As they depart, Captain Soranna adds, "If you would be so kind as to bring it by tomorrow, when you get a chance; I'll have a scribe ready to make a copy, translate it as well, if we can."
Some of the townsfolk look up in surprise at the unusual party passing through, but few stare for longer than truly needed; travelers along the Dawn Way were fairly common, even some of the more unusual folk. Of curious note, the main town green has been churned to a fairly muddy mess, a small lake forming near its center. It seems that a celebration held there broke into a small underground spring, and now the green is a muddy mess.
The Old Bridge Inn seems to fit its name well. The building closest to the 'port' as it were, to cross the river, aside from the ferrymaster's shack, it looks to be quite old, with at least three different styles used in its construction and expansion. It quickly becomes apparent, when they step inside, why Soranna was only able to offer two rooms; the rooms, themselves, are few in number, only seven, and the building is fairly crowded. Three dwarven merchants sit at one table, each eying the others warily, as they share mugs of ale, their guards positioned behind their trader leader, each at a different table; tensions seem high between the lot. As well, a pair of off-duty town guards sit at a table in the corner, playing a game of cards with three halflings, a couple more watching closely, until one of the waitresses, a stout halfling woman, raps them on the back of the heads, barking at them to get back to work. "Look, new customers! Get them seated, or you'll be mucking out the stables for a week, aye?"