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Author Topic: Earthdawn ED2  (Read 918 times)

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Offline LancisTopic starter

Earthdawn ED2
« on: September 05, 2006, 12:37:43 PM »
any interest in an Earthdawn adventure? :)

second edition will play in system so not freeform.

Offline GoldenChild

Re: Earthdawn ED2
« Reply #1 on: September 05, 2006, 01:00:55 PM »

Offline Darwishi

Re: Earthdawn ED2
« Reply #2 on: September 05, 2006, 10:18:45 PM »
What exactly is Earthdawn?

Offline Muse

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Re: Earthdawn ED2
« Reply #3 on: September 07, 2006, 05:31:51 AM »
Ooh...  Earthdawn hentai?  I'm in! 

Offline GoldenChild

Re: Earthdawn ED2
« Reply #4 on: September 07, 2006, 05:55:07 AM »
Well that was a concept...

Hmmm should you go obsidiman or windling on this one?...

Offline LancisTopic starter

Re: Earthdawn ED2
« Reply #5 on: September 07, 2006, 04:27:42 PM »
Earthdawn is a game based in of all places the Shadowrun world, of course medieval times...

the races

T'skrang- (think dinosaur)
Obsidiman- (rock man)
Windling- (pixies, sprites)

All are "name givers" (ie races that name their young) and Earthdawn is a non alignment world so you are judged by your deeds and therefore grow by your "legend" not your experience (tho it does work that way)

The world is called Barsaive, and some time ago a great scourge swept the land, they were called Horrors and they lived up to their names. Those who survived survived by building underground cities called "Kaers" (cares), which were warded to protect them from the horrors.

Now it would seem the Scourge has passed and people of all races are venturing above ground.

Its a more difficult system then D&D since to hit and damage are decided by "step dice" rather then a Thaco and so forth, lets put it this way in Earthdawn you reroll your high results (6 on a d6, so on) so a windling can walk up to a dragon and technically kill it simply by smacking it in the nose. (technically, never seen the rolls happen, but it could.)