High Fantasy M/M - Seeking Submissive/Bottom Male

Started by Xurtan, January 20, 2021, 04:35:16 PM

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Xurtan






Hey there,


Thanks for checking the thread out. I've been poking at a few loose ideas I think I'd like to build on, and am hoping to find someone of a similar mindset to collaborate with. A few notes off the start: I only do M/M. I am a dom top. My O&Os are... mostly up to date, but am definitely willing to discuss any of them. The major things I'm looking for right now are high fantasy oriented, but think more Final Fantasy than say, Tolkien or Dungeons and Dragons. I'm overall tired of 'traditional' fantasy races, and would love anyone that had ideas on how to improve or innovate on it the 'normal' trappings of the genre.

I'm fine with freeform, I'm fine with coming up with a 'kit' of abilities with varying costs/power/cooldown, I'm fine with a system. In the case of the latter I'd like to get away from 5e and into PF2e or something entirely different. Quest, Dungeon World, etc etc. I prefer more of a narrative focus, but also just enjoy trying new systems if you have one in mind.

Idea 1:

Basically I'd like to see a 'base building' game; in this case, a new colony for a Kingdom in an unexplored land. The King is known for Farsight and Divination abilities and foresees a need for it, so an expedition is launched with the backing of several nobles, a mercenary company, any peasants or adventurers (and their guild) that want a new life, etc, with the intention to found a province of the Kingdom. If you're familiar with Korvosa, sooorta like that--starting off as a colony and then, eventually, growing into a city.

Mechanically how that would look, unsure. But I could see the idea going several different directions, some more dramatic than others (perhaps one half of the noble party tries to commit a coup, gets beaten back, but leaves with the mercenaries and most of 'our' leadership dead, leaving the adventurers in charge). Despite some of the drama I'm suspecting more a light-hearted game focused on building up the colony, exploration, dealing with enemies within the surrounding forest (or negotiating with them), and so on. Sort of like an older Final Fantasy game in that regard. A decent bit of plot, but it always stays at a fairly level tier of darkness. Much like FF, I suspect there's an ancient society of high level technology buried in the earth that has long gone extinct, too.

Character wise I'm thinking of playing what is essentially a Kemonomimi Wizard/Mage. I figure your character could be a squire that gets assigned to me, a knight, a mage apprentice who wants to learn from me, some new adventurer that just joined the guild, etc. The dynamic I'm thinking is 'young guy trying to pretend he's tough but clearly out of his depth, easily embarrassed' opposite mine, where I'd play a sort of teasing mentor role to your younger character... with maybe less than fully honorable intentions ;) I'd likely keep trying to find ways to embarrass you and get you/keep you stripped down to a tight pair of bulging briefs.

Obviously open to discussion, I'm just spitballing ideas at this point.

Idea 2:

Campy adventures in a hot spring city, as inspired by KonoSuba and others. This would be set in the setting I'm creating right here, which has a ton of room for basically any more silly, campy, or light-hearted plot we can think of. This isn't meant to be terribly dark, but more playful. I'd still prefer to see your character on the younger end (obviously within E rules), and easily embarrassed. It's a fun trope to play with, such as a Paladin ordered to the city to either take a well earned break or investigate reports of [various blasphemy in the city], only to run into my more "support" oriented Mage. Though your character might be a squirmy, easily embarrassed young guy, my buffs/enchantments are scarily effective... with the side effect of causing intense pleasure on the person they're cast upon. I definitely picture a few scenes of your character just cumming in their armor, unable to help it. This one is more 'open' in a lot of ways because as you can tell from the city map, there's a lot of potential with nearly any idea on that side of things. I'd love to hear your thoughts, and it would be something of a trial run for me eventually running the city as an E group.

Idea 3:

An isekai game of some form, also probably in the 'questing' genre where the idea is to eventually defeat the great evil. Perhaps something went wrong, and instead of individual characters you end up tied to me as my pet. Perhaps you were an NPC that awakened. Perhaps we were guildmates, and are now having to figure out this new world we find ourselves in. There's a lot of room for worldbuilding in this one, as it's really more of a loose concept. Think Log Horizon, KonoSuba, Overlord, .Hack, etc etc. I could be convinced to take this one in some darker directions as well, as there's a lot to play with here. Whether it psychological, physical, non-con, etc. My 'base' level with it is fairly neutral, able to be nudged lighter or darker depending on the story we come up with.

Idea 4:

A pair of adventurers are just starting out, and quickly get in over their head. Maybe they stumble upon rare magical items or a bizarre quest, maybe it's just a story about them learning and figuring things out and growing stronger and adjusting to this life they've chosen, with all the good and bad.

Idea 5:

I'm just as happy to run in a game you're DMing or a world you've created and want to show off. PM me and we'll talk details. I should specify that I'm really not against dark/darker fantasy tropes. I can enjoy them quite a bit, even. I love playing with psychological situations and how people react, and it can be fun to see characters grow and change, both in unusual settings and in more traditional ones. So throw something at me and see what sticks, even if it's as simple as 'Dark Sun! Interested?'.

General Thoughts:

I like fantasy, as you can tell. I like anime and game tropes, I like 'alternative' or 'innovative' fantasy. Bring your own ideas to me and I'd love to get a sense of your interests and your thoughts. I'm not a huge stickler for perfect grammar or spelling, it's more important to me that you're a good player. I want you to help with the worldbuilding, push our characters, offer ideas and thoughts, etc. Obviously important we mesh kink wise, too. While a game doesn't need to be smut focused, I can't imagine doing a game without it entirely.

Thanks for the interest, either way, and I look forward to hearing from you!