Coming to grips with the DicebotOk first things first.
Where is the Dicebot?... well... you can see it... just above the SB. Try having a look... need a hint?
Just between 'Wiki' and 'Support' you cannot miss it. Click there!
See? Here you are... and you should see something like this, now:
Ok, without the multi-colour circlings actually. Those are my doing... since although each single function is easy enough but there are many. Let's start with the basics.
Circled in red you see your user ID. This is the number with which the DiceBot will recognize you... it is used to have other's Die rolls 'sent' to you a 'viewer'. Each of us has his own and yes, mine is 7761. We will see a bit better its use in an instant.
Now to get to the 'true' Dicebot. You see many boxes... each one corresponding to a precise function. For now we will only examine:
- The ABC - preparing the dice - Circled in green * Dice: Here you put the number of dice you want to roll, from 1 to 50.
* Sides: Here you put the number of sides to the dice, from 1 to two billion (O.o). If you put 1 side, it rolls between 0 and 1.
So if you want to roll 1 six-sided die, you put "1" in "Dice" and "6" in "Sides" while if you want to roll five ten-sided dice you put "5" in "Dice" and "10" in "Sides". Easy like that.
Also since in a system game usually someone (that most of the times is the GM) must testify to one's rolls to avoid possible cheatings...
*
Send To: Here you put the user id, if any, you want your roll sent to. This person will be sent a copy of your roll and will testify to it (and tell you the consequences of the roll if he/she is the GM)
So if someone playing with me in a system RP needs me to testify to a dice roll he is about to make... he will put my ID (7761) number in that box.
Since ID numbers are unique to each person, you have to get your partners' ID to be able to send rolls to them... the speediest way is to ask them. People in System RPs usually tell each other their ID numbers before beginning to play.We will see how to actually SEE the rolls that people send to you in the next post of this little guide....

On to the next function....
- Some little fluff - Circled in purple * Character: You can put there the name of the RP Character for which you are making the roll..
* Roll Dice: Here can go a comment of some kind and usually the description of the objective of the roll
For example if my great RP character Gorgoth the Elfslayer is about to make a roll to see if he can jump successfully over a chasm... I would put 'Gorgoth' in the Character Box and 'die roll to jump over the bottomless chasm' in the Comment Box.
This is useful as a reminder of the reason the die roll has been done. It is always good if someone keeps track of who does what and why...
As a last thing for now I would like to point...
- Let's roll! - Circled in orangeThere are two buttons there that interest us:
* Test Roll: To have a non-official roll... it shows what happens when you roll the dice with the settings you put up. Useful to see if you have messed up something. This roll is not saved by the bot.
* Comment: When you are ready... you go with the official roll that gets saved and can be used for games!
Ok... now one important thing is that these are actually ALL THE FUNCTIONS that you really need to know to properly use the dicebot. If you know these and you know how to see and link saved rolls - which we will see in the next post - you can play!!! All the other functions of the dicebot are for doing some more 'complex' and advanced rolls all in one go... their purpose is to save time and avoid the player making too many calculations himself... but - again - you can stop to the few things you see in this post and the next one and be happy with it!!!
And now.... what about a little example??Let's try to actually make that roll to see if Gorgoth actually does jump the chasm. Let's say t[/b]hat he needs to obtain a result of 11 or more on a twenty-sided-die roll. And let's say that I have to send the roll to a witness... who happens to be Lord Drake (ID 7761).
That's how I would set up the Dicebot:
Notice that I already made a test roll
(red arrow) to see if I have done things right. It seems so. So.. ready?
*clicks on 'Roll Dice'*
That's what appears
WHEW! It is an 11... just enough.
Gorgoth performs a running jump that is barely on spot... an inch less and he would have lost his footing and plunged down to his death. He scrambles up the edge of the chasm and stands up on the plateau beyond..*sniggers*
I hope this is being understandable enough.