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Maces all the way. Crits and bleed damage < ignoring 75% of armor.
That swing speed has had killed me more often than not. And Sword crits happen a lot more than I expected, even if I only have one slot spent on it.
Shame ranged combat doesn't have cool animations like that.
So true. Melee combat gets the nifty tricked out kills but is the most annoying to actually use in gameplay. Lame. :|On the other hand, I am in no way nostalgic for the VATS-style slowdown of constant crits I was getting in Fallout 3, so I dunno, I guess I probably prefer too few ranged special kills over too many.
I'll agree with this, defiantely. The first couple of times you see it, it's pretty damn cool, but eventually you get tired of the "Slooooow dooooown head lop/impale/leg sweep" and you just want to get on with the battles.
I really can't wait until I can make a new PC so I can get Skyrim for PC and mod stuff for it. Have a wicked idea for Lava themed mages/spells. Lava rune trap, enemy steps on it, floor turns to molten lava, enemy sinks into it and catches fire. YES PLEASE! >D
Game breaker much?
Only for an RPG, not an action game. I have difficulty telling which Skyrim is at times.And no, you can't say it's action-rpg, because people get VERY upset.
But... but... but it is! It's combat takes place in real time, where the user puts in the attack or defend commands. That makes it an action RPG. There's action there's role-playing. D:
I'd say there's more action than role-playing in Skyrim. You don't really get much of a role to play. >.>
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