Hnghhhh. If you need proof that games weren't better in the old days - that's probably like the 90s in gaming terms - Jagged Alliance 2 is it.
The game starts out fairly easy. A little overwhelming, but fairly easy. This changes right about when you finish the first stage, so about ten minutes into the game. After that, it's you getting your ass kicked. I'd taken over the second of ... seven towns? At that point I decided to recruit some new mercenaries. While waiting for those to arrive, I lost both the towns I had. So I decided to load my game, and stick around to defend one of them. I did so. It took me about ... two hours to pull off successfully, as, little did I know, I was up against about fifteen enemies. Fifteeen enemies against my two guys.
Having done that, I tried to decide whether to have my new mercenaries join my first ones, or get my first ones back to the starting town to join the new arrivals. Practically before I could make up my mind ( a few hours of in-game time ), my second town came under attack again, this time by a mere 10 enemies.
I ... I give up. Who would willingly subject themselves to this?
That all depends, which towns did you conquer first, and how in the HECK did you only have 2 mercs?!
You can easily make a 4/5 man squad, your IMP, Grunty (Good Squadleader, Heavy Weapons and decent Marksman), Buns (Expert Marksman, stealth (i think)), and someone like Bull (Best strength/Health in game), plus recruit Ira (Decent Medic) from the rebels in the first town. I mean you did give the letter you got from miguel right, there's a button that says 'recruit'.
So now you've got a fairly good team, next up, Tactical play, rushing in is a surefire way to get killed. Fireteams come to mind, one man shoots another 'covers' press L you can have them 'overlook' an area if an enemy wanders in, pop a few rounds into him. If it looks too tough, like too many enemies, retreat, or better yet, hide in buildings, crouch behind windows. They are the perfect cover, let the enemy come to you, don't stand in the open. That's a sure-fire way to get a cap popped in ya ass.
For me basic 'start of game', hire 4/5 mercs, rush Drassen, it's fairly easy, just take your time, talk to the Priest and have him send food to the rebels, have one person run back and pick up Dimitri for another free rebel fighter. Talk to the owner of the mine, now mad monies, refresh everyone's contract. Do this while they are still Exp 1/2 they cost SOOOO much less then if they are Exp 4/5
After that, visit 'bobby ray's' the link is under the AIM site. You can buy some new stuff, weapons/armor etc. After that comes in, talk to the airport Mechanic, find Skyrider get him to tha choppa, now pop that Sam Site, train Militia btw, train Militia everywhere. I cannot stress that enough. Then your free to go wherever.
Go left, pop Chitzena for another mine + sam site, bit down to the left, or pop the biggest city that has a hospital & a mine.
Hope that helps a little.