Well, my char is not social fu expert...
Then you're making a huge mistake. I can't see this possibly being a great way to make friends with other Solars as well. Solars are strong-willed, ambitious creatures, and they generally take offense to being social-fu'd once they find out about it. If you're going to try Social-fuing the rightful Lords of Creation, you need to be damn sure that you won't get caught at it.
but as note using presence skill alone is not detectable as any fashion as mind control, but as social manipulation or simply charming.
Yes, but never mind if a sorcerer has essence sight or something similar that would otherwise detect charm use. I'm not saying that my character has those, but you gotta be careful. At any rate, as you mentioned earlier, the fact that she'd have to spend willpower to resist it would be a huge tip-off that something just happened, especially given her level of occult and lore. It wouldn't mean that she knew he used an essence based charm was used, but she'd sure be leery of your character. It's not an act that will instill friendliness.
That interaction would go something like this...
Dawn: "Hey there beautiful. Wanna help me become God-King of the World..." *SOCIAL FU COMBO!!!*
Twilight: "Why Sur..... Uh... Wait a minute." *Spends willpower* "No. I wouldn't do that in a million years. What was that that you tried to do to me just now?"
Dawn: *Scratches the back of his head and looks around shiftily* Uh, nothing? Yes. Nothing. Nothing at all. Say, your hair sure does look nice today. How do you get it to look so soft and perfect?
Twilight: *Evil glare*
Trust me, evil glares from paranoid mad sorcerer/scientists are not a good thing.
I understand you could full ballistic if you figure out I tried manipulate you (basically trick you with social fu) but would your char take similar aggressive offense if she feels my char is merely seducing her
No, if you were trying to seduce her, that would be another story. She'd actually be quiet open to that. But what you're trying to do is instill an intimacy that goes against her entire worldview of the way that things ought to unfold. That is an act that is punishable by Craft. Seeing a single God-King rule over creation is about the worst thing that could happen, in her point of view.
Anycase whatever I will try 'inflict' with my social fu is not meant screw over your char concept nor wrest control off you but rather try make your char 'team up' with my char.
There are other methods that would allow them to Team up which wouldn't involve probable doom for one or both of our characters. In the Savant's mind, Solars die all the time. There's nothing wrong with helping an ambitious Solar as long as their goals intersect. In her mind, it might be a good thing, because perhaps she can show how such a single-minded goal would ruin the cultural diversity of creation and enlighten him. At any rate, he's likely to die of natural causes along the way, which for a Solar usually means "Glorious Death in Battle", so it's an issue that can likely be put on the back-burner.
Anycase whatever I will try 'inflict' with my social fu is not meant screw over your char concept nor wrest control off you but rather try make your char 'team up' with my char. Just wanted approach this goal through game mechanic method than just agree in OOC 'that will happen'.
Actually, I'd rather either agree in OOC about what happened to bring the circle together rather than use a game mechanic, unless the ST has an origin story in mind.
So, sorry again if I offended you any manner with my suggestion.
Actually, this impression that you have is my fault. I realize the nature of the subject matter is rather hostile, but I, the player am not really offended. I just think that it will probably be a mistake because I know that my character is paranoid and has a sufficiently advanced sense of pragmatism that would dictate the elimination of anyone who tries to manipulate her in such a way. Put simply, if I'm a paranoid sorcerer/scientists who intends to change the way the world works, and I find out that someone is attempting to subvert me to their opposing cause in a less-than-honest way, then there's no way I'm going to risk constant exposure to this person on the off-chance they might succeed. Best to get rid of them while you're mind's still your own.
it is one things needed discuss on table before exalted game begins is social fu allowed towards circle members and what way it is allowed.
I agree. I am all for the use of Social fu on Circle-members. I'm all for letting any of the PC's do anything they want, so long as they realize that the consequences of their actions may result in the loss of their character. As I said before, it can make for a really interesting story. I just don't want anyone to be upset when they have to suffer the rather extreme price of failure if their circle-mates find out about it. According to game theory, that sort of risky behaviour usually ends badly for the perpetrator. As for my character, you should know that the stakes for her are tremendously high. The Boolean works something like this:
If (She can't trust you) & (She has to be around you) | (She will eliminate you)
I just thinked use my social fu to form stronger bond between circle members (to create connections and common interests) than instead enslave whole circle under my reign
.
I'm sure you did, but given the conditions on the ground, it doesn't quiet look that way, especially when when those common interests were artificially created through a devil's tongue. From here, it sounds like 'common interests' translates into being a part of your cult, which isn't going to sit well with my Strong-willed 'free-thinking' anarchist Sorcerer.