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Author Topic: A new Pathfinder game (D&D 3.75)  (Read 10427 times)

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Offline RubySlippers

Re: A new Pathfinder game (D&D 3.75)
« Reply #25 on: August 21, 2009, 02:42:09 PM »
Well I want a character to enjoy romance its a fraking Bard what is the point of not enjoying crafting beautiful ballads of love to my characters muse and gaining the love of someone special. Sex would likely be there for my character at that point.

Oh what dieties are common in the area we are in? It might help choose my dieites patron and who she will spend time writing honor hymns and tributes to not to mention dedicating her work in general.

I only took a bard because I love the Pathfinder version and they fill in well the fighter and healer and rogue slots (kind of) so can be handy. And who better to get into places that you all might have problems like the fortress of some warlord. Bards are welcome even in such halls and can scout and do other tasks without much ,um, concern. And since she is neutral alignment nuances would not matter to her that much.

How are you oding stats, rolling or some other meathod? Rolling often gives interesting results and I don't mind that having a lower than average stat to work with can be interesting.

Offline BrandonTopic starter

Re: A new Pathfinder game (D&D 3.75)
« Reply #26 on: August 21, 2009, 02:53:11 PM »
Stats will be generated by point buy with 25 points to spend. Now Im betting someone just went "What Epic fantasy level in a low magic setting?" While in the start this will be very low magic I want to start with epic fantasy attributes because later on you might change the world to the point where magic is much more common, or choose to leave the world and move on to planes walking.

The dieties involved will be the core pathfinder dieties. You would probably like Shelyn, goddess of music, love, romance and art.

Offline RubySlippers

Re: A new Pathfinder game (D&D 3.75)
« Reply #27 on: August 21, 2009, 04:18:11 PM »
Well who says I need to honor one diety she is not a cleric, and as I see it in the afterlife you go to heaven or hell based on your life and deeds not who you worship.

But I was thinking she would honor Shelyn as a bard and well romantic at heart, and follow the Old Ways since her family tend to be nature oriented and as a philosophy it would not be opposed to her patron goddess. And as I read her she is good but tends to be regarded as neutral-ish by most of the powers even evil ones so should get along.


Offline Paladin

  • Angel/Demon Hybrid
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  • Join Date: Jan 2009
  • Location: Southern Indiana
  • Gender: Male
  • Without my Honor I am Nothing. Try to understand
  • My Role Play Preferences
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Re: A new Pathfinder game (D&D 3.75)
« Reply #28 on: August 21, 2009, 04:27:48 PM »
So this is a 1st l;evel game? I didn't know exactly because some of the others had mrention 6th level or something like that. As for the point buy system is that with everyone starting out with 8's in their stats then buying or subtracting from there?

Offline RubySlippers

Re: A new Pathfinder game (D&D 3.75)
« Reply #29 on: August 21, 2009, 05:10:25 PM »
Well I hope so ifs its all 3's we are not going to be all that heroic.  :P

Unless we have a sick GM.  :-\

Offline Paladin

  • Angel/Demon Hybrid
  • Restricted
  • Enchanter
  • *
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  • Location: Southern Indiana
  • Gender: Male
  • Without my Honor I am Nothing. Try to understand
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: A new Pathfinder game (D&D 3.75)
« Reply #30 on: August 21, 2009, 07:33:07 PM »
Ok all stats start at 10 now that I've looked. *Sigh* My brain is not working right. Fucking Chemo.

Offline Lunaris

Re: A new Pathfinder game (D&D 3.75)
« Reply #31 on: August 21, 2009, 08:11:59 PM »
Hmm... So you have a bard taking your 5th slot. I guess that rules out a monk, eh?  :P I was thinking of trying out a Maenad (non-psionic Pathfinder version from Kobold Quarterly, Issue 9) Monk. It's a race that has a slight (understatements are fun!) problem with rage and madness and so, controlling that inner turmoil gives her an excuse to pursue the monk's way of life.

Of course, Maenads are a seafaring people normally found on the coast of Vudra, so I'd probably have to get extra creative (No problem for me. I love a good challenge in character crafting) if I'm going to find a way to have her be in the starting region.

