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Author Topic: X-Men Group - An Interest Check.  (Read 5418 times)

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Offline Shihong

Re: X-Men Group - An Interest Check.
« Reply #50 on: January 14, 2010, 08:32:52 PM »
Characters are indeed still being accepted as far as I can see.  We're in need of villains, if that helps your creation process.

Online Orochimaru

Re: X-Men Group - An Interest Check.
« Reply #51 on: January 14, 2010, 08:34:26 PM »
I am gonna ask. Would a rogue work? One that has no care for fighting with X-men, but is independent from other villans?

Offline Shihong

Re: X-Men Group - An Interest Check.
« Reply #52 on: January 14, 2010, 08:44:37 PM »
Yes, there are already several characters that are not currently working for the villains or the X-Men, listed as "Independent".  If you still wish to be villainous, just put something like "Independent (Evil)" for clarity.

Online Orochimaru

Re: X-Men Group - An Interest Check.
« Reply #53 on: January 14, 2010, 08:46:23 PM »
I see. Thank you for the help, Shihong. It was and is appreciated.

Offline PocketsTopic starter

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Re: X-Men Group - An Interest Check.
« Reply #54 on: January 14, 2010, 09:22:12 PM »
Yes, this group is still open to new folks wanting to join. Currently we're in need of some X-Men as believe me when I say that the villian is plenty evil enough for many.

Offline Major Major

Re: X-Men Group - An Interest Check.
« Reply #55 on: January 14, 2010, 09:28:58 PM »
Duely noted.

Online Orochimaru

Re: X-Men Group - An Interest Check.
« Reply #56 on: January 14, 2010, 09:32:31 PM »
Then I can plan that later in the rp when it happens that I become an X men if you need me in there.

Offline CurvyKitten

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Re: X-Men Group - An Interest Check.
« Reply #57 on: January 15, 2010, 02:58:21 AM »
Character Name:Runa Munroe (taking her mothers last name since her father couldn't remember his.)
Nickname(s):Vixen
Code Name:Tempest
Parent(s): Storm (Ororo Iqadi T'Challa, née Munroe), Logan, Wolverine
Roll:  Independent, to soon to tell which side she will end up nourishing more. in truth depends on the day.
Character Model:

Gender:Female
Birthdate:12/21/2012
Age:appearing to be some where in her 20's she is actually 33 tho she would never admit it. And it is just rude to ask.
Birthplace:adsact location unknown some where off the  Zambezi River
Nationality: mixed, African American and Caucasian
Orientation: straight but probally wouldn't take much to turn her to playing both sides.
Dominance:Switch

Height:5' 9"
Weight:137
Eye Color:golden, honey
Hair Color:mostly black, pure white highlights mixed within

Known Mutant Power(s):
From her mother the ability to control weather. But due to her fathers more animistic side it became more primal basic. Becoming more a control over the elements themselves. Earth, fire, water, wind. Her mother also taught her the magic she herself had learn through her many years. Known as the weather witch, or the high priestess. She passed all she knew down to her.

From her father, the strength, speed, agility of some mutated super charged animal. Along with the senses and healing ability. She smiles when ever you ask her age, "Your as young as you feel love." Bone claws three that come from  her forarms,  and that come from her hands nails as her form of claws.
Weaknesses She shy's away from using her power of fire, having lost control over it when she was young. And her more animal sides cause her to lose her temper rather easy. Along with her more primal sexual needs. She tries to keep herself in check through meditation. If that doesn't work she finds herself a fight, or runs till her body gives. Or...if she can actually find a man she thinks won't brake while she gives into these urges she lets them take hold. All she can ever say is be carefull what you get in to...make sure you can Handle this woman before you try and step up.
The claws are bone there for they are not indestructible. So she only uses them when she needs them. When they break even tho she heals fast it still hurts like a bitch.
General Personality/Traits:
 Confident, smart, knows she is sexy but doesn't fluant it. She has had more time to learn how to hon her womanly wiles. More time the it would seem. But she has her moments, ones where you say or do that one thing that pushes that big red button. You know the one your not meant to touch. And it takes all her energy not to presently break who ever her anger is aimed at.
And the other where she is practically an animal in heat. Her bodily urges making her act and do things she wouldn't normal do. In ways she would normally control. She normally finds some way to fend of those urges, fighting..running...meditation. But sometimes it is just to much...

