"Do you realize just how FOUL the drain in your average toilet, shower drain or sink is? And you wonder why I'm cranky when I do that?"Character Name:
Anna Bancroft aka 'Wartoy'Citizenship
Callie Del NoireAge: varies
(Physical), 18 (actual)Height:varies
, typically between 5' and 6' 6"Weight: varies
, typically between 200 and 310 lbsDescription:
By the very nature of her nanotech nature she has no set appearance. Since her transformation, she has taken to creating a variety of 'looks' when she isn't in one of her 'combat forms'. Recently she has gone back to various 'character' models based on MMO characters she had made, touched up for 'real life.' When she has need to, she can do an astonishingly detailed duplication of anyone she has had a chance to meet. The more detailed an examination she under takes, the better her duplication of someone she can pull off. Typically she can maintain her 'normal form' or 'brick form' while posing as someone else. Character Summary:
The only daughter of MIT Nano-tech genius William Bancroft, she was kidnapped by a shadowy organization called The Collective. They demanded that he retroengineer an alien nanocolony sample they had obtained. He set to work immediately and was making headway when one of his 'handlers' decided to test one of the samples on Anna to test the viability of the experiment.
She literally melted into pile of silver goo, as did the other nine experimental cases. Unlike all others, she managed to pull herself back together and incorporate the alien nano-hivemind into a viable neuranet that allowed her to maintain control of her physical structure. Her father killed himself when he found out that she had been killed in the test, eliminating most of The Collective's datanet and all remaining nano-cultures. Along with all other carbon based life within a 2 mile radius.Personality:
She is normally dour and sarcastic, with a temper that borders of sheer fury when cornered by Collective units. She is starting to reconnect with her emotions and rebuild herself as she adapts to her condition. She tends to look for 'models' on how to behave when she is 'in role' and hiding from the Collective forces.AbilitiesNanite based bodyform
-Typically she can maintain any form her mind can picture, and her perceptive ability to model three dimensional object is greatly enhanced. Also she can reconfigure and rebuild her body systems as needed. This gives her some ability to regenerate no matter what form she is in.
: This is her 'default form' and is the quickest to heal and shift to pose as others.
: An optimized quadruped form with enhanced senses, ground speed and leaping.
Optimized combat form. Most healing ability is reconfigured to maximize physical resilience and sheer physical strength. Combat strength edges upwards 28 tons, with a max move load of 60 tons.
: For sheer flexibility, this form is easily the most alien and extendable. She can travel in a near liquid form, and pass through spaces as small as a sink drain (and possibly smaller) and extend her body up to 20 feet with the abilty to use up to five discrete limbs.
(I got her built as PL 10 shapeshifter)Wartoy
Power Level: 10; Power Points Spent: 150/150
STR: +5 (20), DEX: +3 (16), CON: +5 (20), INT: +2 (14), WIS: +2 (14), CHA: +0 (10)
Tough: +5, Fort: +12, Ref: +10, Will: +4
Skills: Acrobatics 9 (+12), Climb 7 (+12), Escape Artist 5 (+8), Notice 4 (+6), Search 4 (+6), Stealth 6 (+9), Survival 8 (+10), Swim 5 (+10)
Feats: All-Out Attack, Ambidexterity, Attack Focus (melee) 2, Diehard, Endurance, Evasion, Improved Initiative
Regeneration 13 (recovery bonus 6 (+6 to recover), recovery rate (bruised) 2 (recover 1 / action), recovery rate (staggered) 4 (recover 1 / round), recovery rate (unconscious) 1 (recover 1 / round), DC 23; Regrowth, Innate)
Shapeshift 4 (Innate)
Brick Form (Power Setting) (Powers: Protection 5, Super-Strength 6)
Default Form (Power Setting) (Powers: Enhanced Trait 3, Morph 2, Regeneration 12)
Hound (Power Setting) (Powers: Leaping 3, Strike 2, Super-Senses 3, Super-Speed 2)
Ooze Form (Power Setting) (Powers: Additional Limbs 3, Elongation 3, Insubstantial 1, Super-Movement 4)
Attack Bonus: +8 (Ranged: +8, Melee: +10, Grapple: +15)
Attacks: Strike 2, +10 (DC 22), Unarmed Attack, +10 (DC 20)
Defense: +8 (Flat-footed: +4), Knockback: -2
Languages: Native Language
Totals: Abilities 34 + Skills 12 (48 ranks) + Feats 8 + Powers 48 + Combat 32 + Saves 16 + Drawbacks 0 = 150