[5e] A player-driven, multi-GM Role-Playing Campaign (Interest Check, Sort Of)

Started by RedKnight, January 27, 2022, 01:04:51 PM

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mjrbatou

I don't have a character yet so I'm only posting for one of my potential dungeons now.


Adventure palette for the Forest Maze (repost from the original recruitment)

Story Type: rescue
Story Thumbnail: (N/A until I look)

Story/Smut Ratio: 80/20 (smut primarily on party defeat or character 'death', optional otherwise)
Combat/Social/Exploration Ratio: 40/20/40 (few npcs to interact with)
Pacing : 1-7/week
Desired Posting Length: 2+ paragraphs out of combat
Location : elliquiy (I don't know how to add dicebots in Discord)
Desired Players : 3-5

Excited By: too many to list
Veils: let me get back to you...
Lines: scat, water sports

A quick palette fill in for the Forest Maze, a short rescue quest that may feature things like oviposition and will be nigh impossible for characters to get hurt or die.  Damage is done by aphrodisiacs and 'death' is when the characters become too horny to think of anything except sex.

Special note - any character with an undead, construct, or plant companion that can fight will adjust the following ratios (or if the character is one themselves)
story/smut : 100/0
combat/social/exploration : 0/90+/10- (depending on companion int)
...basically turning the adventure into a straight up, non rolling story

RedKnight

@mjrbatou, First, I ask that players run a character for an adventure before GMing. Being a player first helps the prospective GM see a bit about how the mechanics work and allows people to get to know the future GM. Additionally, it sounds like your Dungeon might be better suited to a Free-form game or a one-shot.

@All, I have taken the information on Game Palette posted and placed it in a Google Sheet. You should be able to access/edit the sheet using this link

There are currently eight people on the list and a couple of active players in the current adventure who may carry over to the next adventure. I think we have enough people to run a couple of games.

Quote from: mjrbatou on January 30, 2022, 12:01:03 PM
I don't have a character yet, so I'm only posting for one of my potential dungeons now.


Adventure palette for the Forest Maze (repost from the original recruitment)

Story Type: rescue
Story Thumbnail: (N/A until I look)

Story/Smut Ratio: 80/20 (smut primarily on party defeat or character 'death', optional otherwise)
Combat/Social/Exploration Ratio: 40/20/40 (few npcs to interact with)
Pacing : 1-7/week
Desired Posting Length: 2+ paragraphs out of combat
Location : elliquiy (I don't know how to add dicebots in Discord)
Desired Players : 3-5

Excited By: too many to list
Veils: let me get back to you...
Lines: scat, water sports

A quick palette fill in for the Forest Maze, a short rescue quest that may feature things like oviposition and will be nigh impossible for characters to get hurt or die. Damage is done by aphrodisiacs and 'death' is when the characters become too horny to think of anything except sex.

Special note - any character with an undead, construct, or plant companion that can fight will adjust the following ratios (or if the character is one themselves)
story/smut : 100/0
combat/social/exploration : 0/90+/10- (depending on companion int)
...basically turning the adventure into a straight up, non rolling story
Posting: Daily
My RP Preferences

mjrbatou

I've got a few characters in mind that can add to nearly any type of game.   It will take me longer getting back into a single character since I've been GM over 95% of the time in the last decade...

Tallianni - tiefling who adores divine casters of all kinds, often acts without thinking, enjoys being bound without domination/humiliation, and tends to enjoy more social than combat/exploration.  She will jump at the mention of foreplay/sex more often than not but has learned to restrain herself most of the time (unless a paladin is offering).
Story/Smut Ratio: close to 50/50 in most cases
Combat/Social/Exploration Ratio: 25/50/25

Keishara - exiled elven born drow.  She's still a virgin and would prefer to keep it that way, though flirting is still fun now and then.  Kei would prefer being killed or thrown in a dungeon rather than be raped should she lose.
Story/Smut Ratio: 90/10
Combat/Social/Exploration Ratio: 40/20/40, Kei prefers action over talking

Pacing : 1-7/week (I check in multiple times all day long and have 3 time slots to post in nearly every day)
Desired Posting Length : 2+ paragraphs out of combat
Location : elliquiy or discord (I hope it's a shared discord as I don't know how to add dice bots to servers)
Desired Players : 3-5


I hope this is better than my last post.  The characters themselves can be different classes based on the parties at the time but these should give an insight to their personalities.  More will be posted over time, those are just the first 2 I could think of.

