Tyrant's Bastion [D&D5E] [Open] [NSFW - EX]

Started by GloomCookie, February 14, 2021, 09:45:59 PM

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GloomCookie

It is the 4th Age, a time of chaos and despair.

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For several generations, the Empire of Forlonde has stood as a fortress against the savage men and monsters from beyond the Great Desert. Queen Saega, the Tyrant of the East, rules with an iron hand, punishing those who dare to defy her rule. To the west lies the Magocracy of Himline, led by the Council of Matriarchs whose perverse magics require sacrifices daily to keep back the vile and twisted sorcerers of the Black Moors. And finally, Khuragzadd, the Kingdom of the Black Mountains, forges the weapons of war for entire armies, their cities lit by the fires of war forges and the streets choked with smoke.

These are the stories of this dark time, when human kind stands on the precipice of doom, with only the iron will of tyrants and the fury of warriors alike.

Welcome to Tyrant's Bastion.






Hello everyone, this is a fun idea I came up with while looking through some of my old RPs. Tyrant's Bastion is a quasi-system game built around the Dungeons & Dragons 5E ruleset using martial classes only. You will play a member of the Imperial Executioners, a group of warriors chosen to directly report to Queen Saega and execute her will.

The Empire of Forlonde exists in a world that has found humanity beset by barbarians and monsters alike, most coming from the hot and dangerous Great Desert that stretches across the planet's equator. So large is this desert that none who have set out to find what lies beyond has ever returned. The Empire is partially protected by large seas, but little else to keep the hordes at bay.

There exists an uneasy alliance between the Empire and the Magocracy of Himline and the Kingdom of Khuragzadd, both of whom are also under siege by monsters and chaos. Even with the three trading and bolstering each other's defenses, the land is far from safe. Bandits, raiders, monsters, and magic all conspire to torment and torture all, and so even traveling between towns can be an adventure that leaves numerous dead.

If you're interested, I'd ask that you create a human martial (non-magical) character for the game, level 3, who will be asked to step up and do the bidding of your Empress to save the Empire and drive back the screaming hordes.


Character Information:
[b]Name:[/b]
[b]Age:[/b] (22+ only)
[b]Gender:[/b]

[b]Brief Biography & Introduction:[/b]

[b]Character Image:[/b]
[img height=300]Your Image Link Here (SFW while in this thread)[/img]

[b]Link to dndbeyond character sheet:[/b]


Character sheets may be built in D&D Beyond and linked in your character sheet. I recommend using the Standard build, using the settings below:
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1. Race
Due to the nature of this game, you must choose Human. However, you may choose the Variant Human as an option if you want, though doing so will get you treated as a mutant and possibly get into trouble, though few will actually attack you if you're part of the Imperial Executioners.

When choosing your language, you'll want to pick Common and Undercommon, which will stand in as Imperial for this game. While there are distinct dialects, most people within the Empire can understand a basic version of True Imperial, which those from the capital speak. Undercommon is for the bastardized languages beyond the reach of the Empire, spoken primarily by those in other kingdoms and various tribals that live near the Empire. You won't be perfectly fluent due to the dialects, but it'll be close enough you can get the basic point across.

2. Class
Because we're going with predominantly martial classes, you may pick one of the following (multiclassing is allowed btw)
Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue.

You may pick any proficiencies that suit your fancy, just be aware that most Imperial Executioners are proficient with martial weapons and standard army tactics. This isn't a strict requirement, just that most Executioners come from the standard Imperial Army and have learned to battle as such.

All other options are completely up to the player, though for level 3 you will have 500 gold pieces based on your rank and time served in the Imperial Army. It's for this reason that all of you are at least 22 years old, having served in the Army at least three to four years.

Lore & History
Many generations ago there existed the First Age. This was a time of prosperity and abundance, where all lived together as one in a mighty citadel known as the Ol'ny. Servants made of iron toiled and labored for the people, and all were content and happy beyond belief. This ended with the coming of the Second Age, when the Iron Men turned on their masters and killed most of them, before dying themselves. Without their servants and having lost much of the citadel, they fled to a new home they named Ne'arra and settled there, living for many generations. They lost much of their power, but gained a new understanding of the innate power of the land. The Second Age lasted for generations, with the people spreading all across the land, building new citadels as they went. It's even said many would cross the Great Desert regularly on metal birds and atop metal beasts. Alas, this was not to last, for the Third Age began with the birth of Zalamar, the first Chaos Wizard.