Whether or not you'd approve of a Maenad and whether or not you'd allow a monk and bard (which both seem like "5ths") in the group at the same time, I think I'll still craft the character for the sole reason that once I'm inspired, I *have* to do it, or else I'll lose sleep and daydream frequently at work. :p

Offline RubySlippers

Re: A new Pathfinder game (D&D 3.75)
« Reply #32 on: August 21, 2009, 08:36:01 PM »
Monks are weak and feeble ...

(looks them up)

Ok they are evil and scary looking I take that back.  ;D

Offline Callie Del Noire

Re: A new Pathfinder game (D&D 3.75)
« Reply #33 on: August 21, 2009, 08:45:06 PM »
Yeah.. right.. weak

Offline Bayushi

Re: A new Pathfinder game (D&D 3.75)
« Reply #34 on: August 21, 2009, 08:57:20 PM »
I'd be interested in trying this.

Problem is, I don't have the current Pathfinder version, just the Beta Test.

Nor do I have the cash to buy the PDF.

Offline RubySlippers

Re: A new Pathfinder game (D&D 3.75)
« Reply #35 on: August 21, 2009, 09:35:12 PM »
Miriam
http://fantasti.cc/user/lentar/images/image/474545

Race: Human
Class: Bard
Level: 1
Armor Class: 16
Hit Points: 9
Alignment: Neutral
Patron Diety: Shelyn (also honors the Old Ways)

ABILITY SCORES
Strength 12 [+1]
Dexterity 15 [+2]
Constitution 12 [+1]
Intelligence 14 [+2]
Wisdom 12 [+1]
Charisma 17 [+3]

BARD ABILITIES & SPELLS
Bardic Knowledge
Bardic Performance 7 Rounds
Cantrips [dancing lights, detect magic, mage hand, prestidigitation]
Countersong
Distraction
Fascinate
Inspire Courage +1
Spells DC= +3
# Level 1, DC= 14, 2x Day [cure light wounds, silent image]

LANGUAGES
Common
Celestial
Elven

SAVES
Fort [+1]
Ref [+4]
Will [+3]

BASE ATTACK BONUS [+0]
Melee BAB [+1]
Ranged BAB [+2]
Weapons
#Dagger
#Longsword

INITIATIVE [+2]

FEATS
Skill Focus [Perform (oratory)]
Skill Focus [Perform (pupeteer)]

SKILLS
Acrobatics 1 ranks [+3]
Appraise 2 ranks [+4]
Bluff 1 rank [+4]
Climb 1 rank [+2]
Craft (calligraphy) 1 rank [+3]
Diplomacy 1 rank [+4]
Disguise 1 rank [+4]
Escape Artist 1 rank [+3]
Intimidate 1 rank [+4]
Knowledge (religion) 1 rank [+3]
Linguistics 1 rank [+2]
Perception 4 ranks [+5]
Perform (dance) 1 rank [+4]
Perform (oratory) 4 ranks plus Skill Focus [+10]
Perform (puppeteer) 4 ranks plus Skill Focus [+10]
Perform (sing) 1 rank [+4]
Perform (string) 1 rank [+4]
Profession (beautician) 1 rank [+2]
Profession (lay friaress) 1 rank [+2]
Sense Motive 1 rank [+2]
Sleight of Hand 1 rank [+3]
Spellcraft 1 rank [+3]
Stealth 1 rank [+3]
cc Swim 1 rank [+2]
Use Magic Device 1 rank [+4]

EQUIPMENT
Chain shirt
Daggers x2
Longsword
Explorer's Outfit (free)

[Gold Left 43]

~ still have work to do I think I covered the basics ~

« Last Edit: August 23, 2009, 03:50:46 PM by RubySlippers »

Offline Callie Del Noire

Re: A new Pathfinder game (D&D 3.75)
« Reply #36 on: August 21, 2009, 09:38:08 PM »
Nice.. I so need to find a nicer pic for mine characer :D

