, usually just shaving it down to stubble and letting it grow out before shaving it again when it grows out to his ears.

He usually dresses simply and comfortably in social occasions but has a preference for clothing that lets him blend in into a crowd and hides him in the shadows if he's expecting to do some fighting.

Biography: Born in the Raja Quarter of the Starfern Principality, Jirenim was a child with a strong sense of curiosity for life beyond the Principality and always hungered for stories and knowledge of the world beyond their borders.

When the opportunity arose for him to be able to leave the Principality without affecting the line of succession too much in the Starfern Noble Family, Jirenim took the opportunity to leave in order to explore the world, deciding to take his two personal retainers with him.

Naturally, his grandfather thought it was a good idea, persuading the twin drakes to go with him and giving them directions as to where they could go to start establishing themselves.

Personality: Easy-going but when the situation calls for it, Jirenim's stern but fair.

Powers: Semi-Divine physicality, Size-shifting (to +/- 15% of his natural size)

Skills: Brewing of Alcoholic and Non-Alcoholic drinks, Expert Marksman, Expert Hand-To-Hand Combatant, Expert Melee Combatant

Weakness/Flaws: Social Awkwardness from a semi-sheltered life.

Likes, Kinks and Fetishes: undecided/uncertain due to inexperience.

Gender: Male

Sexuality: Hetero-demisexual

Hard Offs: Scat, "Toileting"

Additional Information:

Esoterica

#8
If you are interested in learning more about the rich lore of the world of Queceteria, one way, (although I will emphasize it is totally optional and not necessary in order to play in the Festival of the Moon,) that you can do that is by reading the novel the Great Pilgrimage by Ophelia Alexiou and Esoterica, with contributions from Metrofallout who created the God Jovska and aided in the plot which enabled us to bring the story together to a satisfying conclusion. Novel: Part One  Novel: Part Two



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All are blind whose eyes are closed.