Let me just start by saying that I've felt a recent pull at the founding of Massachusetts Bay (and Salem, but that's a whole different story
). Actually, the MA Bay had much more to it than I'd expected, and it's just something my mind would love to delve deeper into. In this thread you'll find ideas of mine (that I came up with my own imagination and the help of books), and a possible roleplay (which obviously is group-based, seeing as I put it in that section!). Thank you for taking the time to read this, listen to me blabber on and on, and maybe even reply (if you get that far into it
To make a long story short: a man named John White traveled to the Americas with a new group of settlers (seeing as his first trip had failed dye to the people dying off from starvation and things of the sort), which included not only men, but women and children. Quite soon, however, supplies ran low, which caused Mr. White to sail back to England, leaving behind 117 colonists. White planned to return shortly, but when he'd arrived back in England, he was just in time to find out a a war (between England and Spain) was about to break out! It took him about three years to get back to the Americas to find the colonists he'd left behind from the second trip; but, when he did finally arrive, he found everything was deserted. Forts and things of the sort were still intact, but not lived in. The only sign of the colonists was a carving in a tree, which said "Croatoan," the name of a nearby island.
In real life, nobody is sure of what happened to this 'Lost Colony;' on my own, I have come up with two possible conclusions to the story. Conclusion one:
almost all of these 117 men, women, and children had died off because of a certain sickness, give or take a lucky few. The virus, in most, but not all of the systems, lies dormant, but morphs and has some adverse affects on them. (Infection and zombies, oh my!)Conclusion two:
most of the colonists left for this island named Croatoan. There is no known location of it, and is virtually impossible to find, as if it doesn't even exist. The land there, too, is dry and barren, and the people struggled to obtain food. Few have left this so-called safe haven, and not just because they didn't want to leave it, but also because most didn't live to escape from it. Spirits of the people that once settled this rich and beautiful island now torment the current residents.
The options for characters would be: (with conclusion one) infected and clean; (with conclusion two) living beings and spirits. It is preferred that a few players take on the role of two characters. There are currently five or six slots open for participants.Rules
There's only two, don't fret!
- Stick to the story. Remember: this takes places in the late 1500's/early 1600'.
- Be literate. I prefer a few good paragraphs rather than a few good lines, as do most others.
- To apply, you must post: a character description/skeleton and a (small) writing sample.