You are either not logged in or not registered with our community. Click here to register.
October 28, 2016, 09:01:19 AM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

Wiki Blogs Dicebot

Author Topic: Ending Creation for Fun and Profit  (Read 312 times)

0 Members and 1 Guest are viewing this topic.

Offline TonalberryTopic starter

  • Hey There Little Red Riding Hood, You sure Are Looking Good
  • Lord
  • Enchanter
  • *
  • Join Date: Dec 2008
  • Location: Texas
  • Gender: Male
  • Patron Saint of Lazy Bastards
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 1
Ending Creation for Fun and Profit
« on: August 07, 2009, 08:05:24 PM »
So for the past couple of months I've been playing in a 2nd Ed. Exalted game with my friends, and it looks like it's finally going somewhere.  We started off as regular, podunk mortals, not even heroic ones.  Well, this Wednesday we finally hit the mark where we were considered heroic.  Considering how we just got done traversing through the Underworld, going through the Labyrinth and coming out alive, and meeting one of our PC's dad, who happened to be a Deathlord, I think we deserved to be heroic.

Now, we're standing on the Imperial Mountain, somewhere in Meru, trying to find a cure that may not exist, for a charm we got shot with by some Infernal that's slowly draining our Willpower and killing us.  Maybe now that my Dexterity and Archery are both maxed at five dots, I can finally be useful.  The few fights we've been in, I wasn't able to do much because of crappy rolls.  Granted, the only two fights I've been in, were against non-mortals.  The first fight we got into was with a freakin' blood ape.  And the second was against a newly born Infernal.  Yeah.

Sorry to anyone who doesn't know anything about Exalted.