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Author Topic: Vault 110 [Fallout 3 RP]  (Read 3171 times)

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Offline LinnaTopic starter

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Re: Vault 110 [Fallout 3 RP]
« Reply #25 on: December 27, 2010, 12:38:17 AM »
YES YES YES GOOD GOD YES

We have our Overseer everyone.  Wow, just creepy and menacing and I love it all!

Offline Korosa

Re: Vault 110 [Fallout 3 RP]
« Reply #26 on: December 27, 2010, 01:27:07 AM »
I admit, I squeed. I'm glad you like, I look forward to being Michael and terrorizing all of you! Er, you know. In a nice, benevolent, certainly not crazy fashion...

Offline Akhanu

Re: Vault 110 [Fallout 3 RP]
« Reply #27 on: December 27, 2010, 10:23:26 AM »
Hi all.
 I was wondering, is there needed in vault 110 some guy who has a gift hobby about electronics and such things? If so, I can make one, a native dweller or someone whom the 110 dwellers find outside almost dead. The outsider option though would be more interesting, I was thinking him being a complete stranger to how the vault hierarchy is organised. For being an outsider the Overseer would not trust him at all and would have him be a denizen. But a denizen highly skilled in electronics and quite familiar with high tech weapon control systems where electronics is involved is extremely rare to have in a highly controled, small population of a vault...
 Ughh.. may I join? May I? :D
« Last Edit: December 27, 2010, 03:21:39 PM by Akhanu »

Offline LinnaTopic starter

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Re: Vault 110 [Fallout 3 RP]
« Reply #28 on: December 28, 2010, 10:49:43 AM »
I'm going against the precedent established in Fallout 3 in which people from outside the Vault were admitted due to the dwindling population of those who didn't escape from the vault.  So if you would please fill out a character sheet, we'll let you in as a vault resident or, should the RP swing that way, when and if we pop the cork, you can ask to join as a vault outsider.  Again, that's only if our new overseer decides to pop the cork.

Offline Revolutionist

Re: Vault 110 [Fallout 3 RP]
« Reply #29 on: December 28, 2010, 10:55:27 AM »
Did not see this looks great, room for one more?

Offline jobe352

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Re: Vault 110 [Fallout 3 RP]
« Reply #30 on: December 28, 2010, 01:14:05 PM »
Heh. I'm actually still working on completing Fallout 3...It's extremely long!

I might be interested, perhaps in a character from the outside Wasteland. Maybe a raider or someone else...

Offline LinnaTopic starter

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Re: Vault 110 [Fallout 3 RP]
« Reply #31 on: December 28, 2010, 02:06:36 PM »
I'm going against the precedent established in Fallout 3 in which people from outside the Vault were admitted due to the dwindling population of those who didn't escape from the vault.  So if you would please fill out a character sheet, we'll let you in as a vault resident or, should the RP swing that way, when and if we pop the cork, you can ask to join as a vault outsider.  Again, that's only if our new overseer decides to pop the cork.

We still have room, but no outside characters until I give the OK please.

Offline Revolutionist

Re: Vault 110 [Fallout 3 RP]
« Reply #32 on: December 28, 2010, 02:40:18 PM »
Awesome thank you,

Character Sheets
Name: Jensen Marston
Age: 23
Gender: Male
Social Status: Citizen
Occupation: Doctor
Brief Bio: Jensen was always his dads prize, due to being constantly top of the class, a child prodigy, becoming the youngest doctor the vault ever had, at age 18, his Dad loved to show him off to all, introducing him as the Doctor of the vault even before he had became one, everything in Jensens life chosen, but he was too clever to complain and upsetting the balance of the vault and accepted his role. Jensen is extremely modest, and very quiet. With his dad passing Jensen has been given more freedom and rid of embrassment, however instead of branching out and finding out what he loves to do, he is far to loyal to the vault and the people and will help anyone in need, regardless of anything, they can be the most evil of character but if they were hurt Jensen would help.
Appearance:


Offline jobe352

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Re: Vault 110 [Fallout 3 RP]
« Reply #33 on: December 28, 2010, 02:45:13 PM »
We still have room, but no outside characters until I give the OK please.

Of course, of course. :) I'll be drifting through occasionally to see if and when the Vault does open.

Offline KoH

Re: Vault 110 [Fallout 3 RP]
« Reply #34 on: December 28, 2010, 03:16:57 PM »
So our all-star cast now features David Tennant, Ryan Reynolds, Christian Bale, and Jessica Biel? xD

Offline LinnaTopic starter

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Re: Vault 110 [Fallout 3 RP]
« Reply #35 on: December 28, 2010, 11:27:42 PM »
So our all-star cast now features David Tennant, Ryan Reynolds, Christian Bale, and Jessica Biel? xD

Well, considering they've got the cash to buy their way in...

Anyway, Revolutionist, welcome to Vault 110.

Offline Akhanu

Re: Vault 110 [Fallout 3 RP]
« Reply #36 on: December 29, 2010, 10:36:44 AM »
I'm going against the precedent established in Fallout 3 in which people from outside the Vault were admitted due to the dwindling population of those who didn't escape from the vault.  So if you would please fill out a character sheet, we'll let you in as a vault resident or, should the RP swing that way, when and if we pop the cork, you can ask to join as a vault outsider.  Again, that's only if our new overseer decides to pop the cork.

I understand. In this case, I feel a bit at the crossroads, for a denizen on a citizen Vault-110'er. I don't know... what would do most good to the entirety of the game?

Offline LinnaTopic starter

  • Defender of Life
  • Champion
  • Seducer
  • *
  • Join Date: Apr 2010
  • Location: On the edge of Oblivion, looking down into nothing that goes on forever.
  • Gender: Female
  • I am both your best friend and my own worst enemy.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Vault 110 [Fallout 3 RP]
« Reply #37 on: December 29, 2010, 10:51:53 AM »
I understand. In this case, I feel a bit at the crossroads, for a denizen on a citizen Vault-110'er. I don't know... what would do most good to the entirety of the game?

So far we've got about a 50/50 mix of citizens to denizens, though I'd prefer to see more denizens.  Gives us tension and a chance to get some freaky S&M going on.

Offline Genbu83

Re: Vault 110 [Fallout 3 RP]
« Reply #38 on: December 30, 2010, 02:44:18 PM »
Hi all.
 I was wondering, is there needed in vault 110 some guy who has a gift hobby about electronics and such things? If so, I can make one, a native dweller or someone whom the 110 dwellers find outside almost dead. The outsider option though would be more interesting, I was thinking him being a complete stranger to how the vault hierarchy is organised. For being an outsider the Overseer would not trust him at all and would have him be a denizen. But a denizen highly skilled in electronics and quite familiar with high tech weapon control systems where electronics is involved is extremely rare to have in a highly controled, small population of a vault...
 Ughh.. may I join? May I? :D


Cool. Sort of my angle, but I have no issue with another Smartguy.