The Beastmen of Eon (Interest check, sandbox, cyoa, isekai)

Started by peachfuzz221, March 21, 2025, 04:15:11 PM

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Hazy Sky

I am interested. I agree that I think allowing players to take both a human and beast character would seem sensible assuming it develops into more of a group game idea.
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HairyHeretic

My preference would be for a group game, rather than individual games in a shared world.

What magic / supernatural / wuxia elements might there be, given the isekai influence?
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peachfuzz221

Quote from: HairyHeretic on March 27, 2025, 08:41:14 PMIf you don't mind a couple of suggestions from another GM, unless you're planning to run every significant beastfolk yourself (which could likely be a lot of work), it might be easier to let the players have two characters (if they want), one isekai'ed human and one beastfolk. That way they can also help define the character of the different beastfolk tribes, and help with the world building.

Anything that makes the GMs life easier is generally a good thing :)

Also, possible interest as a player too :)
Quote from: Kissa on March 27, 2025, 09:50:33 PMNice to see people trickling in : )

I’m going to keep an eye on this and see if the game starts moving more in group game direction.

I agree with HairyHeretic on that it would be a good idea to open the beastmen for players to roleplay too. Playing all interactions with player characters is extremely ambitious and I’m worried it might burn out the GM fast.

For me the interactions and stories between the player characters is the thing that makes the game interesting. If players are allowed to make connections and their own storylines, it’s going to create interlaced connections in a more organic way than if everything was handed down by a GM. And in addition it’s going to make running the game lighter for the GM.

Whichever way this roleplay takes is ultimately up to the GM, as they are the one with vision and concept of this game and they know which parts can be changed and which are invariable. In other words, I will respect the GM decisions : )

Taking your suggestions into consideration, I agree that perhaps I am too ambitious in the design of the game. The scale of which I anticipated for the world is bigger than I was previously thinking and the last thing I want as a novice GM is to get burnt out too quickly. @HairyHeretic You have an excellent idea! Opening two character spots for each player, one isekai'd human and one beastmen, would add to the story.  May I ask where a good place to post the world's information will be? I am a bit rusty since returning to Elliquiy.

Quote from: AndyZ on March 27, 2025, 09:54:28 PMI should also ask if kemonomimi are a thing, ears and tail but otherwise human.
Kemonomimis are a terribly rare breed on Eon as they would be the possible offspring of a Beastman and a human. Basic genetics would lead to an 80% chance of beastman offspring, 15% chance of mixed offspring (human with beast characteristics) and 5% chance of human offspring. On Eon they would be called something different of course. So, a mixed character would be allowed for maybe one-two characters max currently.

Quote from: HairyHeretic on March 28, 2025, 08:51:39 AMMy preference would be for a group game, rather than individual games in a shared world.

What magic / supernatural / wuxia elements might there be, given the isekai influence?
For now, I have the world of Eon filled with Spirits of nature. So, the potential to speak with them or perhaps bind one to a character is high. I am open to suggestions for other magic elements.


Status: OPEN

HairyHeretic

I've been GMing for a very long time now, so I'd like to hope I've picked up a few tricks along the way :)

I'm out running errands atm, but once I'm back at pc I'll respond properly with a few thoughts.
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Laughing Hyena

Quote from: peachfuzz221 on March 28, 2025, 10:22:53 AMTaking your suggestions into consideration, I agree that perhaps I am too ambitious in the design of the game. The scale of which I anticipated for the world is bigger than I was previously thinking and the last thing I want as a novice GM is to get burnt out too quickly. @HairyHeretic You have an excellent idea! Opening two character spots for each player, one isekai'd human and one beastmen, would add to the story.  May I ask where a good place to post the world's information will be? I am a bit rusty since returning to Elliquiy.
Kemonomimis are a terribly rare breed on Eon as they would be the possible offspring of a Beastman and a human. Basic genetics would lead to an 80% chance of beastman offspring, 15% chance of mixed offspring (human with beast characteristics) and 5% chance of human offspring. On Eon they would be called something different of course. So, a mixed character would be allowed for maybe one-two characters max currently.
For now, I have the world of Eon filled with Spirits of nature. So, the potential to speak with them or perhaps bind one to a character is high. I am open to suggestions for other magic elements.


You had me at magical powers. Love every second of that fact. But for now I'm gonna just get ideas for the characters. One male isekai human and I'll keep my beast folk flexible for another partner if needed.

Kissa

Andy made the most important question there : ) I'm up for anthro char, but if there can be only one, I don't mind Andy getting it because he was the first one to ask the question about them. I'm assuming most of the beast folk are some sort of furries or scalies?