History:
(( will work on finishing it later. Roommate is very distracting her consdent moan and AH AHYES....from her fucking her boyfriend stupid are blocking my creative flow. But I do hope what I have so far is alright.))
« Last Edit: January 17, 2010, 01:26:33 AM by CurvyKitten »

Online Orochimaru

Re: X-Men Group - An Interest Check.
« Reply #58 on: January 15, 2010, 04:10:00 AM »
Character Name:Ryan Kilepura, but prefers and insists on Braddock.
Nickname(s):Chaos
Code Name:Swap
Parent(s):
Mother: Psylocke (Elisabeth Braddock)
Father:unknown
Roll: Independent
Character Model:


Gender:male
Birthdate:12/17/2020
Age:25
Birthplace:unknown
Nationality: White british American, but does not have the accent of the British.
Orientation: Bisexual
Dominance: Dominant

Height: 5 feet 10 inches
Weight: 210 pounds
Eye Color:Dark blue
Hair Color:Purple

Known Mutant Power(s):
-Immunity to telepathy and all forms of mental, magical and physical alteration only when the good side is in control, but the swapping powers are inactive.
-A field around him surrounds a 150 yard radius. This field allows him to trade his non-power human side with the opponent to gain their powers for a short time. Normally it's for 5 minutes (2 posts) down to 1 minute or in extreme cases mere seconds, but also inherits the mutants weaknesses as well, but Immunity in inactive. This can only be used by his evil side.

Weaknesses: With great power comes a great weakness. Depending to the strength of the other mutants power determines the time he can keep the power in his field. Furthermore, if the mutant steps out of the field and stays out for more then 15 seconds. The power returns to the owner. Due to his own self being, he continually fights himself for control of the body. His swapping ability also gives him the targets weaknesses as well making his super vulnerable as he has no mastery over mutant powers except his own so he receives the backlash.

General Personality/Traits: A freak accident split his personality into good and evil and both struggle for control. This results in his chaotic nature in the transition. His mother taught him stealth and combat with a blade. So he carries a knight sword, but also a bow and arrows. Being a mercenary, he shows little to no motions, but when he does...watch it.

Good side- A proper well mannered individual. His posture and all movements are that of a knight. In this state of mind he treats all people with kindness and respect. Even women get the gentleman treatment from him. In combat, he is immune to psychic and magic like his mother, but nothing more. So he prefers the knight sword he carries even if he is at a disadvantage. He remains to fight with honor. He will retreat if needed. He is also very moralistic, but shows very, VERY few emotions. He is also very strategical and analytical. He is also very intelligent as he spends his free time reading and studying various subjects.

Evil side- An arrogant and completely rude person who would easily make a pass at any and every woman he can. This state of mind is completely opposite of his other self. Wild and chaotic. He completely disregards morals and prefers the thrill chaos brings in life. He'll do anything destructive in the name of fun. In combat, he prefers the bow and arrow, but has full control over the swapping ability, but has no immunity leaving his open and he gains the opponents weaknesses to boot. The only emotions shown are insane laughing in enjoyment and is highly psychotic. Liable to kill anyone he has no regard for anything tactical nor does he like to sit around and wait. The problem is he is very random in battle making him unpredictable.

