Recruitment Closed: Ivalice Pathfinder/D&D

Started by Angie, October 25, 2022, 11:31:49 PM

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AribethAmkiir

I'll go with my Summoner idea I mentioned earlier then.   Working on CS now.

Thanks Angie.

Lux12

Ironing out character details. Can anyone tell me where I can find these character sheets you can put stuff in on without having to print them out?

c0i9z


Angie

Quote from: Lux12 on November 14, 2022, 10:23:55 PM
Ironing out character details. Can anyone tell me where I can find these character sheets you can put stuff in on without having to print them out?

I typically use Myth-Weavers, it's an off site that has really solid D&D sheets. You may also be able to google "Form-Fillable Pathfinder 1e Sheet" and get a similar sheet to what you're looking for, but I think those are hard to edit after the fact.
Avatar is by Lemonfont. Will remove it if he asks me to.

Come check the Cyberpunk Images Thread!

Muse

Alternatively, send me your email and i'll make you a text template on Google drive.  :)
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Lux12

#105
Quote from: Muse on November 15, 2022, 12:48:49 AM
Alternatively, send me your email and i'll make you a text template on Google drive.  :)

That might be best. I'm just about done with details so, I should have mine up later today or early tomorrow. Also, how many traits do we get exactly?

Angie

Quote from: Lux12 on November 18, 2022, 11:50:31 AM
That might be best. I'm just about done with details so, I should have mine up later today or early tomorrow. Also, how many traits do we get exactly?

2
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TFcommando

Here's Geara, the Al Bhed thief.  Pics forthcoming.  She's a cheerful wanderer and explorer.

Writeup

Geara


Female Al Bhed Thief – 1
Preferred Class Thief (+1/6 talent)
Medium Humanoid
Init +7 Perception +5
 


Str 14  +2
Dex 20  +5
Con  15 +2
Int 19 +4
Wis 15 +2
Cha 11 0

AC 19 Touch 14, Flatfooted 14
HP 10
Saves Fort +2 Ref. +7 Will +2

Speed 30 feet
BAB 0
Melee +5
Ranged +5

Languages
Common
Al Bhed.
Dwarven
Moogle
Elvaans
Goblin

Weapon Prof. Simple weapons, plus the chakram, hand crossbow, rapier, sap, shortbow, shortsword and simple firearms

Armor Prof: light

Desert Nomad: Al Bheds thrive in the deepest deserts, forever roaming across burned and parched lands. They gain a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, or hot or cold environments.

Trap Knowledge: Al Bheds know the inner mechanical workings of most traps. They gain +2 racial bonus on all saving throws versus mechanical traps.
Fixer-Upper: Al Bheds gain the Repair skill as a class skill regardless of class. In addition, they never take penalties for not having a toolkit while using the Repair skill. Furthermore, they only take 30 minutes to use the Repair skill to repair damage done to a construct.
Mechanical Genius: At first level, Al Bheds gain an additional skill rank and a +2 racial bonus to skill rolls which they must apply to one of the following:  Disable Device
Skill Training: Al Bhed treat Drive and Pilot as class skills.
Technologist: Al Bhed are intuitive and have an innate understanding of technology. They gain a +2 racial bonus on all Knowledge (technology) checks.
Weapon Familiarity: Al Bhed are proficient with Simple Firearms.

Thief abilities
Finesse Training,
Trapfinding
Mark
Sneak Attack (+1d6),
Limit Breaks:
Perfect Dodge
Shroud in Darkness



Feats:

Weapon Finesse (Bonus)

Two Weapon Fighting - Starting



Traits
Inspired
Reactionary


12 skill points +1
+2 background points

Acrobatics (Dex) 1/+9
Appraise (Int),
Bluff (Cha),
Climb (Str), 1/+6
Craft (Int),
Diplomacy (Cha),
Disable Device (Dex) 1/+11
Disguise (Cha),
Drive (Dex) 1/+9
Escape Artist (Dex), 1/+9
Intimidate (Cha), 
Knowledge (local) (Int)
Knowledge (Dungoneering) 1/+8
Linguistics
Pilot (Dex) 1/+9
Perception (Wis), 1/+6
Perform (Cha),
Repair (Int) 1/+8
Sense Motive (Wis),
Sleight of Hand (Dex), 1/+9
Stealth (Dex), 1/+9
Swim (Str), 1/+6
Use Magic Device (Cha). 1/+4


Background: Knowledge: Engineering +8

Background: Knowledge: Technology +10

180 gold
Gear:

30 Thief's Tools
20 2x Shortsword 4 lbs
4 2x Dagger 2 lbs
2 2x Chakram 2 lbs

25  Studded Leather  20 lbs

Behold!  My O&Os
Highly interested in
Canon Character Roleplay and System-based Roleplay

Lux12

https://www.myth-weavers.com/sheet.html#id=2722063

Name:
Naru Tayuun
Species: Mithra
gender; Cismale
Sexuality: Heterosexual
Alignment: Chaotic Good