HairyHeretic

Ok, so I'm going to ramble on here a bit with different aspects that I think ought to be figured out in regards to world building.

First off would be the level of society and technology. A tribal level could be anything from primitive mud huts through to established settlements with agriculture, trade and so on. Personally I'd lean towards the latter, as I think it would make the human characters feel less useless than they would in a hunter/gatherer society. I'd imagine a typical tribal settlement to look something like this



Towns would be larger, with probably more stone used for construction, and probably have either stone walls or wooden palisades around them.

Alternately, you might still have some tribes following a more nomadic lifestyle, following herds perhaps, so they'd tend more towards yurt like tents that could be taken down and put up easily as they moved.

For the central location, my thoughts would be a town, or even small city, built probably where several tribal boundaries intersect. Originally recognised as a place to go to trade, it grew to become a trading nexus, where everyone knew they could go to trade, rather than travelling to and from different tribal hubs. It would now be a free city, under no tribes direct control, where all were free to come and trade, so long as they did so peacefully. It would likely see a constant stream of people in and out. If I were to choose a location for it, something like an island in a river where it flows into the sea. It's the kind of location that would work as natural boundary between tribal lands, and the river and sea travel makes it easier to get to.



Climate, location and original ownership would probably contribute towards the look of the place. Trade I could see using basic  coinage here, with the option for barter still around.

Next up, tribal structure itself. I would envision each race being made up of, for lack of a better phrasing, city states. Each tribe has their own territory, and they trade, fight and mix with their neighbours. I don't envision an overall ruler, as that moves beyond the tribal structure.

I also thought that there would likely be animal versions still of the different tribes, same way there is us and monkeys still around. Perhaps they have a special place in the respective tribal culture, perhaps not.

On the subject of magic, I'll admit I prefer a higher magic environment. If you want to keep it tribal and spirit focused, you're probably talking shamanic type magic rather than spell book mages. Some characters could also have supernatural powers, either granted by some kind of pact with a spirit, or perhaps by having an ancestry which included a spirit.

With a common theme of isekai (as I understand it) being the stranger getting special powers, it might be interesting to have the humans find themselves developing powers related to what they knew from Earth. The nurse suddenly finds they can heal with a touch. The one who did a couple of years of karate finds they can pull wuxia stunts like flipping over someone's head, turning into Jackie Chan when a fight starts (anything that can be picked up, swung or thrown is now a potential weapon, though probably not a lethal one) or running across tree branches. It depends on how much non smut plot you want to work with, and gives the humans options for plot other than sex toy :)

I've probably waffled on enough here, but hopefully there's a few ideas in here people might want to kick about.
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Cattle die, kinsmen die
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HairyHeretic

Quote from: Kissa on March 28, 2025, 01:01:12 PMAndy made the most important question there : ) I'm up for anthro char, but if there can be only one, I don't mind Andy getting it because he was the first one to ask the question about them. I'm assuming most of the beast folk are some sort of furries or scalies?
From the way it was presented I took it to mean full anthro characters, rather than catgirl types.
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Cattle die, kinsmen die
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Faeli

I shall be dipping my toe into the interest pool.  Oooh, its cold!

AndyZ

Quote from: Kissa on March 28, 2025, 01:01:12 PMAndy made the most important question there : ) I'm up for anthro char, but if there can be only one, I don't mind Andy getting it because he was the first one to ask the question about them. I'm assuming most of the beast folk are some sort of furries or scalies?

Granting it to you ^_^
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shengami

I've been staying quiet about the game and world design. Haha. I'll stick to a human character. I find playing multiples usually leads... nowhere good. I'll focus on a single character. If that's fine.

I also came in assuming a fuller furry level of beastfolk. Not ferals! I hope? Part of the draw for me.

Also, you can start worldbuilding here: https://elliquiy.com/forums/index.php?board=517.0

Later, when the game starts, if you have more than six people, they can move that thread into a large group board.

If you want to do a more intense OOC type thing, start an OOC thread in the board you think the game will go in. One of the exotic boards. Again, such a thing can be moved into a large group board if/when that comes to pass. You need 6 players for a large group board?

As to the world, I had thought from your initial description that it is a world similar in level to the Ameridians when European colonizers showed up. That was my read. I suppose that does include the Aztecs and Incas. But I was imagining more the North American Amerindians.

Anyway, my interest persists and I look for to your comments.
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Kissa

@HairyHeretic Fantastic job with worldbuilding! I really like your suggestions.

@AndyZ Thank you : )

What kind of art would be allowed for faceclaims?

