Yeah, and maybe they could have made the controls a little tighter, and not hounded you with the constant need to grind for the privilege to start over (Curse, I'm looking at you) and the horrific lag, and the cheap encounters that count on you dying the first time because you weren't signed in to have the cheap shot foreshadowed. For a game where a delayed or bad reaction = instant death, you can't have the framerate constantly chug, poor hit detection, and button lag.
Yes, I got those last two constantly -.- things like waiting for a spear guy to move his shield away, and when you strike his shield will either automatically appear to block, or the move will just register as a block without the animation. And then there's all the times my character would throw his spear forward and leave himself open, instead of doing the lunge jumping strike.
You just cannot afford this kind of shit in a game like this.