I'd like to set up and run a game (or possibly more than one) on this site, and I'd like to find out who's interested. The games will have strong plotlines (which may or may not involve erotic scenes); they will be be play-by-posting with an opportunity for some scenes in chat or via IM. I'll ask each player to commit to posting at least twice per week, at least three weeks per month. I'll use an appropriate set of RPG rules for guidelines, but the important thing will be the story, and if you aren't familiar with the mechanics of the rules don't worry, I'm happy to help.
I'm guessing the most popular choices would be more-or-less traditional fantasy, contemporary supernatural/horror, and steampunk. I'm willing to run a game as long as I have at least one player who is committed as I describe above.
For a fantasy game, I'll run something that emphasizes characterization, description, setting, and plot; for rules, I'll use either D&D 3.5 (with optional rules from Unearthed Arcana) or GURPS. My style owes a lot to Terry Pratchett's "Discworld" series, although of course I'm not as good as he is. :-/ For a setting, I have a lot of ideas including Ravenloft, or an interdimensional city like Cynosure
, or a town with an "adventuring academy" (which actually makes sense in context; it's a combination of Plato's Academy from ancient Greece with a medieval/renaissance university which teaches the trivium, quadrivium, and magick). Of course with planar gates and teleportation, any setting can be reached (except from Ravenloft of course).[Update: I have moved all further information about my D&D campaign "Shadows of Terramar" from to a separate Info/OOC thread for this game, and another thread for the game iteself.]
For a contemporary supernatural game -- what I call "magical realism" because it fits the literary term -- I'd use White Wolf's "World of Darkness" (Vampire: The Masquerade
, Werewolf: The Apocalypse
, etc). (I've done both tabletop and LARP games for years, both independently and in groups like the Camarilla Fan Club. 'Nuff said.) Player-characters could be mortals or any sort of supernatural creature, and I'd try for a style that alternates between Neil Gaiman's work on Sandman
on one hand, and Nancy A. Collins' "Sonja Blue" stories on the other...and Kim Newman's "Anno Dracula" series on the third.[Update: Since Korbl has just started an oWoD game "The New Succubbus Club (general OWoD thread)" I'm suggesting that game to everyone and putting mine on hold. Thanx, Korbl!]
For a steampunk game, set in the late 19th Century, I have a well-developed an alternate-history setting in which a peaceful compromise (Ben Franklin's "Albany Plan") prevented the American Revolution, and the British Empire is the world's dominant power, and steam-powered supercomputers perform calculations in mere minutes. (For those who really like trivia, there was an earlier point of divergence at the Putney Debates in 1648.)
"Perfidious Albion: A Scientific Romance" will use GURPS
(for players who are experienced with "system" roleplaying) and FUDGE
(for those who are new to "system" games); there are free *legal* downloads of "GURPS Lite"
and the *complete* rules for FUDGE
available online.Update: The thread for playing Perfidious Albion is up!
Please post a reply and/or send me a PM if you're interested in playing. If you have any questions before you decide, of course I'm happy to answer them. If you would prefer a different setting, such as cyberpunk or space opera, let me know. I have my limits but they're pretty flexible.
[Update added] I wasn't clear in the original version of this post: You're welcome to play in more than one of my games!
Also, please indicate your preferred style of game, if you have one: action-adventure, roleplaying, storytelling, mystery/puzzle-solving, etc.