Interest check: Exalted 3 with a twist

Started by craeric, April 29, 2022, 01:26:39 PM

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craeric

Caveats: I have not GM'd on a play by post in some time, and have had some somber real world issues lately.  But they seem to finally have cleared up.  And I would be interested in giving it a go.

Twist: I want to try a simple (Relatively) Modification to the rules- using a D20 instead of the many D10's.  This is to test the idea for my live group (If we can get back together).    Basically- Roll a D20 and add what would usually be dice rolled.  Successes equal to 1 at 15 and +1 every 2 higher (2 at 17, 3 at 19...), Natural 1 botches, natural 20 doubles bonus.   Success' used as per standard (Need defense success'  to hit, soak past soak success', add more then defense, etc.).   Anything that adds double nines doubles on a natural 19 or 20 as well.

We would start heroic mortals and exalt as part of the story.

If interested some questions
In What direction of creation (Off the blessed Island please!) would you like to play
How much sexual side would you like- this IS E after all.   PG (Take it to the PM's), R (A 'sexual encounters' thread or PM's if preferred) or X (do it then and there- could though clog up the main story, so R might be better?)
Solars only, or mixed solars/Lunars (Maybe Dragon blood- I have all three books.  I am not up to trying exigent even if it was out)
Consentuality in story: We are hero's yes, but in creation.  Slavery is a very real thing (Sadly too real even in reality), and I am not opposed- though it is less then perfect- to there being sex slaves of the PC's if that is the direction you wish to go- or of us fighting or allying with the guild and such things being mentioned. 
How frequently would you want to post, and how long of posts?  I would prefer 2-3 paragraphs at least 2 a week personally, and will as GM have to up my own game to more.
I won't start planning more without say 3 players

HairyHeretic

I'd like to try 3rd ed, but I want to make sure I understand your rules change first. Rather than rolling lets say 6d10, you're looking at rolling a single d20, is that correct? And rather than 7s being a success and 10s a double, you're looking at 15-19 being a number of success and 20 doubles? Doubles how many successes? I haven't run the math, but my gut feeling is its going to be harder to get successes with a single d20 roll, particularly the more d10s you would normally be rolling. The d10s average out about a 50% success rate. I'm not really sure how to figure your method. When you add in charms that are going to modify dice pools and things, your numbers probably skew even further. If you wanted to go more rules light, have you considered Exalted Essence?

For your other questions ..
Direction - I generally like the Scavenger Lands, and the South, but I'm okay with pretty much anywhere.
Sexual stuff - Probably side threads so it doesn't slow down the main game.
Mixed group is fine.
Consent - down to the individual player. I'd prefer it for my own character.
Posting - your numbers seem okay to me, but it depends on the scene.
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craeric

well my table top group is primarily Pathfinder/D&D, so was thinking more along the lines of it.  So if you had say 2 dexterity and 2 melee, with +2 from your sword, an average swordsman in creation remember,  and swung it without stunting, you would  roll a D20 and add 6 to the roll. 

So doing the math a bit- If you rolled a 9 you would have 15, 1 success.  If an 11 a 17 so two (A bit less then 50% chance to hit an average swordsman with Parry defense 2- which is about I think 70% dice chance normally, so yes less for the average),  up to 19 which would be 25 and count as 6 success'.
However a 20 would double the 6 to 12- so be 32, and 9 success'.  About what you could max out at and with actually far higher odds- 1 in 20 as opposed to 1 in about 2000. 

A master swordsman against a master swordsman- 5 dexterity and melee- would need 5 success',  which comes to a roll of 23, to hit his opponent.  with a +12 from the swords +2 that still means an 11 to hit, so the numbers work out the same.   And again, highly scew if a natural 20 is rolled (A 20 on the die)- 1 in 20 chance of a 44, which is a full 16 success', a 1 in a MILLION chance or about such.  if scewed, it is in terms of power on the upper ends, which fits exalted.

As for rules light, it is more that one of my players hated rolling all the D10's when we played Scion 1, which is why I am going this method, or want to test it- and thought it might work well for play by post.

Stunting would add +1 to +3 as usual.  Essence yes, would scew things- largely in the favor of the exalted, as it should.  But I figured on average just that, 50% success rate.  So one per two dice above the 15 necessary. 