Zalamar was originally one of the people, but he discovered he was a powerful wizard and used his powers to slowly corrupt the people. He twisted and corrupted the people of his citadel, renaming it to Pan Hotep, where he raised armies of mindless slaves to go out and battle the other citadels. The slaughter was so great that none escaped his wrath, be it the metal beasts and birds to entire citadels destroyed to rubble and ash. He conquered all, and even attempted to cross the Great Desert, but he grew old and frail, such that his power waned. His generals turned on him, with his favorite son, Petrovik, killing Zalamar and taking his throne. Petrovik was no saint, however, for he was just as sadistic and cruel as his father, often having prisoners flayed alive before him for his perverse amusement. He fought to bring the rogue generals of his father's realm to heel, but died late in life with nothing to show for it but misery and agony.

The Chaos Wizards would reign for over a thousand years, battling each other with armies of slaves. The wars destroyed many of the citadels, leaving the land open to invasion at the birth of the Fourth Age. The Chaos Wizards had been so busy fighting each other that they had not tended to the beasts that began to roam into the lands, and so many more citadels fell as the beasts attacked the slaves in the fields, leaving only a handful of citadels to remain. The last Chaos Wizard, Juvar III, ruled the citadel of Ramasan, and was killed by the future King Rallus, grandfather of the current Queen Saega. Rallus used what remained of the slave army to unite the citadels that would become the Empire together, driving the monsters temporarily from the land and giving the Empire a chance to carve out a toe-hold before the monsters returned in force. Rallus would die 27 years after the founding of the Empire, succeeded by his daughter Quinna, later known in her reign as the Steel Fist. She would rule for almost 48 years before an assassin killed her, leading to Saega's reign beginning.

Queen Saega, the Tyrant of the East, is just as brutal as her mother and grandfather, yet is willing to use subterfuge to play the other two kingdoms off of each other to get what she wants. For the past five years of her reign, she has focused primarily on building a large wall along the southern border to the Great Desert to protect the Empire and alert of incoming enemies. Complicating her task are the large encampments of monsters and tribals throughout the Empire, who attack randomly and without warning. She also fears that the Magocracy of Himline might be looking to the Empire as a future source of slaves, and so she has had to divert resources to watching the uneasy partnership between the two nations.

The Pantheon
The gods of Ne'arra are brutal as they are cunning. Each one holds sway over a domain, and each is just as perverse as the last, just in many twisted ways. We will only cover some of the basics of the major pantheon, but there are numerous gods and goddesses in the world of Ne'arra.

Sher'tan, The Flayed One, The Great Father Sher'tan is the oldest god, who came into being long before the universe. He wandered the endless nothing and grew lonely, and so tore the flesh from his back to create a wife, Sher'mal, whom he made love to in order to create the universe and its myriad of gods.

Sher'mal, the Great Mother Sher'mal is the wife of Sher'tan, her creator, and serves as the mother of all. She birthed the universe and numerous children to help control the universe, though some would become incredible disappointments.

Yolanna, the Trickster She is the goddess of trickery and deception and stealth. It's said that when Yolanna was born, she slipped away before Sher'mal could look upon her, instead placing a rock in her place. Sher'mal raised the rock as she had the rest of Yolanna's siblings, and Yolanna thought she had the perfect illusion until the rock became the god Mar'zeen, which made Yolanna come forward to reveal she hadn't intended that to happen.

Mar'zeen, the Stoic While his sister Yolanna is a trickster, Mar'zeen is the exact opposite, instead being steadfast and reliable. He moves incredibly slowly, but when he does it is deliberate and without hesitation. His preference is in stone but he often yields boons to those who work in stone, and is the patron god of the stone masons and mining guilds of the Empire.