Offline RubySlippers

Re: A new Pathfinder game (D&D 3.75)
« Reply #37 on: August 21, 2009, 09:42:15 PM »
Now, now dearest beauty comes in so many forms not just the flesh and bones of a woman.  :-*

Offline Callie Del Noire

Re: A new Pathfinder game (D&D 3.75)
« Reply #38 on: August 21, 2009, 09:48:31 PM »
Now, now dearest beauty comes in so many forms not just the flesh and bones of a woman.  :-*

True enough. But the right image helps me focus on the charcater I find. :D

Offline Bayushi

Re: A new Pathfinder game (D&D 3.75)
« Reply #39 on: August 21, 2009, 11:08:51 PM »
Character name: Nialyssa
Character Age: 20
Character Race: Gnome
Character Alignment: Neutral Good
Character class: Cleric
Character Role: Divine Spellcaster/Healer

Character description:


Character Personality: Nialyssa is an often chirpy and boisterous young gnome, who enjoys engaging random strangers in conversation. When she gets it in her head that someone needs love, she becomes one possessed in finding love for that one, even if it means that it is she who must love that one.

Character Background: Nialyssa was raised as a human child for a number of years, having been found abandoned in a mine shaft near a large human settlement. As she grew older, she didn't really grow taller, which lead to people whispering amongst themselves, believing she was cursed, or not human.

Uncaring as to the scrutiny paid her by the people she grew up around, Nialyssa grew into an early puberty for a gnome, an effect that came upon her by the very fact that she grew up around people who had their puberty far earlier than gnomes did. A sudden growth spurt had her start catching up with the other girls of the town, but she was still looked upon as strange, or shunned by others. Starting into the years of her life where romance became important, she felt as if she was ugly, while her 'mother' assured her she was anything but.

Finally, the little girl ran from her village to the Temple of the Goddess of Love and Beauty, to pray to the goddess for deliverance from her ugly appearance.

Overhearing her tearful prayer, a senior priestess approached Nialyssa, adamant in her words that Nialyssa was anything but ugly. So small and cute that the Priestess asked her if she'd be interested in the clergy.

Eager to escape the stares and whispers of her village, Nialyssa eagerly accepted the offer, and spent the next twelve years in learning of the goddess, of magic, of arms and armor, and finally, of the arts of lovemaking. She wasn't to be a 'whore', but to be a vessel of the goddess' love, even if that meant making love to another.

Character goals:
  • Help people find love
  • Find love herself
  • Become one with the Goddess' will

I will post character sheet soon.[/list]

Offline Callie Del Noire

Re: A new Pathfinder game (D&D 3.75)
« Reply #40 on: August 21, 2009, 11:16:26 PM »
Wow,.makes me wish I hadn't sent my cleric to the GM already. :D

Offline BrandonTopic starter

Re: A new Pathfinder game (D&D 3.75)
« Reply #41 on: August 22, 2009, 01:11:03 AM »
I think I need to reiterate that this games only allowed material without express approval is the Pathfinder core material. Meaning you can use whatever you like out of the pathfinder core book, anything else has to go through me. Ive already Oked a couple non-core (spontaneous healer and augmented healing from complete divine) feats but thats it. That said, Lunaris if you really want to try this Maened youll have to send me the info

So far we have a lot of competition for the various positions so let me put up the updated list. This is of course people who have acctually gone through that whole initial process of writing up the character info (again mechanics arent required at this point in time).

Front line fighter: Paladin (Andreas Whitefire)
Wilderness specialist:
Arcane spellcaster: Glabrezubane (Elric Athenis or Savitar)
Divine spellcaster: Callie Del Noire (Kyrie Ebonblade), Akiko (Nialyssa)
Wild card: Rubyslippers (Miriam, The Jewel of Arlia)

People who have characters in the works but have not sent anything in yet: BlueMary (druid of some kind), Chloe Milev (Druid of some kind), Lunaris (monk)

I am not ruling out anyone at this time, if I saw any big problems you would have gotten a PM or I would have said something here. That said, I could add in a 6th slot as another wildcard or as something the group lacks but Im not going to be able to fit 8 people into the game. Sadly someones going to get left out and knowing that Im giving everyone and I mean everyone every chance I can to write out those characters till they're satisfied with them and think theyve done their best

Offline indarkestknight

Re: A new Pathfinder game (D&D 3.75)
« Reply #42 on: August 22, 2009, 02:20:21 AM »
Brandon, did you get my PM about prestige classes?

