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Started by Envious, September 25, 2020, 08:11:20 PM

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vin26m


Name: Aenil Liosalt
Age: 18
Personality: Sweet, gullible, happy-go-lucky
Skills: Shooting arrow things!  Sneaking around!  Tracking stuff!  Animal... handling...
Guild Rank: Stone
History: Aenil probably would have been a wench in a tavern or a whore in a brothel, but she's really great at hitting bull's eyes with her bow, so adventurer it is!

Monster: Yes - leaning toward something with lots of tentacles
Ons & Offs: Kind of outdated
Hard No: Bad ends, death (she should survive and recover for more monster sex)
Sexy Situations:

  • She's captured, restrained and used against her will, then escapes.  Captors can be orcs, goblins, other ugly races, monsters with exotic cocks or anything with tentacles.
  • She hooks up with other adventurers or with townspeople.  The more the merrier.  Bonus points for futas and for druids with wild shape circle forms.


Envious


Snakes and Lasers

#27
Monster: Monstergirls, yes. Male monsters, generally no, with the exception of my werewolf character below.
Ons & Offs: Ons = Exhibitionism, mostly. Altered states of consciousness (via drugs or hypnosis). Offs = Anal's not really my favorite.
Hard No: Watersports, scat.




Name: Anna Gildkilderkin
Age: 24
Personality: Anna is whimsical, curious, and very friendly, though she tends to be a bit shy around people she finds attractive. She'll eagerly talk someone's ear off about alchemy and related sciences if they give her half the chance, and will enthusiastically geek out over her interests should anyone else share them. Likely to glomp people (again, unless attracted to them, in which case she'll tiptoe around them like a tightly organized china shop).
Skills: Brewing all manner of potions, poisons, tonics, elixirs, and whatnots.
Profession: Alchemist
History: Anna doesn't talk much about her past. She claims it isn't particularly interested, and that she's so far missed out on a lot of life's joys and adventures while teaching herself the noble art of alchemy, which she initially pursued in order to sculpt her body into the ideal busty, bootilicious, and big-dicked form she has today. Through her network of herbalist contacts, she was among the first non-locals to hear about the new developments, and quickly set up shop on the outskirts of town. Either paying premium coin or providing high-quality healing or protective potions, monster-murdering poisons, aphrodisiacs, moonshine, and other such concoctions in exchange for raw ingredients, she readily established a niche for herself to get a hold on the best stuff adventurers could rustle up from the swamp.

Sexy Situations:

       
  • Attractive female adventurers often hear rumors about Anna's "special discount". If you offer sexual favors in exchange for potions, she's not likely to turn down the temptation.
  • One of Anna's specialties is potions of transformation. See her for your genderbending or speciesbending needs, or if you just need a personal enhancement.
  • Anna has recently become interested in psychoactive substances. She's looking for people to experiment with their use. Shenanigans likely ensue.
  • Anna animates an ooze creature that winds up taking a feminine appearance. It seems to crave physical intimacy, and she needs a guinea pig to go a few rounds with it.
***


Name: Tamsin Steelknuckle
Age: 24
Personality: Tamsin is rather serious and pragmatic. She puts profit above most frivolous things, and only values excellence and efficiency above business concerns. While she loves to have fun as much as anyone else, she is mindful of wastefulness and neglecting responsibilities. However, this doesn't mean she is dour and dull. She has a playful streak and wicked sense of humor, and is more than willing to toy with adventurer-types who or more interested in glory and treasure than doing business.
Skills: Blacksmithing, primarily, with some dabbling in carpentry, leatherworking, and other crafts. Monstrous tolerance for alcohol.
Profession: Shopkeeper
History: Tam-Tam has lived in Greenmist her whole life, and was apprenticed to the local blacksmith as soon as she could fetch tools. She always found life in the village boring and longed to find her way out, and managed to spend some time traveling and increasing her skill at artifice. By the time she returned home, she found there were many strange creatures haunting the once-familiar wilderness. She became keenly interested in what kind of unique crafts she could make from their hides and bones. She also overhauled the tiny village smithy to better serve the new inundation of explorers and adventurers, transforming it into the Greenmist Trading Outpost & Outfitters. Tamsin herself produces and repairs weapons and armor, but the outpost sells a variety of other gear and goods. The Outpost also has a mini-tavern that caters to merchants who prefer a business-oriented environment to socialize.

