I had an idea for not one but a set of stories. This would be set up as a small game with groups of players taking off and running their own threads. The idea is from old D&D when you killed a big monster, say a dragon and got the loot. Well, sometimes the loot would be worse than the monsters. Our mages never seemed to know the identify spell and there was that fun process of figuring out what the magic items did.
So a group of adventurers (the players), with no prior experience with each other was recruited by a powerful mage to raid a dungeon that he knew about. The mage read a scroll and transported them to a strange place, a castle on a rock floating in the void. They fight their way to the end, slay the dragon and discover more riches than they can easily carry. In addition to all the gold anyone wants, jewels and gems, there is the real treasure that any adventurer wants. Unfortunately most of it has a rather erotic twist. Another potential problem, the mage that teleported them there is incapacitated. How will they return home? More importantly how do they divide the loot?
So they set off to experiment with the magical items they've found, playing with them, taking tiny sips of the potions, trying to determine what does what.
Here are some ideas to get things started. Please feel free to add your own:
The mage - The patron of the party, the one who discovered the castle beyond the world and knew a great deal about what to expect there. He seemed to have some ulterior goal in mind. He was an impressively powerful mage and tossed off spells like candy. Unfortuantely he got hit with a magical trap that left him... well, stupid. He knows his name but seems to have trouble grasping anything beyond simple concepts, like food, sleep, sex. Speaking of sex, he may now be a blithering idiot but he has a really big dick.
The mighty barbarian - A paragon of manly virtue, tough, strong, carves through enemies, and used to having women fawn over him until he tried on what he thought was a Girdle of GiantStrength
The chaste cleric - Who tries on a ring and find he commands a lusty demoness determined to seduce him
The succubus - a creature from the lower plains, and a player character, she must obey her master, but the poor fool is so easily seduced.
Girdle of Masculinity/Feminity - A classic D&D item and that permanently inverts the gender of whoever wears it.
Love Potions - The smallest of tastes gives the sampler an overpowering urge to down the entire draught. The drinker then falls completely and totally in love & lust with the first person he sees
Portable Hole - A hankerchief that when laid upon the ground becomes a hole, leading to a small room - outfitted as a bondage dungeon
Bracelets of Submission - Whoever dons these cursed cuffs cannot remove them and must obey any orders given to them
Ring of the Succubus - Summons a succubus who is under the control of the ring bearer
How the game would work. I'd open a main thread to start off, but players will quickly gravitate off into their own threads. It is up to players to pair up (or threesome up, or moresome up). There won't be an orgy in the main room. So as players try out the items they can wander off to one of the many rooms adjacent. The ideas given above are just starting ideas, any others would be welcome.
No conflict. While this game is D&D inspired, it is freeform and there will be no monsters to fight and no player-vs-player fighting. If you want to write up your character using any version of the D&D rules, please feel free to do so, (assume upper teens in level) but there will be no killing everyone off and taking all the magic items. Players will quickly wander off into their own threads.