I could write a small novella on what I will never play again. I'm just going to focus on the most recent, though:
Bulletstorm is a game that is supposed to be the classic fun of retro first person shooters pushed through the filter of modern gaming development (to paraphrase the dude who does Zero Punctuation). The problem is that I find the game unable to make up its mind as to what it wants to be. Is it a comedic romp with some jerks in space or is it serious with betrayal, tragedy, and actual character development? Is it a game that is like modern cover shooters of today or is it trying to be like People Can Fly's previous magnum opus Painkiller? The game, for me, tries to please everyone and isn't good enough to carry the game with that choice. Sure, I might be tearing goons in half with a quadruple barreled shotgun, but then it tries to be like a movie and foists quick time events randomly into gameplay (there's a mechanic where you literally have to press and hold down a button to look at an event happening in the world for points to buy ammo and weapons. Where are those points coming from, Bulletstorm? Is it an attention bonus?)
In short, I'd rather they'd just make another Painkiller (not those awful sequels, mind you) and put the point system into that. That would have been a great game. The plot can be a series of episodes on some futuristic game show.
Next time: My five part rant about Multiplayer Online Battle Arenas and how these games make me despise not only other players, but the community and a healthy portion of humanity itself.