Councilors (5) - A group of important nobles who have banded together in a time of political crisis. The king has just died, leaving a half-brother as the new King; but he is inexperienced and unfamiliar with the ways of the court. The councilors (led by an elected Regent) have gathered to protect and advise their new ruler... but they soon learn that there is a rebel faction that hopes to seize the throne.
Rebels (3) - Though the world thinks they are loyal subjects, they know the hazards of having a ruler with little skill in either diplomacy or warfare, and would prefer to have someone of their choosing on the throne. They have a new ruler in mind, the son of the previously deposed Queen; and they believe that he will richly reward their loyalty. Each night, they may vote to remove one other player.
Weaponsmaster (1) - This person's skill with weapons is matched only by their loyalty to the new King. Once each night, this person may protect one fellow player from harm at the rebels' hands. The Weaponsmaster can protect him/herself once per game. They may not protect the same person two nights in a row.
Historian (1) - No ordinary academic, this person's knowledge of noble geneaologies and history is second to none -- and there is a good deal of useful information to be found in the pages of some books. Once each night, this person may request to learn one other player's role from the Chatelaine (Valerian).
Regent (1) - An elected role. In the case of a tie in the lynch votes, this person will decide who shall be escorted to Tower Green to meet the headsman's sword.
The Laws of the Land:
~Do not vote to lynch yourself. You may vote for yourself as Regent, however, if you truly don't know who else to trust.
~Do not directly quote any PM secrets you might exchange with other players. You may repeat them in your own words all you like, however.
~If you will be unavailable for a day or two, or need to leave the game (though we hope you won't!), please let Val, the Chatelaine of the castle, know as soon as possible.
~Until the last lynch vote has been tallied, you are free to change your vote, should you learn new information, be otherwise persuaded to switch, or simply receive a better bribe from someone else.