ShadowFox89

I'm interested, but I would honestly rather use the rules of 3e than try to fit the square peg of using a d20 into the round hole of using d10s. If we want to do something more simple, waiting until Exalted Essence is out might be pertinent.

As for the other questions....

Direction: I'm fine with any direction, though I agree with Hairy on the South and Scav Lands. I also wouldn't mind the north.
Sex Stuff: Would also agree on the side threats for smutty stuff.
Mixed group: Okay with me. I've never really played much outside of Solars, but would be up for trying something new.
Consent: Would prefer to have agency over my own character.
Frequency is fine with me, but I would like to warn I have REALLY bad ADHD-I, to the point that posts that are too long just... lose my interest.

As for exalt types, I would probably lean towards a Solar, though Lunar would be very interesting to play too.

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craeric

Seems my experiment has litle interest, but I would still like to attempt to GM this.   If I get a third player :).  I would start you as heroic mortals, it sounds like from the scavanger lands- I am  thinking Lookshy soldiers. 

ShadowFox89

Would we be locked in to one exalted type or are you open to all 3 of the current exalt types released?
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craeric

That is one of the questons.  It does appear that people are happy to play others, so I would say you could play any of the three, but would prefer at least half solars.

ShadowFox89

I'm kinda leaning towards Lunar, just because I have never really had the chance to play one.
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inkybus

Have you heard of Godbound? The pdf is free in Drivethru

HairyHeretic

I think I'm going to bow out. I was looking over the combat rules for 3rd ed (it's been ages since I looked at the rules) and they're different enough to 2nd that I'd prefer not change those so drastically before I even had a hand on how they're designed to work.
Hairys Likes, Dislikes, Games n Stuff

Cattle die, kinsmen die
You too one day shall die
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craeric

re Hairy: I had meant to go back to standard rules, as I said my experimet has garnered little interst but a standard exalted has not.  It is partly BECAUSt of the 3e combat rules I am excied to try it.

But I understand if you still wish to bow out.  And this might clarify what I had meant to say. 

ShadowFox89

Well, if we do end up going, I have the crunch written out for a Heroic mortal. I just need to do fluff.
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HairyHeretic

Ah, ok. If we go with standard rules then I'm willing to give it a go still. I will say I have no experience with 3rd ed, so may be a bit slow, ruleswise.
Hairys Likes, Dislikes, Games n Stuff

Cattle die, kinsmen die
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Revelation

If we're going with traditional rules, I think I'd be interested. Haven't given 3e a proper go yet, though!

ShadowFox89

So my plan for a character is a scout and spy for Gentes Karal that will eventually exalt as a changing moon lunar.

Craeric, do you want us to write the sheets before and after exaltation?
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HairyHeretic

If we're looking at a mixed group, are we thinking solar/lunar mates?

I'd also suggest the Lookshy 4th Field Force as the background if we're playing soldiers of Lookshy.

THE FOURTH FIELD FORCE
Led by the progressive Taimyo Teresu Zen Wu, this field force has become a melting pot of new methods of organization and tactics. As a result, the Fourth Field Force has a large number of small, functionally independent units that excel in non-textbook situations. When not contracted out on unusual missions, units constantly drill in new, experimental techniques and tactics as well as develop novel methods of defeating recognized threats.

Small group, out on its own, maybe contracted out to one of Lookshy's allies around the Scavenger lands to start. Seems like it'd be a good ft.

I'll go with a Solar, not sure what Caste yet. I tend to default to Eclipse, but I can play pretty much anything.
Hairys Likes, Dislikes, Games n Stuff

Cattle die, kinsmen die
You too one day shall die
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Fair fame of one who has earned it.

ShadowFox89

I'll have to read up on the Bond, as I understand it it's been changed a bit for 3e.
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HairyHeretic

Hairys Likes, Dislikes, Games n Stuff

Cattle die, kinsmen die
You too one day shall die
I know a thing that will never die
Fair fame of one who has earned it.

craeric

I certainly have no problem with going the bond, indeed it makes sense.  if folks want to couple up.  and ya, 'some lunars don't have the bond' IIRC.  But in my opinion/creation I would stick to the 300 solars, 300 lunars, each with a bond.  Not sure mechanically it has an effect though- know the lunars book says that if you want to play a good relation buy hte solar as an ally so.

