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Author Topic: X-com 2 terror from the deep tech-help.  (Read 1481 times)

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Offline Celestial GoblinTopic starter

X-com 2 terror from the deep tech-help.
« on: July 30, 2006, 06:43:13 PM »
Hello, maybe someone will be able to offer some help.
I got X-com 2 from underdogs, deluxe version and all, with a patch to make it run under XP.
Yeah, i'm running XP, graphics show fine, even sound.

Now, i have two problems.
1)Sometimes the game flips back to desktop and i need to get back to it. Annoying but not fatal. It doesn't end, just flips out.
2)After researching a *live aquatoid medic* the game breaks. For good. No way around it, other than not researching the guy.

Not a big concern, just a game, but maybe someone gone trough the same.
BTW, tech-help forums in underdogs doesn't mention that problem, i must be first.

Offline Akioth

Re: X-com 2 terror from the deep tech-help.
« Reply #1 on: July 31, 2006, 02:52:28 PM »
Well as for the "flip out" issue, have you tried alt tab?

Offline ZK

Re: X-com 2 terror from the deep tech-help.
« Reply #2 on: July 31, 2006, 05:11:23 PM »
Look for a patch for the game. As well, make sure it is running in the correct compatability mode. From my understanding, all the UFO games [aside from Apocalypse and beyond] were DOS games. So, I'd run it on WIN95 settings with 256 colors used.

Offline Celestial GoblinTopic starter

Re: X-com 2 terror from the deep tech-help.
« Reply #3 on: July 31, 2006, 05:19:00 PM »
Alt-tab is correct, it's how i get back to the game after it flips out.
I do have the game patched, ZK, and i found a patch that makes it work without error yesterday.

The aquatoid medic thing is, i learned, a bug that has never been fixed.

Thanks for your help, i'm running fine now. (minus the medic research, which isn't critical)

Offline forlorn1

Re: X-com 2 terror from the deep tech-help.
« Reply #4 on: August 03, 2006, 12:40:52 PM »
Look for a patch for the game. As well, make sure it is running in the correct compatability mode. From my understanding, all the UFO games [aside from Apocalypse and beyond] were DOS games. So, I'd run it on WIN95 settings with 256 colors used.

I'd also look at running it under DosBox - http://dosbox.sourceforge.net/  - it lets you run many DOS apps under XP, and is wonderful for games like Sam and Max (although the lucasarts old stuff runs fine with the ScummVM program).

I've had better luck with the original Xcom unde DosBox than the patched version running striaght under XP.  I'd think Xcom2 would be no different.

Forlorn1