Running through the desolation of southern New Mexico, not far from the Mexican border, is Interstate 10. Further south and much less storied than the former Route 66, Interstate 10 is the domain of long-haul truckers, motorcycle gangs, drug-runners, and a few RVers and others.
And, lately, something else.
Dotting the landscape are older, abandoned places: Gold Rush and other mining towns, Old West watering holes, and Cold War vintage military installations. Most are more rust than anything else, forgotten. Most are harmless, except for the hazards of uncovered wells and mine shafts, and decaying structures.
However, one of these forgotten relics, should never have been forgotten.
The site lies a few miles west of the small desert town of Deming, New Mexico, near where State Route 418 branches off from the Interstate. At the junction is a wide spot in the road that's home to a few hundred souls who work at the gas stations and truck stops dedicated to vacationers and long-haul truckers. And, more recently, servicing the motorcycle gangs, human smugglers and drug-runners that began to grow more numerous back in the Nineties and flourished as the economy tumbled. Most of the businesses have gleaming, shiny fronts...with wide expanses of weed-encrusted, sun-blasted tarmac in the back, separated from Mexico proper only by a few miles of desert, rocks and tumbleweeds. It's there, out of sight of the casual tourists and most of the legitimate long-haul truckers, where almost anything can be bought and sold. Everything from RVs to abandoned boxcars from a spur line that was decommissioned in 1981 dot the landscape in a small, ramshackle version of Sodom and Gomorrah.
A few hundred yards from the junction lies an abandoned Army outpost.
Left alone for some time, except for the occasional teenage dare or desert tryst, it gained the attention of scavengers when commodity prices soared back in the mid-2000s. Thousands of pounds of copper were left lying around, so it was only a matter of time until it was found, and exploited.
The scavengers left behind odd graffiti as they delved more deeply into the facility. While the rust had indeed never slept, the inner sections of the complex were better preserved.http://englishrussia.com/images/defence_abandon/1.jpg
And then, they came to a wall that contained much copper, and even gold alloys:http://i34.photobucket.com/albums/d113/thinkcrazy576/Missile%20Silo/MissileSilo_084.jpg
And once that wall was removed, what it had been designed to keep from the world...was now free to re-enter the world...
I'm envisioning this as a free-form game with a small group of females. The group need not begin the adventure together. This is going to be a GM-driven story rather than one where players are simply cast into a milieu and left to fend for themselves. This will be part mystery, as your character will not be aware of the true nature of the area until she gets there. Your character could have any one of a number of reasons for happening upon the complex. And the abandoned facility is far from the only danger in the area, especially for women: the Mexican drug gangs working and passing through the area would gladly abduct a stray woman if they were able to do so. I'm picturing everything from amateur adventurers to college students on spring break to maybe a middle-aged RVer who just happens to stop there.
There is going to be plot and mystery here, not to mention a threat to the larger area that the character(s) will have to figure out how to respond to. There will also be sex in the story, including rough, nasty NC sex at the hands of humans and humanoid monsters. So this is not a lighthearted tale, and isn't for the squeamish.