Fasha, the Flame-Haired One When Fasha was born, she was one of the few children to be born bald. While arguing with one of her brothers, her lack of hair became a point of mockery, and she set out to find something worthy to become her hair. After hunting for years, she met her brother Lumni, the god of fire. He listened to her plight, and offered her some of his fire to become her hair. Her hair now dances red, and she became the goddess of light and beauty.

There are other gods and goddesses so feel free to include your own. This is just an example of the kinds of gods that you'll find here.
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sullivanthedreadlord

Sounds like an interesting Idea. So I went ahead and created a female rogue. Since I made it on D&D beyond I only really had access to the Thief subclass but that's fine with me. She is Regina "Reggy" Walters. She is going to be something of a tomboy thief who has the military background as a scout.

ddb.ac/characters/44850988/GpPSvB
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ElayneTrakand

Always interested in nsfw dnd! I'm curious if the soul blade rouge is allowed or if it is to magic adjacent. If not or if we don't want duplicate rogues then I will do a monk.
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sullivanthedreadlord

My rogue is going to be focused on skills like perception and lock picking for example. I didn't pick any of the social skill for this one.
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1651Leviathan

This seems like fun! Can I ask, though, which classes count as martial? Does it need to have no magic at all (i.e no ranger, paladin, artificer, etc)? Are we talking fighter (minus eldritch knight), rogue (minus arcane trickster), and barbarian? Does monk count as being magical? Or is the guideline more thematic, i.e. there's no accessible magic in the Empire, so don't play, say, a storm herald barbarian or a four elements monk?

As well, I'm curious where you see the balance of story to smut falling. It sounds like this is a game where the PCs can expect a lot of attention from their foes, or am I reading it wrong?

Isengrad

Quote from: 1651Leviathan on February 15, 2021, 09:16:59 AM
This seems like fun! Can I ask, though, which classes count as martial? Does it need to have no magic at all (i.e no ranger, paladin, artificer, etc)? Are we talking fighter (minus eldritch knight), rogue (minus arcane trickster), and barbarian? Does monk count as being magical? Or is the guideline more thematic, i.e. there's no accessible magic in the Empire, so don't play, say, a storm herald barbarian or a four elements monk?


This does seem like a valid Questions, are we removing all magical effects (including the psionic archtypes) or is it strictly spellcasting that is not allowed?

I do plan on making a Fighter though, would just like to make an informed decision.

original artwork by karabiner

Sepulchritude

I'm definitely interested. This would be a perfect time for a couple archetypes I've been meaning to play around with. So yeah, I need to know what counts as magic too, to know which ones are actually candidates.

pdragon

My idea for a barbarian/fighter: Bitch

She was once a warrior who tried to start a rebellion against Queen Saega. However due to being sold out by one of their own, the queen's forces squashed them with relative ease. After executing all her coconspirators, Saega decided to throw her into the arena/fight pits, making her fight for her entertainment, believing she would eventually be cut down in spectacular fashion. However, despite throwing stronger and stronger enemies at her, continually stacking the odds against her, she somehow managed to come out victorious every time, refusing to die. Seeing how strong and relentlessly driven the woman was, Saega realized that she could be a useful tool for her if she kept her alive. She would be freed from the arena, only to be thrown in the dungeons. After months of torture and mental conditioning they finally managed to break her will, forcing her to submit to the Queen and serve without question. As a final act of dehumanizing cruelty she was stripped of her identity, both her name and face, leaving most unaware that the Queen's loyal lapdog was the same woman who once so valiantly defied her.
What a thrill...with silence and darkness through the night....

Request Thread

sullivanthedreadlord

I figured subclasses like arcane trickster were out because it was not a pure martial class. That is also why I did not go for bard either.
I walk in the light for ever bathed in its glory, and yet my heart yearns to be consumed by the darkness hidden with in my soul

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Zaer Darkwail

Solid questions, like, the paladin has bit magic default in all archetypes as does ranger and both are considered martial classes and gain an extra attack feature. Rogues are also martial but gain no extra attack feature. Either case voice interest as well.