History:
The trauma he suffered came in his early teen years. Before that he lived as a normal child with his mother who had given up all her jobs just to be with him. At an early age, his mom taught him how to be a gentleman in a world full of hate and corruption. He followed his mothers directions with great willingness and a smile. He was just a normal teen when he hit 13 and had himself a lovely girlfriend and made quite a bit of friends...and then on that day. He was betrayed by everyone he held dear. It came on in a sudden assault one morning before school, teachers, students and staff alike all came at him. Beating him to the ground with fists and hard objects. He tried to defend himself but the blows were too much. The crowd yelled "Get out muttie!" and the related. His now ex yelled saying "How could you lie." and hinted of betrayal. He heard a psychic enter his head and then he got hit in the head with a metal pole. Later, he woke up in his bed...Looking to the side, he say his room was destroyed..and his mother dead...A horrible ringing bellowed from his ears. The trauma with the psychic energy made him go crazy and thus order and chaos were split inside him. That day, he swore revenge on all those "filthy beasts"who did this....especially those who betrayed him. After burying his mom, he grabbed what he could from the house and soon wondered the country to become the mercenary out for revenge against humanity. Though, he sometimes spars people on his...good....days. The memory of this event still haunts him and not a day goes by were he is not reminded. Who knows...maybe one day one of his sides could be permanently in control and maybe....he would take a side... Depending on how things go. Will he discover love an passion for humanity or love in general? Only time...will tell. Till then, he'll join, for the right price.
« Last Edit: January 15, 2010, 12:47:48 PM by Orochimaru »

Offline Spell

Re: X-Men Group - An Interest Check.
« Reply #59 on: January 15, 2010, 05:10:19 AM »
*Gasp*, a different main villain the myself!? Blasphemy, madness! HERETIC! *Chuckles* And I thought that my character was evil enough for all

Online Karma

Re: X-Men Group - An Interest Check.
« Reply #60 on: January 15, 2010, 11:08:28 AM »
Hahah. As for balance, if he copied Singe and went crystal, she could kill him immediately with anything with the slightest point, as she knows the weak point and he does not. As far as Singe is concerned, balance is maintained!

Offline Wolfy

Re: X-Men Group - An Interest Check.
« Reply #61 on: January 15, 2010, 11:12:08 AM »
Hahah. As for balance, if he copied Singe and went crystal, she could kill him immediately with anything with the slightest point, as she knows the weak point and he does not. As far as Singe is concerned, balance is maintained!


Went Crystal, eh?..Well..he could also be shattered by any sonic attack, since Crystal is very weak to vibrations. o3o..it's all about the frequency.

Online Orochimaru

Re: X-Men Group - An Interest Check.
« Reply #62 on: January 15, 2010, 12:24:58 PM »
*Gasp*, a different main villain the myself!? Blasphemy, madness! HERETIC! *Chuckles* And I thought that my character was evil enough for all

lol, only if you wanted him on your side. He'd do anything for fun if you caught his evil side. Believe me, he would have no trouble killing anyone...His evil side is just that darned crazy. I would not call him main. He is a mercenary so if you can pay him enough, he'll do a job.

and finally got the history in.
« Last Edit: January 15, 2010, 12:48:25 PM by Orochimaru »

Offline Spell

Re: X-Men Group - An Interest Check.
« Reply #63 on: January 15, 2010, 05:31:17 PM »
lol, only if you wanted him on your side. He'd do anything for fun if you caught his evil side. Believe me, he would have no trouble killing anyone...His evil side is just that darned crazy. I would not call him main. He is a mercenary so if you can pay him enough, he'll do a job.

and finally got the history in.

I was actually referring to
Yes, this group is still open to new folks wanting to join. Currently we're in need of some X-Men as believe me when I say that the villian is plenty evil enough for many.

That post over there

Online Orochimaru

Re: X-Men Group - An Interest Check.
« Reply #64 on: January 15, 2010, 06:18:52 PM »
My bad.

