There's few games I'd put on my list, for various reasons and degrees:
1. LoZ Skyward Sword - One of the few games I've thoroughly given up on and will never pick up. I was absolutely in love with the game until I got the first dungeon item in the first dungeon and I couldn't control it for crap, not to mention the puzzles early on felt to be more difficult/less obvious than past Zeldas. Motion sensitive controls - I'm okay with and can tolerate fairly well. Skyward Sword's motion controls for virtually everything but running? NTY >.> I got along pretty well with the Wii version of Twilight Princess (minus trying to fly up the waterfall with motion controls). Not a bad game from what I actually got to play, nor a bad story, but the motion controls makes me never wanna touch it again.
2. Mario Kart 7 - I've been a fan of pretty much all things Mario since my SNES days (don't have a lot of the newer Mario games, being broke sucks for that
). Mario Kart was a pretty big staple in my game collections, owning all of them to date (except SMK and MK8), but 7 is the one I've given up on out of rage. I know with the 150cc/mirror modes, the difficulty is supposed to be higher, but they take it to a new level in 7, making the AI get OP'd items from every box, when I'm getting nothing but fake item boxes (banana peels are a godsend in comparison) from 1st to 8th. And in the off-chance I do get a really nice item, the dbag in last decides THAT is a gorgeous time for lightning. That's overall a general gripe about any Mario Kart, but 7 gets worse in its habit to hit you with everything, the kitchen sink, and the bloody moon with like 20-30 seconds before the end of the race. And then the 2nd place person, who was a mile and a half behind you, flies by laughing all the way to the bank. On top of that, they OP'd the CPU's recovery time when hit by anything. It's like they have a hidden mushroom that stays with them all the time or some shit...
3. Turok Evolution. While I love the shit out the Turoks that came before, Turok Evolution (played it for the GC) was so sloppily put together in comparison, I had a hard time playing it. Normally for the first few playthroughs (mostly to learn terrain and even more so, just for fun) I like to use cheats, Turoks 1-3 had a nice easy time with cheat options since they're on the pause menu. T:E? Nope. Wanna turn off a cheat, go back to the main menu. That's the first of many gripes about cheats, the main one about the cheats themselves was inconsistency. "All weapons" gave you all the weapons available for that area only, so if you wanted to use a favorite weapon, you'd have to hope that area gets it. "Infinite ammo" for the most part did work, except with the Nuke attachment to the rocket launcher (Which makes sense since it's an instakill to like everything). "Invisibility" was fine as the actual cheat itself, but combined with the lack of an easy time finding the cheats menu, it made things boring and tedious (getting it turned off). "Invincibilty" also didn't cover all aspects of the name. Fall damage and collision damage when flying still hurt/killed you. There was a cliff we had to follow the trail up to get to where we need to go, I managed to fall off and die multiple times a playthrough, even with invincibility. Same with the flying missions on a dinosaur's back, which is my main gripe in honest gameplay, flying missions >.<. Enemies had to kamikaze you to actually hurt you, or in one mission, force you to go through a tight tunnel to shot shit. Flying through the tunnel was bad enough, god forbid you missed something in it. Played the game in total maybe 3 times. Don't remember the final boss battle at all, but seeing "Tal'Set has died" when I'm supposed to be invincible pissed me off too much to want to do anymore with it.
4. Most/any 1 on 1 fighting games. Not to say anything bad about the games themselves, I just get so incredibly bored with them after going through the story mode (if any) or learning the tricks and movesets of a handfull of characters.
Sorry for being so ranty
I know there's more, but I can't think of any.