GloomCookie

Quote from: 1651Leviathan on February 15, 2021, 09:16:59 AM
This seems like fun! Can I ask, though, which classes count as martial? Does it need to have no magic at all (i.e no ranger, paladin, artificer, etc)? Are we talking fighter (minus eldritch knight), rogue (minus arcane trickster), and barbarian? Does monk count as being magical? Or is the guideline more thematic, i.e. there's no accessible magic in the Empire, so don't play, say, a storm herald barbarian or a four elements monk?

As well, I'm curious where you see the balance of story to smut falling. It sounds like this is a game where the PCs can expect a lot of attention from their foes, or am I reading it wrong?
You can't play a dedicated spellcaster, but if you get some magic like say a Paladin, you can use that. The reason being is all true spellcasters are taken away and, assuming they survive the hellish conditions of the magical training, are kept on a VERY short leash. Most are deliberately crippled to keep them from escaping.

Quote from: pdragon on February 15, 2021, 12:00:32 PM
My idea for a barbarian/fighter: Bitch

She was once a warrior who tried to start a rebellion against Queen Saega. However due to being sold out by one of their own, the queen's forces squashed them with relative ease. After executing all her coconspirators, Saega decided to throw her into the arena/fight pits, making her fight for her entertainment, believing she would eventually be cut down in spectacular fashion. However, despite throwing stronger and stronger enemies at her, continually stacking the odds against her, she somehow managed to come out victorious every time, refusing to die. Seeing how strong and relentlessly driven the woman was, Saega realized that she could be a useful tool for her if she kept her alive. She would be freed from the arena, only to be thrown in the dungeons. After months of torture and mental conditioning they finally managed to break her will, forcing her to submit to the Queen and serve without question. As a final act of dehumanizing cruelty she was stripped of her identity, both her name and face, leaving most unaware that the Queen's loyal lapdog was the same woman who once so valiantly defied her.

The Empire does not treat those who have wronged either the gods or the Queen lightly.  You wouldn't be part of the Imperial Executioners, but you may instead become a Penitant. Penitants are basically the walking dead, declared to be without honor or glory, and are punished by being send screaming headlong into combat. You may wear no armor, not even wear clothing, and must not shy from battle. To do so would lead to your summary execution, killed for being the honorless dog that you are. If you die, then you have that tiny spark of glory to carry with you to the Gates of Shadnaba, where the Great Eyeless One weighs your soul in his hand, and judges whether you proceed into Shadnaba or must forever serve in the Citadel of Chains, forced to labor forever for the Bastard of Liisan pulling chains made of thorns and blasted by frozen winds.


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Isengrad

Quote from: GloomCookie on February 15, 2021, 06:41:49 PM
You can't play a dedicated spellcaster, but if you get some magic like say a Paladin, you can use that. The reason being is all true spellcasters are taken away and, assuming they survive the hellish conditions of the magical training, are kept on a VERY short leash. Most are deliberately crippled to keep them from escaping.

So, Cleric,Bard, Wizard, Sorcerer, Druid and...technically Warlock since they can cast 9th level in a limited way are out.

Also sounds like the mages are treated alot like the Qunari mages from dragon age.

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Zaer Darkwail

Quote from: Isengrad on February 15, 2021, 06:55:00 PM
Also sounds like the mages are treated alot like the Qunari mages from dragon age.

Or if want go more extreme using anime example; Like healer was in Redo Healer until he reset the timeline. But it means paladin, eldricth knight, eldricth scoundrel and ranger (which all are limited to 4th level or below spells) are open.

GloomCookie

Quote from: Isengrad on February 15, 2021, 06:55:00 PM
So, Cleric,Bard, Wizard, Sorcerer, Druid and...technically Warlock since they can cast 9th level in a limited way are out.

Also sounds like the mages are treated alot like the Qunari mages from dragon age.

That's a negative on the Warlock.

The available classes are: Fighter, Ranger, Paladin, Cleric, Bard, and a few others you'll need to ask me on first.
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Juggtacular

Quote from: GloomCookie on February 15, 2021, 09:36:23 PM
That's a negative on the Warlock.

The available classes are: Fighter, Ranger, Paladin, Cleric, Bard, and a few others you'll need to ask me on first.

I'm assuming Barbarian is acceptable?

