Okay, I'm just a tich confused.
Here, where you are informing us the board is up you mention it's in the freeform section:
Ok. the board is set up. Give me a few days to get the info typed up and out in. The game is; Cyberpunk: The Low Road to Tokyo. n the Heavy Exotic section. NC: Exotic Freeform.
Now, my understanding of freeform is that it's essentially statless. If there are stats, they're often simplified, and are generally just used as points of comparison, but no skill checks are ever actually made. Everything is sort of a consensus at most, but for the most part players decide what their characters can do arbitrarily, within a set of guidelines perhaps. Of course, that does not include deciding another persons action, or the results of an action your character would take against/with/on another persons character. Similarly, it's up to you to decide if someone's actions involving your characters are successful.
For instance, my character wants to remove your characters frilly underthings without you noticing (very high pick pocket? hehe). We wouldn't roll or anything (unless we decided too OOC'ly), I'd just pose trying to steal your panties out from under your skirt while you talk to the bartender. My post would not have 'result' of my attempted underwear theft, it would be left for you to decide in your post whether or not my character stole your lacey undergarments.
The advantage of freeform is it can run itself pretty well, given the right players. Less work for the GM, since players can essentially determine the results of each others actions.
A statted game, on the other hand, is run almost exactly like a regular tabletop game
, only being online it's done either via email or forum posts. Usually it's a little 'freeform', glossing over easier rolls and skill tests simply for the sake of expediency, but yeah, everyone has a character sheet with hard numbers for resolving skill checks and combat. Dice come out, the whole deal, when needed, which is pretty much not done in freeform. In the example above, either I'd attach a roll to my post, or maybe the GM would handle all the rolling, and then let me and the person who's underwear I may or may not have stolen know the result of the action.
And sometimes games fall somewhere between the two to varying degrees.
I probably really didn't to write all that, I don't imagine anyone here is dumb. But it does explain my concept of the difference between freeform and statted fairly well. I always think of freeform games and RP a bit more like interactive co-operative fiction projects than actual role-playing games, simply because the players have more meta-control over events.
Personally, I would rather have a game that was more heavily statted than not. I'm just a bit tired of freeform as conflict in freeform can be notoriously hard to resolve, since both parties are often so sure their character would 'win'. That may very well not happen here, but it's something I've run into too many times and I just really want to avoid it. Really.