HairyHeretic

There's a website I found a while back that can make decent anthro characters, though it does take a bit of trial and error to get a suitable set of keywords for what you want. That's an example of one I generated a while ago for another story.



https://perchance.org/furry-ai

If anyone wants to try it out, I can provide a sample of the text I used as a starting point for you to play around with.
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Cattle die, kinsmen die
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peachfuzz221

I have done a lot of thinking over the weekend and have come to the conclusion that I have advertised this wrong and as a result have lost the original purpose of this game. What I intended is different than what the players wanted and that set the tone for a lot of changes I was not comfortable with. Regrettably, I am a passive person and a beginner GM, and the scale of this game has gotten too big and off base for my liking. My idea was simpler: run a 1x1 game with multiple people in the same world where they could develop their characters while I develop this world. I understand it is not everyone's cup of tea, perhaps too different, and I appreciate everybody's input, especially HairyHeretic for guiding me into a GM role, but I cannot go forward with this with confidence and high muse.

So, I will most likely leave this up for another week and see what happens, then delete the post. I need to do more research and with the limited time I have, I do not want to spend it dreading something that is supposed to be fun and an extension of my imagination. 

Status: OPEN

AndyZ

Peach, do you have Discord?  I have some experience in GMing and it sounds like you’re looking for someone to talk to for planning out what you want.  I will recommend HairyHeretic for that as well; he’s an exceptional GM.
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shengami

I get that Peach! All parties in a game ought to be enjoying it. I'm still interested in the original premise, but if you need to step back to the drawing board and give it a think, that's all good.
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HairyHeretic

At the end of the day, games are supposed to be fun for everyone, and that includes the GM. Don't feel that you have to run something unless its what you really want to run. You might be better off reposting in the one on ones thread, and explain that you're happy to run multiple copies of the same game, but that they would be solo games, rather than a group one. If you do want to talk GMing, I'm happy to kick things around with you, and see if I can help any.

It does seem that the interest is there for something like this though. Would you object if someone else were to take the base idea and run with it in a group game? I'd be willing to consider it, though I'm in the process of starting up a Star Wars game atm, so it wouldn't be an immediate thing.
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sora21345

is this still open or are you already full on players?

HairyHeretic

The GM decided that the way the discussion evolved wasn't in line with what they had in mind for it, so doesn't intend to continue with the idea of a group game .. not at the moment at least.

I asked if they would have any objections to someone else running with the idea, but they haven't responded yet.
Hairys Likes, Dislikes, Games n Stuff

Cattle die, kinsmen die
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peachfuzz221

Quote from: HairyHeretic on March 31, 2025, 08:10:30 PMAt the end of the day, games are supposed to be fun for everyone, and that includes the GM. Don't feel that you have to run something unless its what you really want to run. You might be better off reposting in the one on ones thread, and explain that you're happy to run multiple copies of the same game, but that they would be solo games, rather than a group one. If you do want to talk GMing, I'm happy to kick things around with you, and see if I can help any.

It does seem that the interest is there for something like this though. Would you object if someone else were to take the base idea and run with it in a group game? I'd be willing to consider it, though I'm in the process of starting up a Star Wars game atm, so it wouldn't be an immediate thing.
The idea of a world full of furries isn’t mine alone, so you are welcome to take the idea and run a campaign with it. But my world and everything about it will be kept separate. I plan to do solo experiences in it at some point.

Status: OPEN

HairyHeretic

That's grand. Should I run it, I will do my own world building for it :)
Hairys Likes, Dislikes, Games n Stuff

Cattle die, kinsmen die
You too one day shall die
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Fair fame of one who has earned it.

peachfuzz221

Quote from: HairyHeretic on April 03, 2025, 04:53:36 PMThat's grand. Should I run it, I will do my own world building for it :)

You can, if you wish. I may consider joining it. It’s been quite a while since I have been in a group game as a player.

Status: OPEN

HairyHeretic

Not a problem. I'm in the process of starting up a Star Wars game atm, so any other ideas are going to be on the long finger for a while at least.
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Cattle die, kinsmen die
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shengami

Quote from: peachfuzz221 on April 03, 2025, 04:45:07 PMThe idea of a world full of furries isn’t mine alone, so you are welcome to take the idea and run a campaign with it. But my world and everything about it will be kept separate. I plan to do solo experiences in it at some point.
Should you do this, let me know, please? Cheers and hope to see you around.
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sora21345

Quote from: HairyHeretic on April 03, 2025, 04:53:36 PMThat's grand. Should I run it, I will do my own world building for it :)
if your running the game when your free don't forget to hit me up cause i wanna play this