Offline BrandonTopic starter

Re: A new Pathfinder game (D&D 3.75)
« Reply #43 on: August 22, 2009, 02:23:20 AM »
*checks* nope I dont see one from you

Offline indarkestknight

Re: A new Pathfinder game (D&D 3.75)
« Reply #44 on: August 22, 2009, 02:41:01 AM »
Resent, with feat and spell questions added.

Offline Chloe Milev

Re: A new Pathfinder game (D&D 3.75)
« Reply #45 on: August 22, 2009, 12:30:54 PM »
Name    Tianna "Wildfire" Miller
Age    19
Race    Human
Alignment    Neutral good
Class    Druid
Role    Wilderness expert / Healer
Description    A tall girl, but she moves with efficient grace.  Her medium brown hair is in many small braids piled on her head to hang down a little, with a few beads and decorations thrown in.  Dressed in hide armor, she nevertheless tries to keep herself as clean and well-kempt as possible.  As sexuality is an important part of the natural world, she isnít shy about presenting herself attractively.
Personality    Tianna, or Wildfire as she is known by people outside her village, is cheerful and friendly, especially for most druids, but is serious when it comes to matters of ecology and conservation.  She knows nature itself is in a balance, and adding people and settlements to the equation makes everything much more important to monitor.  Being in tune with the cycles of nature, she isnít too worried by disasters or other misfortunes, like theft and murder, as they are natural parts of survival and nature.  She is human, however, and would try to stop anyone from getting hurt while protecting the balances of both nature and society.
Background    Tianna was born in a small village near the forest, the daughter of a miller.  Growing up, she saw that as the village expanded, they cut down trees, and the animals she used to see were more rare.  As a teen, she spent more and more time exploring the forest, getting to know its paths and inhabitants better than anyone else, eventually spending more time there than with other people.  One hot summer, there was a drought, and a chance flame set the dry crops and grassland aflame.  It seemed to spread instantly throughout the village and into the forest, burning all to the ground.  As Tianna was in the forest as usual, the villagers thought her dead, until she finally stumbled to their makeshift camp a few days later, covered in soot and scratches.  She had been herding animals away from the fire, when she was caught in a ring.  Tianna survived by finding a large burrow and clawing her way down, burying herself as the flames covered the ground.  After this near-death experience, she seemed to have come to a new awareness and enlightenment.  Saying goodbye to her family, she went back to the burnt village to study the effects and process of regrowth.  Now calling herself Wildfire, she ranges out, seeking to learn more about nature and the primal forces that change everything.
Currently in Arlia consutling on agricultural techniques and stability, animal husbandry and conservation, and even speaking with animals sometimes to learn migration and hunting patterns.
Goals    To experience new environments, climates, flora, and fauna, and learn applications of ecology and conservation to shore up the balances.



Okay, this is my level 20 build, just in case anyone had some suggestions for cooler things.  Obviously we're not at level 20 yet, but one can hope for the future.

Female human druid
Str 14, Dex 14, Con 13, Int 12, Wis 16, Cha 10      25 points
                                           Wis 18                 Human +2
                                           Wis 23                 Ability score increases
Str 18, Dex 18, Con 18, Int 16, Wis 28, Cha 14      Future wishes/tomes
Str 24, Dex 24, Con 24, Int 22, Wis 34, Cha 20      If I can find/make a Belt of Magnificence +6

Level
1   Nature bond (fire domain), Nature sense, Orisons, Wild empathy, [Toughness], [Spontaneous healer]
2   Woodland stride
3   Trackless step, [Natural spell]
4   Resist nature's lure, Wild shape 1/day
5   [Craft magic arms and armor]
6   Wild shape 2/day, Resist fire 10
7   [Extraordinary artisan]
8   Wild shape 3/day
9   Venom immunity, [Spell focus conjuration]
10   Wild shape 4/day
11   [Augment summoning]
12   Wild shape 5/day, Resist fire 20
13   A thousand faces, [Craft staff]
14   Wild shape 6/day
15   Timeless body, [Quicken spell]
16   Wild shape 7/day
17   [Metamagic spell trigger]
18   Wild shape 8/day
19   [Augment elemental]
20   Wild shape at will, Immunity to fire

