Epic as in a Tale focused on an Adventure that will go above and beyond what the Characters expect, a life-and-death struggle, with consequences effecting the entire World (that is, the Game World) based on what happens. An Epic Adventure. People will fall in love, or hate each other, and be tested time and time again by the events that happen around them and to them.
This will be FreeForm. Combat will be carried out like this:
Player 1: Sam drew an arrow from his quiver, and notched it to his bow. He pulled it back, the string pressing against his cheek, as he took aim. With a whoosh, he let the arrow loose, arcing towards its target, even as he drew another arrow. If the arrow flew true, it would take its target in the chest.
Me(GM): Sam's arrow flew true. It spiraled through the air before impalling the Orc through the chest. Its armor did little to protect it and it fell to the ground before it could fully grasp what had happened. Another Orc, having been hidden from view, appeared around the boulder to Sams right and was quickly closing in...