RedKnight

Posting: Daily
My RP Preferences

Blinkin

 nearly have Natasha up and ready. Just need to pick out a couplle oftidbits, once the current  job is dond, restoc and such.

I got an email this morning about comments made in googledocks, but no matter how hard I tried, I could never see the comments. Maybe I'm not hitting the site quite right, so I'll try to go to the whole document later today.
"I am a Southern Gentleman, which means that I'm a rogue and a scoundrel. When I'm not kissin' the hands of married women, I'm slipping off their wedding rings."
My Ons' & offs'
Absenses & Apologies (Updated 3/02/23)
Blinkins' Thinkin's (Story Ideas)
Yes, I really am blind.
Being Literate is the ability to read and understand a language. When you ask for literate, what you are looking for is Verbosity, which is the ability to use lots of words without actually saying very much... like politicians. I consider myself both literate and verbose.

pdragon

Throwing out an idea for an adventure. It would be my first time DMing something on E, and something of a peek into a setting I've been working on.


Story/Smut Ratio: 90/10, more of a straightforward adventure, probably only one scene that would have the potential for smut
Combat/Social/Exploration Ratio: 40/20/40
Pacing (e.g., Max/Min Post/week): 2-3 per week
Desired Posting Length: 2+ paragraphs outside of combat
Location: Elliquiy

                        Winds of Aard

Story Type: Escort, Object Search
Excited By: Various
Veils: Feet, Heavy Bondage
Lines: Scat, Blood, Guro
What a thrill...with silence and darkness through the night....

Request Thread

Ehkoe

I'd certainly be open to rejoining either with Mae or a new character. God knows I have plenty of them waiting in the wings - enough that I'm happy to adapt to whatever will work best with the party.

Story/Smut Ratio: 70/30 probably. I'm leaning towards lewd interactions over straight up sex.
Combat/Social/Exploration Ratio: 30/30/40
Pacing (e.g., Max/Min Post/week): 2-3 a week
Desired Posting Length: 2+ paragraph
Location (e.g., Elliquiy, Discord, Other): E for the majority. Open to Discord.
Desired Players (Min/Max): 4-6

Hellion

I amended my Adventure Palette from the other day. As for Discord, I think it would be a great tool for OOC stuff, meeting the players, etc.

Hexed

I know your not wanting character sheets yet but do you have any big no choices?
I know some don't like the small size races for instance.

RedKnight

Quote from: Hexed on February 03, 2022, 09:31:27 AM
I know your not wanting character sheets yet but do you have any big no choices?
I know some don't like the small size races for instance.

Right now, we are open to any 'Offical' WotC races and classes. 
Posting: Daily
My RP Preferences

RedKnight

@Interested Players,

Isengrad will be along in a day or two and pick up the first group to play. I'll be along as a player (exact character TBD). Either pdragon or I will be picking up a second group. My list in party planning has 11 names. I'm expecting we will have two groups.

Note that the information on the party planning worksheet facilitates matching a party. The Game Palette for a specific game supersedes your personal preferences.

https://docs.google.com/spreadsheets/d/1KsTbdbiO6SHRnfKFsxu7nDHWibjXr0KeTrRxWxzTcks/edit?usp=sharing

I do want to lay out a couple of Guidelines.
1) From the Lazy Dungeon master.  Player A's character cannot do anything to Player B's character to which Player B does not consent. These actions range from the mechanical (attempt to Sleight of Hand to steal) to Social ( Deceive/Persuade) to the Kinkier stuff. I'm fine if both players want Character A to do something to Character B.
2) Respect everyone's limits. I have intentionally put in a Game Palette (Excited By, Veils, Lines) so that the group can establish a consensus. Please respect the group's agreement. If you cannot enjoy the adventure with the restrictions, drop back into the Party Planning list.
Posting: Daily
My RP Preferences

Hexed

Quote from: RedKnight on February 03, 2022, 09:44:26 AM
Right now, we are open to any 'Offical' WotC races and classes.

