Hmm, so ... I haven't finished L. A. Noire, but I have some thoughts on it all the same.
Firstly, driving in that game is a mess. I mean, cars are way too fast and all that, behaving in ways even modern race cars wouldn't. For me, just the inaccuracy is somewhat of a detriment. But it's also bad because it makes car chases a true pain. Tailing people in cars, too, is a pain. It has never worked in any game I've played, so they would've been better off making something else. I mean, you can't get too close or too far away, that's fine. Also, you can't drive recklessly. But if they stop at a red light, you can ( and in fact have no choice but to ) stop in the middle of the street, because that's not going to draw attention. Right.
My other major complaint is that the way the game works, the way it tracks clues and evidence, it just relies too much on the player. The descriptions of the things you find just need to give some more hint as to what they're supposed to prove. Not because it's too hard to figure out, but sometimes you get multiple pieces of evidence pointing toward the same thing, but only one of them is right. It's very apparent in the case I'm on right now, where I have something like three pieces of evidence that could all indicate the person is lying ( or, I should say, that all prove it ), but I still managed to pick the wrong one. It's really just a matter of making it more accessible.
Those two things really are the worst things I can say about the game. I find it immensely entertaining, and I really like the pace of the game. It doesn't work like normal games where you're just playing one story, but rather each case is an individual story, and usually short enough to be played through in one sitting. I find it easier to pick the game up again after not having played for a while.
I also have to give them kudos for their characters. I was worried they'd all be disposable cardboard cutouts as in Red Dead Redemption, but ... no, they're actual characters. I like that. I still think they could've done a better job of certain things, and I would've liked more emphasis on the characters and the overarching story, but ... still, I'm pleasantly surprised. Cole, in particular, is a great character. A character with a stick up his ass, that I still like. It's strange.