You can either write before and after, or only the before and allow the exaltation to be a later work for yourself.  after all you are not (In character) Sure what will happen.  And I am not 100% sure how the group will exalt- likely going after a very powerful enemy (A rakshaka lord probably). And even with our origin we must remember the group are anathema after it, so the world would change for them- and I am not sure the group would be able to hide being a group of mostly celestial exalts.    Of course lunars will not have had time to go on any sacred hunts so only have main forms at first- so I must bar  the second face and forms merits initially.

Thufir Hawat

#19
I would give this a go, depending on how fast you'd expect us to post. I can't promise every day, so if this is what you're after, it's better not to join. But 3-5 times a week seems doable, and I like playing heroic mortals... >:)

In What direction of creation (Off the blessed Island please!) would you like to play
Scavenger Lands, the East, the West, the SouthEast...I get it Lookshy has been decided already?

How much sexual side would you like- this IS E after all. 
R (A 'sexual encounters' thread or PM's if preferred) or Fade to black.

Solars only, or mixed solars/Lunars (Maybe Dragon blood- I have all three books.  I am not up to trying exigent even if it was out)
Yes, meaning I fail to care.
I default to playing a Solar, with Night, Dawn, Zenith, Eclipse or Twilight castes, pretty much in that order. But that's because I haven't purchased the other corebooks for 3e...if the game goes long enough, I might get to it ;D!
(Though what I'm really looking for is Exalted: Essence 8-)).

Consentuality in story: We are heroes yes, but in Creation.  Slavery is a very real thing (Sadly too real even in reality), and I am not opposed- though it is less then perfect- to there being sex slaves of the PC's if that is the direction you wish to go- or of us fighting or allying with the guild and such things being mentioned.
I'm hard to scare off. In fact, I can't imagine a Creation without slaves. Whether our PCs would have sex slaves...well, we can discuss that.
But as you said, this is E. after all, so I'd expect it to happen.

How frequently would you want to post, and how long of posts?  I would prefer 2-3 paragraphs at least 2 a week personally, and will as GM have to up my own game to more.

I don't aim for a minumum quota in post length, but I'd like a game where we post around 2-3 times per week.
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ShadowFox89

#20
From what I've read through the backer manuscript of Essence, it's really good. Nice, easy setup that's a lot faster to make a character for and play than standard 3e. I made a Sidereal in about 20mins.

Edit: I present, Karal Bound in Shadows. Who will in the future become Moonlit Shadows

https://www.lotcastingatemi.com/characters/19026
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Thufir Hawat

Quote from: ShadowFox89 on May 06, 2022, 09:08:25 PM
From what I've read through the backer manuscript of Essence, it's really good. Nice, easy setup that's a lot faster to make a character for and play than standard 3e. I made a Sidereal in about 20mins.

Edit: I present, Karal Bound in Shadows. Who will in the future become Moonlit Shadows

https://www.lotcastingatemi.com/characters/19026
Yeah, but for good or ill, I didn't back the KS, so I have to wait for the final version to drop. Ah well, it is what it is O:)!
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craeric

and I am unable to read the CS you sent there. 

ShadowFox89

Quote from: Thufir Hawat on May 07, 2022, 09:24:17 AM
Yeah, but for good or ill, I didn't back the KS, so I have to wait for the final version to drop. Ah well, it is what it is O:)!

You can join as a late backer I believe and get access to the manuscript.

Set the CS to public, forgot about that.
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craeric

Hmm.  Unless I am much mistaken you actually have 11 Bonus points remaining too.  But interesting... PM me his backstory, planning on going through the Fourth field force- Lookshy just seems right for a scavanger lands game.  Explaining your martial talents and such.  Depending obviously on PC agency you might end up kings of a small kingdom (or more) as time goes on.

And Thufer (Love the dune referance- mentats are quite fascinating IMHO)- yes, it seems that the east is fairly well decided, so we will BEGIN in Lookshy- but obviously as I say are anathema.  I could see the party post-exaltation facing former allies/friends in a wyld hunt before clinging together and heading out to forge a destiny.