Online TheVillain

Re: X-Men Group - An Interest Check.
« Reply #65 on: January 16, 2010, 12:22:00 AM »
Had a couple ideas.
-----------
Character Name: E
Nickname(s): N/A
Code Name: E
Parent(s): Technically, by virtue of mystic processes unknown, every mutant that's ever been killed in an act of prejudice. Yes, ALL of them.
Roll: While not nessecarily evil, E seems more at home among villains when compared to others.
Character Model: N/A, as E's appearance is constantly in flux.

Gender: Both
Birthdate: As a single entity, February 14th, 2045- though individual parts have different ages.
Age: Multiple
Birthplace: Neverland
Nationality: All of them.
Orientation: Every possible combination.
Dominance: All possibilities.

Height: Varies
Weight: N/A
Eye Color: Varies
Hair Color: Varies

Known Mutant Power(s):
E is less a person as much as it is a psychic gestalt of every mutant ever killed as the result of prejudice. Existing as a sort of psychic parasite- E has the following powers.
-E is naturally immaterial, and can only be restrained by magic that specifically incorporates Order.
-E is an incredibly strong telepath, and is able to create illusions by directly implanting sensory input into a subject's mind. Telepaths attempting to enter his mind may succeed, but often feel they are in the centers of psychic maelstroms.
-E is telekinetic, though not strongly so.
-E is able to hide inside the bodies of others, and can make suggestions as to behavior of it's host.
-E's most dramatic power is the ability to encourage a state playful anarchy and insanity in others. Not mind control in the strictest sense, people under the influence of this power are immune to mind control- but lose anything resembling impulse control. Actions that have the direct consequence of harming themselves or others are avoided, but otherwise E turns entire crowds of people into playful madmen.

Weaknesses:
E's immaterial state is permanent. It has no body, and can not physically interact with the world without acting through a host. E also requires hosts to survive, as if it rests outside of a host the psychic energy would dissipate. Hosts experience at best their imaginations being amplified to the point where focus on complex tasks becomes impossible- and in some cases complete psychotic breakdowns are possible if E took the host unwillingly.

General Personality/Traits: E is completely insane. While it's stated goal is one of freedom for all, it tries to accomplish this through psychically manufacturing insanity in others. It's not malicious by any means- it's more like E is a force of nature rather then a person.

History: The lies have to end. The lies have to end. Mutant Rehabilitation is Mutant Concentration, everyone knows that. Laser blasts and psychic minds, chaos magic and quick moving time. Thousands dead for no reason or rhyme but for having powers. Right now, they're just doing metas that don't play ball with the Holly Act. You know how these things work, they never stop with just one group. Who's Next? Gays? Liberals? Jews? Socialists? Catholics? Smokers? We can't let this stand, we won't! This is what happens with the abuse of power, the abuse of authority, and for this there is only one sane response. Anarchy, Choas, Madness.

aNd THat's WhEn I cOme OuT TO PlAy!
a CrOOkeD MAn/WOmAn FrOm faR aWay.
AnD FOr eVERy lIFE THey took oF MInE,
WE wIlL ShoW THe MADnESS DIVINE

----------

And now for something a little more conventional.

Character Name: Simon Velvet
Nickname(s): "Toad" and "Frog"
Code Name: "Mr. Fixit"
Parent(s):
Father- Mortimer Toynbee, AKA Toad
Mother- "Lady Velvet", at the time one of the most expensive prostitutes in Las Vegas
Roll: X-Men

Gender: Male
Birthdate: 1/23/23
Age: 22
Birthplace: Las Vegas, Nevada,
Nationality: Multiracial- Toad is Caucasian, "Lady Velvet" is half-Black and half-Chinese.
Orientation: Straight
Dominance: Dominant

Height: 6'1"
Weight: 170 lbs
Eye Color: Green
Hair Color: Brown

Known Mutant Power(s): Inheriting his most if not all of his abilities from his father, "Mr. Fixit- The Super Bouncer of Las Vegas" has the primary ability to leap several times the height and distance of a normal person. He possesses superhuman strength, especially in his legs, along with superhuman endurance, agility, reflexes, coordination, and flexibility. His tongue is also highly elastic, durable, and prehensile. He can also secret a chemical from his skin that makes him highly adhesive to most surfaces. Beyond that, his abilities all stem from extensive training from some of the best trainers in Vegas- especially in slight of hand maneuvers, combat tactics, kick-boxing, and "spotting a con".