Waldham

Hello,

1/is it possible for you to put a picture for each faction (allies and ennemies) ?

2/For the Queen, are there different social status ? If yes, which ?

3/ For your recruitement, how many players do you choose for a party ? Do you look at if there are candidates that already have a campaign going on ?

4/ What is the frequency for the post ?

5/ What is the type for your campaign ? (non consensual, bondage, extreme ...) Will there be sex or not ? What gender do you authorize for the character ? Do you use the 5e guide to sex system ?

6/For the monsters, is it what is not an human or animal ? What means Barbarians ? not civilized ? Barbarian class ?

7/For the candidature, do you want a character concept only with class and archetype or also a character sheet ? What is the deadline ?

8/Are there maps about the different countries ?

9/Do you authorize a group patron ? Does an Academy exist ?

GloomCookie

Quote from: Juggtacular on February 15, 2021, 10:54:55 PM
I'm assuming Barbarian is acceptable?

Yes, I forgot Barbarian. Thank you for reminding me.

Quote from: Waldham on February 16, 2021, 05:32:39 AM
Hello,

1/is it possible for you to put a picture for each faction (allies and ennemies) ?

2/For the Queen, are there different social status ? If yes, which ?

3/ For your recruitement, how many players do you choose for a party ? Do you look at if there are candidates that already have a campaign going on ?

4/ What is the frequency for the post ?

5/ What is the type for your campaign ? (non consensual, bondage, extreme ...) Will there be sex or not ? What gender do you authorize for the character ? Do you use the 5e guide to sex system ?

6/For the monsters, is it what is not an human or animal ? What means Barbarians ? not civilized ? Barbarian class ?

7/For the candidature, do you want a character concept only with class and archetype or also a character sheet ? What is the deadline ?

8/Are there maps about the different countries ?

9/Do you authorize a group patron ? Does an Academy exist ?

Your only faction currently is the Empire, which I will get around to sometime hopefully Thursday. Unfortunately, I'm booked solid today and tomorrow.

There are a few basic societal classes, and yes it's possible to move between them. They are, in order of importance: Sovereign, Aristocratic, Priest, Soldier, Citizen, Servant, Slave, Penitant. The Queen has near unlimited authority but must contend with aristocrats and others who may try and assurp her power, so she can't just become cartoonishly evil. Servants are considered less than citizens because they have not earned their citizenship yet, either through hard work and purchasing their citizenship or serving in the army for 5 years.

I'd like to see a party of around six, mostly because we always lose one or two and that'll keep the party rolling.

I'd prefer twice a week.

I think that, due to the darkness and possible descriptions that this will be an Extreme game, just to cover my bases. There will definitely be sex, as it's one of the few pleasures people can afford. As far as gender, you can be Male, Female, or Shemale. Thsi type of setting doesn't lend itself well to trans, unfortunately, or I'd allow them too. And I was unaware there was a 5e guide to sex.

Monsters are any creature that can (and often does) attack humans. A gazelle, for example, is not a monster because it is mostly passive. A monster could include a lion, but more than likely is a horrible, twisted creature that goes almost berserk seeing a human and goes to attack almost on sight. As far as my description of barbarians, it's sort of the old Greek definition of Barbarian in that anyone who isn't part of their civilization just sits around going 'bar bar bar' all day. In this case, outside tribes and rogue maniacs are barbarians, and they do sometimes attack. As far as the barbarian class, that's totally acceptable.

I'd like a character concept at the very least, a character sheet preferably. I'll be accepting sheets until at least Sunday, possibly more depending on interest.

No maps currently, that'll be my thing Thursday.

The group patron is the Empress, who is giving you this mission. And beyond basic training, the only academy is the war and battles you've fought so far.
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A Dark Weil

Definitely interested!  Are there any specifics on character generation (besides class restrictions) like ability scores or which books are allowed?

pdragon

Quote from: GloomCookie on February 15, 2021, 06:41:49 PM
The Empire does not treat those who have wronged either the gods or the Queen lightly.  You wouldn't be part of the Imperial Executioners, but you may instead become a Penitant. Penitants are basically the walking dead, declared to be without honor or glory, and are punished by being send screaming headlong into combat. You may wear no armor, not even wear clothing, and must not shy from battle. To do so would lead to your summary execution, killed for being the honorless dog that you are. If you die, then you have that tiny spark of glory to carry with you to the Gates of Shadnaba, where the Great Eyeless One weighs your soul in his hand, and judges whether you proceed into Shadnaba or must forever serve in the Citadel of Chains, forced to labor forever for the Bastard of Liisan pulling chains made of thorns and blasted by frozen winds.

