Hm. Ideal world-building programs or applications for planning game area maps?

Started by Twisted Crow, April 17, 2022, 01:08:38 AM

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Twisted Crow

What I've been trying to look for has been something like one would normally use to build flow charts. In my case, I've been trying to cleanly organize a world of various areas as I build that world. Something like paint has been too rigid (as it's a pain to erase and redraw box nodes and paths that lead to each given node (representing the 'area' maps that are connecting with one another).

I haven't been able to find much on google, due to what I aim to use such a program for. Would anyone else know of something like this?  :-)



Not sure if it's exactly what you'd be looking for, but something like Prezi - - is great for building up flow diagrams and such. You can make them interactive as well, if that's something you'd want.

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CC3+ (Campaign Cartographer 3)
It's not free mind you but i got it from Humble Bundle over a year ago.


Sketchbook. They released it free a few years ago and it's a pretty good little software that gives you a ton of painting options and layering tools.
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Sadly, Sketchbook is no longer free. Autodesk sold it to another company and it's now $19.99. Still cheap for a handy little program, though it no longer contains the Copic marker tools.
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