There is a scary old house at the edge of the town. People say it's haunted and that those who gone inside disappeared.
If you decide to go inside the house, you can be that you will disappear and no one will see you again. The ghosts living in the house delight in abducting people and taking them into the house's copy in paraller dimesion. It's a place of horror where the ghosts amuse themselves with imprisoning poor mortals for all eternity, inflicting all kinds of humilitation and scariness on them.
If you are lucky, they might just put you in chains and make you their servant. If you are less lucky, you could spend most of your time in the torture room. If you really tick them off, well... See this head in a jar? Ask him if it was worth to insult the ghosts like he did.
The way to play this game is as simple and straightforward as execution with a guillotine. And just like guilottine, it has no real choices.
To play, you must introduce yourself, state the day when you disappeared in the house and then write what fate did the ghosts have for you. That's is. The only way to win is not to play, but losing can be fun too, right?
Here's an example:
My name is Edger Celestial and I have entered the haunted house on 24 march last year.
I pestered the ghosts enough that I am sent to the torture room on what I believe is a daily basis and otherwise I am stashed in a room. This room is covered with man-sized holes that drop down into the obliette, so that, if I wish less tortue, I must stand stock still.
My name is Kimbra Ailis and I disappeared 17th of november, two years ago.
My fate is to be locked tightly inside an iron maiden in a corridor, looking through a barred window of my 'helmet' as terrible monsters travel about their bussines.