Personality: Naru gives the impression of a quiet, effeminate, bookish type, and one would not be wrong in these assumptions. He can even seem prideful and stubborn where his pursuit of occult arts are concerned and is known to take the notion of some bit of knowledge being “forbidden” or secret as a challenge rather than a sign that he should stay away. While he is not as nimble or quite as charming as most of his species, he is possessed of an alarmingly keen intellect and intuition. He also fancies himself as something of an elegant gentleman by Mithra standards and while he gleefully balks at his  cultures tendency to discourage men from adventuring and fighting on the front lines, he still has some notions about how he should be treated. In this way he can seem spoiled and pampered, but this isn't necessarily the case. Another more jarring aspect is his propensity for greeting even certain terrifying aspects of the world around him with an excited sense of awe and wonder.

Naru was born into Mithra society and as one might expect, his birth was celebrated considering that boys are rare among a number of Mithra cultures, he was treated as something special to be protected and for many of his early years, they were right to shelter him, for while he was not necessarily the most fragile sort, he was not physically gifted in the ways even most males of his particular subset were. He was however deeply curious and seemed to always have a question for his elders about the world ranging from mundane questions of why the sky is blue to deeper philosophical quandaries. This also led to him being adventurous in ways that young Mithra boys are discouraged from being. This had the side effect of making his sisters and his mother extremely protective to the point of where they almost decided against allowing him to learn magic and he had to plead for his overprotective mother to allow him to learn the occult secrets of the world. However one of his sisters argued that simply trying to stop him from indulging his curiosities entirely would likely only lead to him acting out and running away. Besides, there were plenty of other boys who knew magic that hadn't run off. Thus somewhat reluctantly, his education began in earnest, and he excelled in these matters and for a time, even though it didn't curb his adventurous streak entirely, it did seem to make him happy and less inclined to go running off. His mother tried to push him toward practicing white magic, but his skill seemed strongest with black and while as an avid scholar, he learned his fair share of both, he seemed to be stronger where offensive spells were concerned.

It was made clear to him from a young age, that he was expected to sire a number of children, watch said children, stay out of fights unless one came to him, look pretty for the girls, and tend to whatever duties were seen most befitting of him among other things. Now most of this he didn't particularly mind. Leaning on feminine modes of gender expression was not exactly something frowned upon, and even a number of the men didn't dress or act much differently from their female counterparts in many regards, and it wasn't as if he didn't want the opportunity to stay at home, pouring over any number of books, nor did he mind the increasing attention from the girls as he grew older. However, there were things that he could not learn from books, lectures, stories, or exploring the places he already knew so well. He wanted more.

So when time came for him to head off for his more collegiate level of studies, he applied to a school of magic outside of his homeland without telling his family for fear that they might try and stop him. By the time they found out he was gone, he was already well on his way to a foreign land where he would live the life he always wanted. By the time he was twenty Naru had completed his studies and found himself struck with profound wanderlust, and he was unsure of how he was to make a living and where he might find the quest for lost or secret knowledge he craved. It was then, that almost as if by fate he found the notice from the explorers guild. This was it, the opportunity he had been waiting his whole life for. Gathering what resources were readily available to him, he charged off and boarded the earliest airship he could afford.

Trivia

He has certain expectations about how his partners should treat him. Because his people have somewhat different notions of gender roles, he sort of expects things from women that would be expected of men in other cultures when on a date so to speak.

Naru frequently finds more macho men off putting and frustrating to be around.

He is an almost painfully uptight tea snob.

His people worship a variant of the pantheon of Old Gods, with him placing special emphasis on the worship of Ramuh (or Rramur as his people call him) and Shiva (or Shivaa)

Before leaving, he took his grandmothers sword, which he had practiced with in secret for years before leaving. It was modeled after a blade that purportedly came from the east.

If he had a playlist that summed up his personality it would likely include the following:
Hunting High and Low-Stratovarius
Dark Chest of Wonders-Nightwish
Orinoco Flow-Enya
Farewell-Kamelot
Windbringer-The Cruxshadows
Gothic Kabbalah-Therion
Solisbury Hill-Peter Gabriel
Running Free-Coheed and Cambria
Fly-Blind Guardian
Gravity of Love-Enigma
Don't Dream It's over-Crowded house


I might change the image I use for him. You'd be surprised how few good picks of cat boy magi there are on the web.