Works for me as everything planned is official. Just seen several games that banned halflings, gnomes, and similar due to size. :)

mjrbatou

Quote from: Hexed on February 03, 2022, 10:26:56 AM
Works for me as everything planned is official. Just seen several games that banned halflings, gnomes, and similar due to size. :)
Sometimes I feel like playing a fairy of some kind (I think there's a player option for one now), but since most games don't allow them as PCs I usually grab one as a familiar.  Chain pact warlock is my top choice for a fairy/sprite so far.

RedKnight

Quote from: mjrbatou on February 03, 2022, 10:37:55 AM
Sometimes I feel like playing a fairy of some kind (I think there's a player option for one now), but since most games don't allow them as PCs, I usually grab one as a familiar. Chain pact warlock is my top choice for a fairy/sprite so far.

<Chuckle> I'm a bit of a power gamer (One of my characters is a Gnomish Artificer riding a PC Centaur). So, I'm pretty flexible in terms of race/class combo. Some GMs intentionally limit races due to their world design. Crossroads is intentionally (multi-dimensional), so I'll take pretty much any race. I'm only going to ban something if I feel it is so imbalanced that it significantly detracts from player enjoyment.

On another note, some GMs have an issue with Flying races. I'd like to see a flying race or two.  I find that equipping Monsters with MANPADS (Man-Portable Air Defense Systems) tends to level the playing field. ;D
Posting: Daily
My RP Preferences

mjrbatou

Considering the centaur gets a mobile turret on their back I don't see a problem with that, other than both getting hit by a small AoE effect.

Anyways, I'm not really a power gamer because I don't dive into the nuances of games.  If something isn't obvious then I usually don't try it.  The closest I got recently was making a warlock after taking the first level in fighter, that way I got heavy armor proficiency and martial weapon proficiency without spending feats.  The warlock had a blade pact when she got high enough level (3+).

Hexed

Fairy great old one warlock with tome pact.

Was reading the races blurb when it hit me on how to do it. Lost fae finding the remnants of a culist hideout with a book still surviving

RedKnight

This game does not require optimized characters and or deep knowledge of the 5e mechanics. In fact, I enjoy working with players who are relatively new to the game, and or want to focus on the social and or investigative side of things. Feel free to reach out me with questions or just to chat.


I’m Discord and if you would like to connect there, PM me.
Posting: Daily
My RP Preferences

pdragon

For the record, I have no problem with small races, and races with flight aren't an issue either. In fact for my first adventure being able to fly would be very advantageous.
What a thrill...with silence and darkness through the night....

Request Thread

ihinka

About the only flying race I would play is from a source that's not considered official... Ah, the bleak fate of homebrew/third party/non-official source lover XD
How Do You Wanna Do This?!?
My O_Os - Updated 30/05/21 with some characters I'd like to find a home for

Isengrad

Everyone is excited about flying until the Goblins pull out their catapults and start climbing into them.

original artwork by karabiner

Hexed

Oh hell yeah. Goblin shenanigans are fun. Was running a ap where goblins invade a fair and had one raiding a fruit cart when pcs showed up. Instead of dropping the food and grabbing his weapon the goblin nailed the paladin right center of his clean white tabbard with a partially eaten tomato. So much laughter.

