Character TemplateName & Rank:
Junior Taskmaster Ed Paul DyatolvAge:
Siege Tank General Operator and GunnerEquipment:
No power armor, just his body, a thick internally cooled jumpsuit, and a helmet. Ed doesn't carry a fire-arm on his person.Physical Description:
He's a bit of a big guy. 5'10'' and on the heavier side too. He doesn't have a beer gut or anything like that - he's too conditioned by the military. He just has extra fat packed into all the little places, mixed with muscle and a naturally large figure. Definitely not someone you'd want to try and tackle. His face reflects his constant cheerfullnes, with plenty of laugh lines. His facial skin is pockmarked and weathered from literal years spent within the not-exactly-comfortable atmosphere of a siege tank.Personality:
Imagine the siege tank operator from Starcraft. He's that guy, without all the patriotic spewing. Ed always defers to the man above him, finding that putting faith in his leaders gives him the best chance for survival. Given his long and convoluted military career, it would seem that he's correct. Ed places high values on the guild system employed by the Kel-Morian Combine, often citing it as the reason why he's still in the military. Well, that and dropping the hammer in order to spread some in-deh-scriminate JUSTICE
. He's an all around cheerful guy, and has taken on an aura of invincibility after having survived so many fields of combat. Ed doesn't feel fear as acutely as most people do because of this, and so can be inappropriately gung-ho and upbeat in the midst of fighting.Bio:
Ed was born on an off-world 'roid (mining base within an asteroid) in the Sara system, known simply as "the 'Roid" by locals. The 'Roid was run by an independent guild that claimed no allegiance to either the Kel-Morian Combine or the Confederacy of Man. It was small, containing only a couple dozen families, but it made a decent profit selling ore to the highest bidder. With tensions rising in the years before the Guild Wars, the Confederacy began seizing guild interests in and around the Kel-Morian's center of power. The 'Roid was one such "guild interest."
Four years before the outbreak of the Guild Wars, when Ed was 20 and working as an SCV operator and general miner, a Confederate strike force blockaded the 'Roid and forced the occupants to turn over all weaponry and military-grade equipment. They then seized the majority of the teenagers and young adults for conscription - Ed included - and replaced them with loyal Confederate workers, while leaving the 'Roid's guild-run government intact in order to avoid a political annexation - an offense equitable to a declaration of war. The 'Roid was powerless to interfere, and Ed and fifty other men and women were absorbed into the Marine Corp.
Ed initially complied with the Confederates, completing his training. His experience with mining vehicles, SCVs, and the like made him a prime candidate for vehicular training. He was fully trained in the workings of a siege tank the year before the Guild Wars broke out. And when they did, Ed was amongst the first deployed in a preemptive land-based strike. He immediately killed his gunner and defected to the Kel-Morians, and served as an artilleryman for the rest of the war.
He remained in the Kel-Morian military, only fleeing once at the end of the war in order to avoid being captured by the Confederates and executed for his betrayal. He rejoined the next year. Unfortunately, the 'Roid was still in Confederate hands, his guild long-since broken up and scattered across the Koprulu Sector. With no home to return to, Ed vouched to remain an Arclite operator, and has served with distinction ever since.Vehicle / Armour Description:
Their vehicle (pictured here with Ed for scale) is an AAV-5 Arclite Siege Tank MAP (Mobile Artillery Platform). It bears the standard armaments (PPG-7 80mm plasma cannons and the 120mm shock cannon) and is in fantastic condition. The tank is painted red as seen in the picture, with decals of the Kel-Morian insignia on each tread and on the top of the tower. It's treads are able to shift between flat terrain, rough terrain, and soft terrain (the version seen in the picture) variations by altering the slope of each link. It's treads and cockpit are fitted with grips and handholds so that armored and unarmored personnel can climb on and hitch a ride, or to buff up the tank's dead zone.Name & Rank:
Elizabeth "Hedge" Olzewski, Assistant Junior TaskmasterAge:
Siege Tank Pilot, Communications Officer, Navigator, and Range FinderEquipment:
No power armor, just her body, a thick internally cooled jumpsuit, and a helmet. Hedge doesn't carry a fire-arm on her person, but she does have a CRAP (Combat, Relaxation, All-Purpose) knife, 8". In case you're wondering, the acronym comes from the rank'n'file.Physical Description:
Hedge has often heard that she's a smaller, more feminine version of Ed (much to everybody's disgust once the mental image kicks in). It's a fairly accurate description, to an extent. Hedge is short and stocky, in as good shape as her gunner, but with a much fitter body. She's much stronger than she is agile, and her frame conveys a sense of durability. Her hair is brown, but was recently bleached yellow by the sun, salt water, and an otherwise harmless chemical spill in said water while on leave in the tropics. She's not too fond of it. Hedge's face is indicative of her distant Eastern European Earthen heritage, with a round face, low cheek bones, and thoughtfully happy expression. She stands at about 5'3".Personality:
Hedge is not exactly a kind person. She's rather belligerent and impatient, but intelligent. She understands that some things take time, but she won't put up with crap. She hates ceremony and tradition and pointless protocol, always preferring the logical and utilitarian route over the safe and predetermined one. This makes Hedge come across as a bit of a hothead, and often has to be reared in by the older and more experienced Ed. She takes great pride in her ability to pilot a siege tank, often claiming she can "trim a hedge razor straight" with the side of her tank, thus her nickname. In reality, she's only a modest pilot; more than capable, but nothing too exceptional. Her bravado and boasting is just part of her personality. Nonetheless, no one doubts her ability to trim a hedge: after all, the tank has a hardline cruise control wired into it.Bio:
Hedge was born and raised on the planet Moria, born to a relatively high class family. Her parents pounded it into her head that she was in the minute minority, and that the vast majority of people live a much poorer life. She accepted the lesson, seamlessly fitting in amongst her peers despite her elevated station. At her parent's request, Hedge joined the Kel-Morian military as soon as she was old enough. Like she needed to be told in the first place; her eyes had been set on the gleaming machinery and raw firepower of the military guilds for years.