Now that I have a few of you interested I'll add a Character sheet here so you all can start building your individual PCs. I also have included a CS example for Each type as well as some Clarifying remarks and ideas to get you jump started. I'll put together a Approved Character Thread once we have a few more players, for easier reference but for now submit them here for approval and general tweaking. BTW both of the Characters below will be making an appearance eventually. Any question post them here or Pm me. Thanks, ~Nos~
Please use this form for all characters.
Descendant (Possibilities include: Clones, Furries/Animal men, Mutant, Pyschic/Mage/Druid, Rusty robot, Scavenger cyborg, or a mix of two of the forementioned)
Name: Blanc Sang-Grin
Physical Age: 19 but hard to tell because of his reptilian features
Species: Chameleon/ Lizard Man
Orientation: Like most of his clan, he is bisexual and polyamorous
Eyes: yellow green split pupil eyes
Skin/Fur/Scales: pale grey scales
Physical Description: While at first it appears that he is covered in red colored tribal tattoos these are mentally added through a subconscious use of his power. the tats cover his torso, arms, and legs and have a tendency to shift and shimmer unexpectedly. In appearance he is very similar to an upright monitor lizard with a long tail and a body that reminds one of a pro wrestlers; with long powerful arms and legs set on a compact frame
Attire: loincloth and vest of specially conductive fabric similar to mesh reinforced cotton, carries a Ax'lath on his back, a spiked punch gauntlet on his right hand, tail-blade
History: Born last out of two sons to a splicer clan living in the dunes of the great Midwestern Desert, Blanc has become an expert scavenger, a skill highly prized among his clan. He makes a small income selling salvaged supplies, repaired tech, and odd bits of metal working.
Phobias/Fears: extreme cold
Hobbies/Interests: hunting, exploration, tinkering.
Likes: Deserts, hot arid places, caves, forest and swamplands, meditation, and the dance of combat, new tech, tinkering
Dislikes: snow, cold, large or overly complicated machines, anything that flies.
Personality: Driven to prove himself, somewhat rash and overly bold, very loyal and driven by a sense of honor, can be overly talkative if engaged in a new or intriguing subject, Highly respectful to Greyscales.
Power/Abilities: Able to change the pigment in his skin, which allows for camouflage effects and/or the bending of light around himself; a small implant under his skin sends electric impulses that cause his clothes and weapons to mimic this natural ability effectively making him invisible but for a shimmering afterimage, infrared sense and electrical sense (sensory glads on tongue), able to regrow cleanly severed limbs and appendages, natural armor, fast reflexes.
Skill set: fortification, survival, hunting, foraging, tracking, recon, minor mechanical/engineering, hand to hand combat, and edged weapons combat.
Habits: tends to "shimmer" when surprised, constantly shifts tats. More so when excited or nervous.
Strengths: Able to adapt easily to most environments, and quick acting improvisation skills
Flaws: lack of social skills, somewhat of a barbarian, uncomfortable with high tech, hibernates if too cold, not a great planner.
Experiment (Possibilities Include: Cyborgs, Weres, Furries/Animal Men, Androids, Battle Broids, Psychics, Alien Hybrids, Serum Enhanced Soldiers or a combination of two.)
Name: Legion (project code name on side of pod or remembered first name only)
Physical Age: 37
Species: Psychic Mage
Height: 6" 4"
Hair: none, currently bald
Skin/Fur/Scales: skin is pale and covered in arcane symbols which have been carefully carved into his flesh
Physical Description: Legion is tall and lanky with a kickboxers lean muscles he might even be some what handsome if it weren't for his deep set eyes that speak of horrors seen and done and his heavily scarred body. Arcane symbols run along his entire body only his face, and palms of his hands are free of these carvings, which glow with a faint blueish light when he uses his power.
Attire: None (experiments are put into stasis naked. any clothes you wish to use will need to be scavenged.)
History: None (Experiments Wake up with almost complete amnesia, Histories will be given to players as the game progresses in the form of Flashbacks or data found)
Phobias/Fears: Being attacked, legion is extremely paranoid only trusting his revived companions fully.
Personality: Paranoid and overwhelmed by his powers Legion has become slightly unhinged, believing that all living things are out to kill and harm him. He prefers to strike at them first instead. Hard to reason with because outside voices tend to get drowned out by those of the dead all around him. Believes he is superior and should be in command of everyone else but feels that he was betrayed somehow. Otherwise he would not be here.
Powers/Abilities: Legion is able to communicate and even reanimate the dead. Once animated a corpse will follow his commands independently until recalled or dismissed. His telepathic control of his minions also allows him to see and hear everything they do. giving him the ability to see many locations simultaneously and gather Intel covertly about his opponents. Much of the time this come in waves and snippets though as he constantly moves his attention from one animated body, to the next. He may only use this 'second sight" though when staying still with his eyes shut ,making it impossible for him when he is being attacked or on the move.
Skills: computer expert, familiar with simple handguns, speaks, reads, and understands Latin, German, French, Hebrew, and Spanish, as well as English. gourmet cook and expert in wines. (You may pick a few skills for yourself or leave them blank to be filled in as you learn more about your character.)
Habits: Nervously bites lip and drums fingers
Strengths: Genius IQ, able to take in huge amounts of data simultaneously, fierce fighter when cornered.
Flaws: Arrogant, Metally disturbed, paranoid, and believes himself to be beyond morals.