In what's probably the most controversial aspect of his public persona, rumors are surfacing that the success of "Lady Velvet" as the most expensive prostitute in Vegas may be due to unconfirmed mutant powers of enhanced charisma and attractiveness. What is known is that for a woman old enough to have a son in his low twenties she's aged very well, and if she has these abilities she definitely passed them on to her son. Toad was considered ugly and misshapen, but "Mr. Fixit" is said to make the ladies swoon with a glance and can sing like Sinatra to boot.

Weaknesses: His powers, while showy and impressive looking, aren't really all that impressive in terms of sheer power. Mostly, he succeeds in superhuman battles because he fights smarter then the other guy, not harder. He's almost more a local Vegas celebrity then an actual superhero.

General Personality/Traits: Showy and charismatic- he's grown up in the Vegas lights and never wants to leave. Could have had promising careers as either a stage magician or a kick boxer, but chose to use his powers for "the good of everyone" instead. Not that he isn't a decent person, but that's some very well paid PR people talking. Does like seeing that everyone makes it through the day safe but doesn't plan on going broke while doing it either. His biggest personality flaw however is him and women- he can't get enough. His rumored list of past sexual partners includes politicians, movie stars, random ladies that happened to walk into the same casino. . .it's a list of ladies that supposedly is in the hundreds. True, he's always used protection- but god damn!

History: The product of a condom break in a paid encounter between Toad and Lady Velvet, it's unknown exactly why the most expensive prostitute in Vegas kept the baby. Rumors range a lot of different directions, ranging from "Magneto threatened to kill her if she didn't at least bring it to term" to "Lady Velvet is also a mutant, she used Toad so that she had an excuse why her kid would test positive for the mutant gene".

What is known is that young Simon Velvet displayed his powers quickly, and he'd take to Vegas like a fish to water. The neon was in his blood they'd say, and almost be right. A frequent figure on the Strip, Simon would eventually learn to sing like Sinatra, make with Magic like Houdini, and most importantly- fight like the last "Mr. Fixit". Hired by the Luxor to be a super bouncer, he'd soon adapt the identity of the most famous metahuman to ever take a job as a Vegas bouncer- the Hulk when he was using his "Mr. Fixit" identity.

Soon "Mr. Fixit" would expand his territory to include other casinos- and the "Super Bouncer of Vegas" was born. Part superhero and part bouncer, the son of a joke supervillain is certainly doing very well for himself in Sin City.

Offline Chimerelf

Re: X-Men Group - An Interest Check.
« Reply #66 on: January 16, 2010, 02:41:24 AM »
I'm just glad not be the only non-heterosexual character here.

And Switch actually is a pretty badass concept, I have to admit.  Regardless of orientation.

And my vote is for "Mr. Fixit." as he seems MUUUUUUCH easier to actually play.  Although perhaps the ST would be willing to take on E as a plot device, as it could make an interesting villain for a couple "issues".

Online TheVillain

Re: X-Men Group - An Interest Check.
« Reply #67 on: January 16, 2010, 02:56:02 AM »
No doubt that Mr. Fixit will be easier to play, but there's the potential for art here as well.

Heh, maybe I play both? Just make sure they aren't in the same place at the same time?

Offline Major Major

Re: X-Men Group - An Interest Check.
« Reply #68 on: January 16, 2010, 03:02:00 AM »
I bet E. would have oodles of fun messing around with poor old Colin.

