Night Castes don't have
to be Compassion 1 assassins. Unfortunately, people seem to like that concept, and then the poor God-Blood gets used as bait.
Er, anyway. Maybe we don't need a Night. Most people find them a lot less fun when they're played heroically.
I personaly am partial to the Zenith Anima power.
I don't really see why.
I mean, it's cool. It's thematically appropriate.
But the caste-hopping melee-monkeys are nearly always Twilight, and it's easy to see why. The Twilight anima is damned awesome.
Let's see. What's more intresting to you'se guys and gals? (Glad to have you Dreamshard!) I need to check the true location of Harborhead on my maps, but I'm kind of intrestinted in working with the House of the Bull God material (Harborhead), Mask of Winters, Mah Ha Suchi, and the ever lucious and dispicable Raski, Queen of Fangs. Any requests or coments?
I can't remember a thing about Houses of the Bull God, except that Ahlat is awesome. I need to take another look.
Ma-Ha-Suchi and Raksi always make great adversaries, since they're ridiculously evil. The problem is, they're also at the "crush puny PCs like grape" level of power.
Any thoughts on character creation, Muse?