Prefect Mos: the difference between an evil or neutral mad scientist is whether they got the grant you were hoping for.
Syrorder: if you have any system problems there'll be help available, The system won't intrude too heavily on gameplay, it's got a nice way of making the characters fleshed out and interrelated and keeping everyone's roles defined.
Doktor Sleepless: If you play a zeppelin pirate you'll save me having to play one. gotta move those characters around somehow!
Cosmo-ac: haven't read that one. I've got a pet setting in which the oceans rise dramatically in the mid 19th century, which leads to an ascendant Russian empire, Voivodes ruling Siberian frontier towns like their own Medieval fiefs, London transformed to a canal city, Paris an independent Communard city-state, a United States beset by separatist terrorists and militant abolitionists, and more crazy anachronistic gadgets than you can atomize with a Tesla pistol.