Good, I'm glad everyone likes the look of it.
The idea actually popped into my head while I was working on something else entirely, and the more I pondered it, the more I liked it.
Anyway, I'm tentatively planning a Monday launch, unless that's a problem for anyone. We'll have the Weaponsmaster and the Historian; and the Regent angle seemed to work well, also, so I'll probably keep that. It's just so appropriate for the setting.
The Alchemist and the Healer, while both very interesting roles, were mainly added because of the size of the previous group. This time I'm trying for a more streamlined game; so while I'm sure I'll use those roles again at some point, for this one I'm planning to keep things simpler.
So, most likely, we'll have three Rebels, one Weaponsmaster, one Historian, and five Councilors. Next time I might get fancier, but this time we'll try something like Remiel's back to basics approach.