There are so many ways to counter abilities its hard to pick a way. Nail the goblins with spiderclimb before launching them and watch them cling to flying characters like biting, yelling barnacles

Isengrad

When it comes to gobbos, I do take a page from MTG. The card "Goblin Sky Raider" , it's flavor text  is , The goblin word for "Flying" is more closely translated as "Falling Slowly." just a great take on goblins in gerneal, just full of half baked ideas, rickety shenanigan's and something unexpected like Gripflix being flung at the Parties healer's head by the Hobgoblin leader.

original artwork by karabiner

Isengrad

Name: Dromar's Tomb
Type: Exploration and trial's of Heroism
Thumbnail: Journey to Dromar's tomb to retrieve a relic capable of combating an unknown plague that is ravaging a nearby fishing villiage
Story/Smut Ratio: Depends on players, can be pure story
Combat/Social/Exploration: 40/ 30|30. Best Guess.
Pacing: Determined by players, I will check daily to see if input from me is needed to advance the story.
Location: Frosthild, a fishing village south of the white expanse(generic homebrew villiage)
Players desired: 4-5 players ranging from level 3-4. Priority will be given to players new to the rp. Redknight has a spot already.

Veils: based on players
Lines: based on players

I just ask that your trust me ^^.

Now, character creation rules are listed in This document. You can find a filled template there that you can use.

Example from yours truly
Quote from: Isengrad on October 19, 2021, 05:06:17 PM
Name: Falgrim Runeforged
Race: Dwarf (Hill)
Class: Artificer (Armorer)
Character Sheet link: Here
Physical Description: (~3)

  • Well toned body: While his strength is certainly his intellect, his body is solid and sturdy from his heritage and a lifetime in workshops
  • Tall(for a dwarf): He stands at 4'6", about 2 inches taller then the average for his race.
  • Well Kept: He looks together, his beard and hair brushed and braided, kept clean and despite being around chemicals, food stuffs, and coal he smells a little like pine.
Personality: (~3)

  • Hospitable: An adventurer with the soul of an Innkeeper, he is quick to offer up a brew and a hot meal to anyone looking for one, all of his own make.
  • Thrifty: As charitable as he is, he is a bit stingy when it comes to parting with money and he will always make sure he gets the best price he can get.
  • Proud: He is proud of his skill, he earned it through hard work, and is more than happy to give you a few pointers. He does have a tendency to get...well a bit off when someone else's work is better than his.

Background: (~ 5)

  • Falgrim was an only child to an Artisans Guild Chef, It was at her Apron strings that he first learned to Cook and Brew and where his passion for it came. In fact it's his mothers spice pouch that he now carries with him.
  • on his 35th year is mother fell Ill and unfortunately was gone by come the spring. Without his father around(stationed far away) he instead became a ward of the guild where he began his studies in earnest.
  • Once he came of Age he officially joined the Artisans guild, apprenticing under a master Artificer Thakag Bronzebeard, learning the tools and trades he felt he needed to know. While registered as a Chef with the Artisans Guild, his training as an Artificer let him branch out into multiple fields.
  • He ended up cutting his teeth on a Guild shipment to another town, during transit it was attacked by bandits which, with the help of a few others there, he was able to turn them back and even secure a few more goods to trade.
  • When not Adventuring for more(or rare) ingredients, or for more pressing matters he tends to pass the time serving as a Cook at some establishment, lending his knowledge and skills to those that need it.

Sexuality: (~3)

  • Free love: Falgrim is a dwarf of many colors, excited by those that tend to sport a feminine look but appreciating all comers.
  • Creative: The Artificer is not above making toys to delight and tease, this can include all manner of techno magical gadgets.
  • Stout and in Charge: Though just freshly an Adult by dwarven standards, Falgrim tends to fall into the Dominant role very easy. He does take pleasure in teasing, testing his partners limits, and introduce them to delights. Afterward he is there with a warm embrace and if needed, a cure spell and a nice beer.

original artwork by karabiner

Hellion

@Isengrad - Are the myth-weaver character sheet relatively easy to set up?  I've been using dndbeyond, but would almost rather just go with a manual sheet considering I don't even sub to the site and so options are limited.

Crensler

It's honestly not hard.  You just need an account and you can whip up a sheet pretty easily.