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Author Topic: X-Men Academy Interest Check (NC-Human)  (Read 2450 times)

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Offline ArchivistTopic starter

Re: X-Men Academy Interest Check (NC-Human)
« Reply #25 on: August 11, 2010, 08:45:11 PM »
Beta seems to fit IMO.

The descriptions don't seem to match the summary underneath them... I may re-write some of them to be a little more specific.

Offline Empyrean

Re: X-Men Academy Interest Check (NC-Human)
« Reply #26 on: August 11, 2010, 08:46:50 PM »
So the characters you're looking for are between Epsilion and Gamma? I'm not quite sure where the limits are for this yet.

And I remember Josh. He was funny. :)

Offline ArchivistTopic starter

Re: X-Men Academy Interest Check (NC-Human)
« Reply #27 on: August 11, 2010, 08:48:15 PM »
I'll put up a character sheet that will lay it out a little better. I'm working on it now.

Josh wasn't funny, he was goth-wanna-be!

Offline ArchivistTopic starter

Re: X-Men Academy Interest Check (NC-Human)
« Reply #28 on: August 11, 2010, 09:23:24 PM »
Ok, here's the character sheet.

PLEASE DO NOT POST CHARACTER IDEAS IN THIS THREAD - SEND ME A PM

If you have any other questions or want to discuss a power you're thinking about, or need some ideas, don't hesitate to PM me.

Character Information

Name:
Age:
Gender:
Orientation:
Height:
Weight:
General Physical Description: (At least 2 paragraphs, more if you feel so inclined. Pictures are also encouraged, as they are worth 1,000 words)

Mutant Ability*

Power type: (Telekinesis, flight, energy manipulation, hypnosis, etc)
Strengths: (What can they use their ability to do)
Weaknesses: (Everyone has a weakness; what is yours?)

Personal Information

Personality: (What are some of the traits that define them?)
Hobbies:
Skills:

*Notes on Mutant Abilities

Beginning characters should have no more than two powers, and generally speaking having multiple powers will make each one weaker. I suggest either Marvel.com or marvel.wikia.com for ideas. Also, the following powers are off limits:
  -Time Travel: There are simply too many paradoxes and issues with time travel.
  -Mind Control: This does not include telepathy, but any form of domination is out.

Offline undisclosedtoyou

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Re: X-Men Academy Interest Check (NC-Human)
« Reply #29 on: August 11, 2010, 11:04:47 PM »
What age ranges are you looking for in this game? 

Offline JadeCore

Re: X-Men Academy Interest Check (NC-Human)
« Reply #30 on: August 11, 2010, 11:58:13 PM »
I could be tempted if I get a good idea and such. Though I'll have to hide from Dis who is GMing another game I'm in. :)

Offline Xanatos

Re: X-Men Academy Interest Check (NC-Human)
« Reply #31 on: August 11, 2010, 11:58:43 PM »
That is a good question asked by undisclosedtoyou, as I was thinking of going against the "grain", I suppose, and making my character not a teen, perhaps in her mid to lateish twenties; though I am perfectly fine if you want teenyboppers.

Offline ArchivistTopic starter

Re: X-Men Academy Interest Check (NC-Human)
« Reply #32 on: August 12, 2010, 04:56:41 PM »
Good questions everyone :)

Xanatos and Undisclosedtoyou: The minimum age is 16 for obvious reasons. I would say the maximum age to be 25, and I'll adjust the class schedule to include Career and Technology classes that a high school graduate might participate in. The inspiration for this game had a range between 14 - 19, but it was also a non-adult game so modifications are in order.

FunnyGuy91: Please send the idea to me in a PM, I'd like to save this thread for questions and game conversation instead of character ideas. Thanks!

Offline RubySlippers

Re: X-Men Academy Interest Check (NC-Human)
« Reply #33 on: August 12, 2010, 05:22:04 PM »
I did a third character something toned down and well can only get better. Any chance she can intern with Tony Stark?

 ;D

Offline undisclosedtoyou

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Re: X-Men Academy Interest Check (NC-Human)
« Reply #34 on: August 12, 2010, 06:50:36 PM »
Good questions everyone :)

Xanatos and Undisclosedtoyou: The minimum age is 16 for obvious reasons. I would say the maximum age to be 25, and I'll adjust the class schedule to include Career and Technology classes that a high school graduate might participate in. The inspiration for this game had a range between 14 - 19, but it was also a non-adult game so modifications are in order.

Great, that works with my character concept.  I sent it into you, was there any problems with it, or is it fine?

Offline FunnyGuy91

Re: X-Men Academy Interest Check (NC-Human)
« Reply #35 on: August 12, 2010, 07:18:44 PM »

FunnyGuy91: Please send the idea to me in a PM, I'd like to save this thread for questions and game conversation instead of character ideas. Thanks!

Ok my bad

Offline Empyrean

Re: X-Men Academy Interest Check (NC-Human)
« Reply #36 on: August 12, 2010, 10:11:37 PM »
Archivist: Did you get my PM?

Offline ArchivistTopic starter

Re: X-Men Academy Interest Check (NC-Human)
« Reply #37 on: August 17, 2010, 11:11:16 PM »
OOC discussion thread is up while the game files are being made, and characters are being approved. It's not too late to join!

OOC Discussion Thread

Offline ArchivistTopic starter

Re: X-Men Academy Interest Check (NC-Human)
« Reply #38 on: August 23, 2010, 11:43:33 PM »
This is the Information thread. It is still under development, but right now our official start is scheduled for this Wednesday.

Information