I'm interested in running an Exalted game set after the victory of the Ebon Dragon, in a very different creation with few heroes left, in need of saviors. Here's what the setting looks like:
There are fewer and fewer stars in the sky every year. The sun is but a broken red cinder, which hangs uselessly in the sky for all to see. The moon is a blue disk that inflames all in its sight with lust. The world is an endless expanse of blackness, covered in barren rock. Survival comes not from agriculture, or from scavenging, but from the predatory hunt; for after a thousand years of darkness in a world by the Ebon Dragon, exploiting and devouring others to be rewarded by the Dragon has become the only way to survive... Unless one would rather deal with demons for survival, or be supported by ancestor spirits bringing back the memories of better times.
Humans are an endangered species. Rape and sexual degradation is just as effective a means of survival as cannibalism, and few are left not thoroughly tainted by demons. The average person is a darkness tainted mutant, almost certainly the result of wicked incest, and degrading sexual practices with any type of beast. The Ebon Dragon has corrupted the very essence of Creation, causing virtue to become a strange anachronism, and making selfishness the very core of all mystical power.
And yet, in this world of darkness, there is something even worse than the Ebon Dragon; the dead primordial at the core of the labrynth, ambassador of oblivion: Engine of Extinction. Formerly known as Autocthon, the god called the Great Maker has embraced a destiny as the ultimate un-maker, and united the forces of the Underworld to annhialate all of existance. The demon hordes on the surface fight a constant war against the unmaker, leaving a strange and unlikely source of hope: the imprisoned Yozis of Hell.
I'd like to run a game focusing on a community of Heroic Mortals trying to find a way to resist the darkness of the world, and overcome the darkness that has shattered all. The general idea of the game is that it will be extremely, almost farcically grimdark, and feature vice and selfishness as prominent themes. Player characters will be fairly disposable, and much of the game will simply be about trying to find a way to overcome the darkness enveloping the world.
(Feel free to enquire about the fate of various factions and character types from the base exalted setting. The game is set 1000 years after the end of the second age, and the following exaltations are extinct: Solar, Sidereal, and Dragon Blood)