Offline Shihong

Re: X-Men Group - An Interest Check.
« Reply #69 on: January 16, 2010, 03:43:27 AM »
I have to agree with Chimerelf, in that Fixit will be far easier to integrate into the narrative from the get-go. 

Also, I'm not sure if we can play multiple characters, but I had another idea that I figured I'd put forth.


Character Name:  Terry Hudson
Nickname(s):  Rip
Code Name: Subwoofer
Parent(s): (Unknown to Him) Theresa Rourke (Siryn), Unknown Mutant
Role: Independent (Neutral)
Gender: Male
Birthdate:  November 18, 2025
Age: 20
Birthplace: Westchester County, New York
Nationality: Irish/Native American
Orientation: Homosexual
Dominance: Submissive (Bedroom Only)
Height: 6'3"
Weight: 153
Eye Color: Green
Hair Color: Tawny
Model: Suit pictured at right, Face pictured below
Known Mutant Power(s):

  • Technological Prowess:  Terry instinctively knows how to work with machines.  Furthermore, he is not only able to build just about anything his mind can come up with, but knows precisely what materials would be needed to create any given hypothetical invention.  Unfortunately his creations don't always work the way he expects them to, and he possesses little natural genius when it comes to figuring out what went wrong.
  • Sonic Powers:  Like his unknown mother, Terry is capable of generating high-intensity sonic blasts that can pulverize stone and deafen those hit in the face by a direct blast.  However, these blasts are not generated from his mouth, but from his hands.  This powerful energy can also be used as a potent power source, or channeled into and enhanced by his many weaponized inventions.

Weaknesses: 
  • Physically Terry is just about as powerful as a normal human being.  If his hands are encased in some sort of material that cancels out his sonic abilities he is left vulnerable, especially without his Sonic Suit or other gadgetry.
  • Without the aid of specially made earphones he is completely and totally deaf, the result of the first time he accidentally released his mutant power too close to his ears.  If removed he can be disoriented very easily, as he uses them as a crutch instead of learning how to adapt to a life without sound.  At the same time, this gives him the advantage of being immune to his own sonics.
  • Though many of Terry's inventions are very advanced, he doesn't always have access to all the materials needed to create them properly.  This can lead to replacing components with improvised ones, meaning that some of his machines are prone to spontaneous malfunctions or work in unintended ways.

General Personality/Traits: 

<forthcoming>

History:

<forthcoming>


Offline Mnemaxa

Re: X-Men Group - An Interest Check.
« Reply #70 on: January 16, 2010, 05:12:33 AM »
No love for X-Force, I see.   :'(    Lots of Independants though; not a good or a bad thing, only an observation.

Well, Coriolys will just have to be on loan to the X-Men on occasion then.

Offline PocketsTopic starter

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Re: X-Men Group - An Interest Check.
« Reply #71 on: January 16, 2010, 06:58:43 PM »
Alright, I'm gonna see about having a post up and running in the 'Bondage: Human Small Groups' by the end of the night. On another note, if people decide to pair off and do their own posts for the game, please add [XTFN] to the beginning of their tag line.

For example,

[XTFN] Consumation of a Marriage (Joseph and Colette)[Pockets and Josietta]

This will allow the mods an easier time of tracking the game so we can get our own subforum going. Unless someone wants to suggest taking this off site. Which we can do, but then I'd need nearly everyone onboard for that kind of decision.

Offline Mnemaxa

Re: X-Men Group - An Interest Check.
« Reply #72 on: January 16, 2010, 07:03:12 PM »
Rather not take it offsite, personally.

Though, wouldn't it be closer to exotic?

Offline Wolfy

Re: X-Men Group - An Interest Check.
« Reply #73 on: January 16, 2010, 07:13:07 PM »
Yeah..no off site, please. >_<

Offline PocketsTopic starter

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Re: X-Men Group - An Interest Check.
« Reply #74 on: January 16, 2010, 07:24:38 PM »
*shrugs* They're all still human, for the most part.