Angie

Quote from: Lux12 on November 19, 2022, 06:24:10 AM
https://www.myth-weavers.com/sheet.html#id=2722063

Name:
Naru Tayuun
Species: Mithra
gender; Cismale
Sexuality: Heterosexual
Alignment: Chaotic Good

Personality: Naru gives the impression of a quiet, effeminate, bookish type, and one would not be wrong in these assumptions. He can even seem prideful and stubborn where his pursuit of occult arts are concerned and is known to take the notion of some bit of knowledge being “forbidden” or secret as a challenge rather than a sign that he should stay away. While he is not as nimble or quite as charming as most of his species, he is possessed of an alarmingly keen intellect and intuition. He also fancies himself as something of an elegant gentleman by Mithra standards and while he gleefully balks at his  cultures tendency to discourage men from adventuring and fighting on the front lines, he still has some notions about how he should be treated. In this way he can seem spoiled and pampered, but this isn't necessarily the case. Another more jarring aspect is his propensity for greeting even certain terrifying aspects of the world around him with an excited sense of awe and wonder.

Naru was born into Mithra society and as one might expect, his birth was celebrated considering that boys are rare among a number of Mithra cultures, he was treated as something special to be protected and for many of his early years, they were right to shelter him, for while he was not necessarily the most fragile sort, he was not physically gifted in the ways even most males of his particular subset were. He was however deeply curious and seemed to always have a question for his elders about the world ranging from mundane questions of why the sky is blue to deeper philosophical quandaries. This also led to him being adventurous in ways that young Mithra boys are discouraged from being. This had the side effect of making his sisters and his mother extremely protective to the point of where they almost decided against allowing him to learn magic and he had to plead for his overprotective mother to allow him to learn the occult secrets of the world. However one of his sisters argued that simply trying to stop him from indulging his curiosities entirely would likely only lead to him acting out and running away. Besides, there were plenty of other boys who knew magic that hadn't run off. Thus somewhat reluctantly, his education began in earnest, and he excelled in these matters and for a time, even though it didn't curb his adventurous streak entirely, it did seem to make him happy and less inclined to go running off. His mother tried to push him toward practicing white magic, but his skill seemed strongest with black and while as an avid scholar, he learned his fair share of both, he seemed to be stronger where offensive spells were concerned.

It was made clear to him from a young age, that he was expected to sire a number of children, watch said children, stay out of fights unless one came to him, look pretty for the girls, and tend to whatever duties were seen most befitting of him among other things. Now most of this he didn't particularly mind. Leaning on feminine modes of gender expression was not exactly something frowned upon, and even a number of the men didn't dress or act much differently from their female counterparts in many regards, and it wasn't as if he didn't want the opportunity to stay at home, pouring over any number of books, nor did he mind the increasing attention from the girls as he grew older. However, there were things that he could not learn from books, lectures, stories, or exploring the places he already knew so well. He wanted more.

So when time came for him to head off for his more collegiate level of studies, he applied to a school of magic outside of his homeland without telling his family for fear that they might try and stop him. By the time they found out he was gone, he was already well on his way to a foreign land where he would live the life he always wanted. By the time he was twenty Naru had completed his studies and found himself struck with profound wanderlust, and he was unsure of how he was to make a living and where he might find the quest for lost or secret knowledge he craved. It was then, that almost as if by fate he found the notice from the explorers guild. This was it, the opportunity he had been waiting his whole life for. Gathering what resources were readily available to him, he charged off and boarded the earliest airship he could afford.

Trivia

He has certain expectations about how his partners should treat him. Because his people have somewhat different notions of gender roles, he sort of expects things from women that would be expected of men in other cultures when on a date so to speak.

Naru frequently finds more macho men off putting and frustrating to be around.

He is an almost painfully uptight tea snob.

His people worship a variant of the pantheon of Old Gods, with him placing special emphasis on the worship of Ramuh (or Rramur as his people call him) and Shiva (or Shivaa)

Before leaving, he took his grandmothers sword, which he had practiced with in secret for years before leaving. It was modeled after a blade that purportedly came from the east.

If he had a playlist that summed up his personality it would likely include the following:
Hunting High and Low-Stratovarius
Dark Chest of Wonders-Nightwish
Orinoco Flow-Enya
Farewell-Kamelot
Windbringer-The Cruxshadows
Gothic Kabbalah-Therion
Solisbury Hill-Peter Gabriel
Running Free-Coheed and Cambria
Fly-Blind Guardian
Gravity of Love-Enigma
Don't Dream It's over-Crowded house


I might change the image I use for him. You'd be surprised how few good picks of cat boy magi there are on the web.

Looks like you should have more spells, you get two white magic and two black magic spells base, with your int and wis mods that's a total of 13. Taking out the two cantrips, you seem to have only taken spells equal to your Int and Wis mod.

Jesus Scholars get a shitload of spells.
Avatar is by Lemonfont. Will remove it if he asks me to.

Come check the Cyberpunk Images Thread!

Lux12

Okay. Fixed that. Also wasn't sure where to put mp, so I just put in with the feats/abilities section.

Angie

Alright, we have eight or so characters. Anyone who's submitted a character should be good, unless I notice something later and we'll just fix it. Locking the thread, please come to the OOC thread and post your character in the character thread.

OOC here: https://elliquiy.com/forums/index.php?topic=347052.0
Avatar is by Lemonfont. Will remove it if he asks me to.

Come check the Cyberpunk Images Thread!