Crypt of the Everflame [Pathfinder | No Longer Seeking Players]

Started by PhantomPistoleer, February 05, 2019, 03:29:28 PM

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Callie Del Noire


PhantomPistoleer

Quote from: Callie Del Noire on February 25, 2019, 12:05:10 PM
I might have an idea or two.. local kid right?

Yeah, the character should just be coming to adulthood and he or she should be from Kassen.
Always seeking 5E games.
O/O

Callie Del Noire

Quote from: PhantomPistoleer on February 25, 2019, 12:07:23 PM
Yeah, the character should just be coming to adulthood and he or she should be from Kassen.

I’ll look over the specs and make something after work

Callie Del Noire

#53
Name: Emerald Dante. Class: Wizard (Arcane Physician) 1
Race: Changeling (Mute-Born) Sex: Female
Sexuality: Bisexual

Backstory: Emerald had lived in many places by the time she moved to Kessan with her mothers at age 10. Her mothers' had raised her in Korvosa, Absaloy and Oppara. They were a 'special projects' team for the Pathfinder society. Called in to clean up other pathfinder's messes, bail out said pathfinders, rescue them and occasionally avenging them. After having her nearly kidnapped in Kaer Mage. They 'retired' to Kessan to run a small alchemist's shop. She learned magic at one mother's knee and potion making the other mother's. She's grown into a vital

She is looking forward to her completion of her apprenticeship and formally being an adult. She isn't certain what she will do after her trial. Stay in Kessan or go to Absalon to be a Pathfinder. She's not sure yet

Personality She's an energetic girl who knows that she's more than the daughter of an alchemist and her wizard lover. She has recently found her own interests are growing and she wonders if she'd head out.

Sheet:
rough draft
(Elliquiy) Emerald Dante
Female changeling wizard (arcane physician) 1 (Pathfinder Player Companion: Blood of the Coven 7, Pathfinder Player Companion: Healer's Handbook 6, Pathfinder RPG Bestiary 4 29)
CG Medium humanoid (changeling)
Init +2; Senses darkvision 60 ft.; Perception +0
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Defense
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AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 8 (1d6+2)
Fort +1, Ref +2, Will +2; +2 racial bonus vs gaze attacks
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Offense
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Speed 30 ft.
Melee dagger +1 (1d4+1/19-20) or
   quarterstaff +1 (1d6+1) or
   2 claws +1 (1d4+1)
Wizard (Arcane Physician) Spells Prepared (CL 1st; concentration +4)
   1st—mage armor, magic missile
   0 (at will)—detect magic, disrupt undead,Ray of frost
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Statistics
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Str 12, Dex 15, Con 12, Int 17, Wis 11, Cha 14
Base Atk +0; CMB +1; CMD 13
Feats Brew Potion, Scribe Scroll
Traits accelerated drinker, perfectionist's brew
Skills Craft (alchemy) +9, Knowledge (arcana) +7, Knowledge (local) +7, Linguistics +7, Profession (merchant) +4, Spellcraft +7 (+9 to brew potions), Use Magic Device +3
Languages Common, Draconic, Kelish, Osiriani, Skald, Varisian
SQ arcane bond (signet ring), medicinal alchemy
Other Gear dagger (3), quarterstaff, signet ring, backpack, bedroll, belt pouch, flint and steel, ink, inkpen, mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 18 gp
--------------------
Special Abilities
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Arcane Bond (Signet Ring) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Darkvision (60 feet) You can see in the dark (black and white only).
Medicinal Alchemy Treat Alc (healing) extracts as on spell list for magic item activation and crafting.


PhantomPistoleer

Looks good enough to me.

Your character will emerge in the next round.  She is a last-minute replacement, and she chased after the party, making ground on a summoned mount.
Always seeking 5E games.
O/O

Callie Del Noire

#55
Borrowed one of ‘momks scrolls since 1/2 cash sucks for wizards

I was genuinely surprised to see wizards can’t use slings

PhantomPistoleer

Always seeking 5E games.
O/O