Yeah, most RTSs end up making me think like, "if this were reality, it would've been much easier."
I don't see why everyone's trying to make the most fast-paced RTS. Everyone is bragging about how their RTS is the most fast-paced, action-packed thing ever, and all it is, is a mess of flying rockets and stuff that happens too fast for any real planning to take place.
I miss the first C&C. I've been a huge fan of the series, and I've played pretty much every RTS out there, but nothing can compare to good, old C&C. Just the fact you didn't have tanks until half a dozen missions into the game, and even then you couldn't actually build them, is amazing to me. And building one was an investment both in terms of cash and time. And they were vulnerable to regular infantry with bazookas, and their main guns were terrible against infantry.
I like DoW2, don't get me wrong. It's just sometimes way too chaotic. When the enemy is just throwing hordes of enemies at you, whether or not you positioned your guys properly sort of stops mattering, and everything gets reduced to just spamming health packs and hoping it'll work out.