I see. To be honest that's a bit too creatively restrictive for what I was going for, so I think I'll just go with a normal Imperial Executioner. I was thinking a barbarian esque woman who likes to kill with her bare hands.

Speaking of which, did you have an actual sheet/requirements as far as the character's story and personality goes, or do you just care about the game sheet?
What a thrill...with silence and darkness through the night....

Request Thread

Mister Ugly

3rd level? Is that a point buy?
What items/gold would our characters have? I would like access to some of the common ones from Xanathar's as part of background. Mainly This:
ERSATZ EYE
Wondrous item, common (requires attunement)
This artificial eye replaces a real one that was lost or
removed. While the ersata eye is embedded in your eye
socket, it can’t be removed by anyone other than you,
and you can see through the tiny orb as though it were a
normal eye.

for this image... Planning on warrior bard archer:

"You have to learn the rules of the game. And then you have to play better than anyone else."
"The difference between stupidity and genius is that genius has its limits"
Albert Einstein

What makes the ugly feel pretty ...

GloomCookie

Quote from: A Dark Weil on February 16, 2021, 11:54:44 AM
Definitely interested!  Are there any specifics on character generation (besides class restrictions) like ability scores or which books are allowed?

I think Standard Array will be good. That'll keep everyone on more or less equal footing. As far as books... that's a tough one. I honestly only know of the Player's Handbook.

Let me do some digging and I'll update the original post accordingly.

Quote from: pdragon on February 16, 2021, 12:52:06 PM
I see. To be honest that's a bit too creatively restrictive for what I was going for, so I think I'll just go with a normal Imperial Executioner. I was thinking a barbarian esque woman who likes to kill with her bare hands.

Speaking of which, did you have an actual sheet/requirements as far as the character's story and personality goes, or do you just care about the game sheet?

Let me update the original post and we'll go from there, sound good? I'll have changes soon :)

Quote from: Mister Ugly on February 16, 2021, 04:32:49 PM
3rd level? Is that a point buy?
What items/gold would our characters have? I would like access to some of the common ones from Xanathar's as part of background. Mainly This:
ERSATZ EYE
Wondrous item, common (requires attunement)
This artificial eye replaces a real one that was lost or
removed. While the ersata eye is embedded in your eye
socket, it can’t be removed by anyone other than you,
and you can see through the tiny orb as though it were a
normal eye.

for this image... Planning on warrior bard archer:



Hmm interesting. Let me get the original post updated and then I'll dig into that item some more. I'm curious about it.
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Mister Ugly

"You have to learn the rules of the game. And then you have to play better than anyone else."
"The difference between stupidity and genius is that genius has its limits"
Albert Einstein

What makes the ugly feel pretty ...

Juggtacular

Also, since we are starting Lvl 3, are we allowed to do the standard stat array of  15,14,13,12,10,8 if we don't feel like rolling? And if so(even if not I suppose), how many points do we get to start with as we're level 3 not 1?

GloomCookie

Quote from: Mister Ugly on February 16, 2021, 05:17:46 PM
Might I suggest this for costs for some magic items:

https://drive.google.com/file/d/0B8XAiXpOfz9cMWt1RTBicmpmUDg/view

Neat, thank you :)

Quote from: Juggtacular on February 16, 2021, 06:05:02 PM
Also, since we are starting Lvl 3, are we allowed to do the standard stat array of  15,14,13,12,10,8 if we don't feel like rolling? And if so(even if not I suppose), how many points do we get to start with as we're level 3 not 1?

I revised the main post with settings for dndbeyond so take a glance at that. It should help everyone going forward :)
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Zaer Darkwail

Indeed it does. I start work on the char soon as I can.