Skill ranks:  (Druid 4 + human 1 + Int 1 + Favored class 1)x20 = 140
Fly 20
Handle Animal 4
Heal 4
Knowledge (Dungeoneering) 4
Knowledge (Geography) 20
Knowledge (Nature) 20
Linguistics 4 (Aquan, Auran, Ignan, Terran)
Perception 20
Ride 4
Spellcraft 20
Survival 20
« Last Edit: August 25, 2009, 08:25:12 PM by Chloe Milev »

Offline Lunaris

Re: A new Pathfinder game (D&D 3.75)
« Reply #46 on: August 22, 2009, 01:01:04 PM »
I might have to be the one you leave behind. While I'm not worried about passing any sort of quality control with my writing ability, *buffs nails* I can say that I won't be able to finish working on my character until Monday at the least due to some very long shifts at work this weekend. If you don't mind that long of a wait, I can post her up when she's all done.

If not...well... Darn. :p

Offline Bayushi

Re: A new Pathfinder game (D&D 3.75)
« Reply #47 on: August 22, 2009, 04:38:25 PM »
Wow,.makes me wish I hadn't sent my cleric to the GM already. :D

Nothing wrong with two clerics, Callie.

Mine isn't very combat-capable, being a 'weak' little gnome. She's a good healer and caster, and a pretty good people person. She's pretty naive, which is by the player's design, of course. I want her to be taken advantage of...  ;D

Offline indarkestknight

Re: A new Pathfinder game (D&D 3.75)
« Reply #48 on: August 22, 2009, 04:59:12 PM »
The Conjurer so far, though some of the spells and feats he's using still have yet to be approved. Still need to settle on what I'm going to use the last 3 skill points he has on. Recommendations, anyone?

Elric Athenis
Male Human Conjurer 1
Hit Dice
: 1d6 + 1 + 1 (8 hp)
Initiative: +2
Speed: 30 ft.
Armor Class: 12 (+2 Dex), touch 12, flat-footed 10, combat 11
Base Attack/Combat: +0/-1
Attack: acid dart +2 ranged touch (1d6 acid); or spell +2 ranged touch or -1 melee touch (by spell)
Space/Reach: 5 ft./5 ft.
Special Attacks: Acid dart 7/day, cantrips, rapid summoning, spells
Special Qualities: summonerís charm
Saves: Fort +1, Ref +2, Will +4
Abilities: Str 9, Dex 14, Con 13, Int 18, Wis 14, Cha 13
Skills: Knowledge (arcana) +7, Knowledge (the planes) +7, Perception +3, Spellcraft +7
Languages: Abyssal, Celestial, Common, Draconic, Infernal
Feats: Augment Summoning, Scribe Scroll, Spell Focus (conjuration)
Environment: Any
Organization: Solitary or with party
Challenge Rating: 1
Treasure: See equipment
Alignment: Lawful Good

Spellbook: cantrips- all; 1st- hail of stone, lesser orb of sound, mage armor, sleep, summon monster I, unseen servant

Spells Prepared (4/3): cantrips- acid splash, detect magic, mage hand, prestidigitation; 1st- mage armor, summon monster I (x2)
« Last Edit: August 22, 2009, 11:24:38 PM by Glabrezubane »

Offline Chloe Milev

Re: A new Pathfinder game (D&D 3.75)
« Reply #49 on: August 22, 2009, 05:21:56 PM »
Well, I don't know if it's allowed, but in Unearthed Arcana, there's the Conjurer variant of Rapid Summoning, where your summon monster spells are only 1 standard action to cast (making them available for quickening later) at the cost of your familiar.

And Knowledge (engineering) is always fun.  "I've run out of fly spells.  But I can build a trebuchet..."