Sexy Situations:

       
  • Tamsin and another character get into a drinking contest. Whoever wins gets to do whatever they want to do the loser.
  • An adventurer seeks custom-made armor to give them an edge. Tamsin tries convincing them to try on some kind of slutty outfit, promising it's top notch magical gear.
  • Tamsin is in dire need of an especially exotic material, like a rare ore found deep in the mountains, or a body part from some hard-to-kill beastie. In addition to the usual cash payment, she'll sweeten the pot by letting whoever brings her said material have sex with her.
***

(This character will probably transition to joining the hero guild once she gets control over her wolf form)



Name: Griselda (Frequently goes by Zelda. Wolf persona tends to go by Grisly)
Age: 22
Personality: Zelda tends to come across as cold, unemotional, and distant. Even when she is engaging in pleasurable activities, she rarely shows any external hint of it (except when she needs to 'perform'). She tends to hate doing real work unless she benefits directly. She's perfectly fine selling her body, but considers actual employment or business to be selling one's mind and soul. Beneath the stoic veneer, she is a seething bundle of desires, drives, and emotions, which becomes quite clear when her more expressive, less reserved wolf persona takes over. She also has numerous eccentricities, the most visible of which is her disinterest in wearing clothes (which she had even before her tendency to destroy them when wolfing out gave her more justification).
Skills: Literate and well-read. Strong-willed and strangely intimidating. Keen instincts and intuition. Talented artist and dancer.
Profession: Whore
History: Zelda hitched a ride in on one of the early caravans to the Greenmist Village after it became a more popular destination. She quickly found an elderly man to butter up and inherited his home when he passed on. She mostly took care of herself, tending her own garden, and selling her personal services whenever she needed gold to purchase something (usually books). While she had a regular supply of potions to prevent pregnancy and mundane diseases, she wasn't prepared to have a supernatural affliction passed on to her by a client: lycanthropy. (Note: Her wolf form is male).

Sexy Situations:

       
  • Well, there's the obviously one. Fork over some coin or a rare book and she'll let you have your way with her.
  • She wolfs out and has her way with you.
***
The Reptile Show (O/Os, Musings, Ideas)
Bits and Pieces (Worldbuilding Ideas)

BlueEyedBard

Snakes, I was actually planning an intro for Myrina that involved obtaining and experimenting with a rumored, and hard to make, psychoactive drug.

Assuming she's accepted, would you be up for her and Anna working on that together and doing a Fear and Loathing in Greenmist?
"The ultimate in paranoia is not when everyone is against you but when everything is against you." P.K. Dick
Ad astra - but per hominum
On/Off

Snakes and Lasers

The Reptile Show (O/Os, Musings, Ideas)
Bits and Pieces (Worldbuilding Ideas)

Envious


Devoureux

Are you still taking players, relatively new to the site.
Let me know.


          Devoureux

Envious

Yes! We are recruiting and would be happy to have you.

Envious

almost done

Spoiler: Click to Show/Hide

Name: Yagnar the Warrior
Age: 38
Personality: A fearsome beast of a man, Yagnar leans in to his orc heritage to cut an intimidating figure when it suits him. He is bold and aggressive, but also incredibly lazy. He prefers to talk the talk rather than walk the walk, but when he's finally bullied into taking care of his responsibilities, he does so with finesse.
Skills: Brute strength, taking a hit like a champ, womanizing... what's the male equivalent? He's good at that, too.
Guild Rank: Bronze
History: Yagnar was the first Hero sent by the Guild to Greenmist. To Yagnar, the village life was easy. Thwart a few bandits, terrorize a few goblins, satiate a few monster girls, and rescue the odd lost pet - no problem! To the villagers, Yagnar was the stuff of legends made flesh. At first, there had been a general fear and animosity towards the orc-blood flowing through Yagnar's veins, but the Warrior's charisma and excessive pandering as well as his follow-through with completing missions quickly changed the tide. He went from villagers scattering before his stride to curious lads and ladies sneaking into his room at night. As the months passed, so did the difficulty and frequency of the missions. No problem for Yagnar! Until it was. One fateful mission had him go toe-to-toe with giants. They didn't find him charismatic. They didn't find his orc heritage intimidating. Long story short, Yagnar was seriously injured and barely made it back alive. The past few months he's been slowly recovering and acting as a very bad Mission Analyst for the Guild. He's supposed to thoroughly vet and classify missions before sending Heroes out. His utter lack of enthusiasm for desk work has caused quite a disturbance; poor party make-up, bad information, sending people on missions above their ability level - all are things currently being experienced by Heroes. While Yagnar might not have been threatening enough for Giants, he's more than scary enough for resident Heroes to tiptoe around.

Monster: Yes
Ons & Offs: O&O
Hard No: Toilet stuff, extreme violence, fisting.
Sexy Situations:

  • He has a personal mission to make a conquest out of every Monstergirl he can.
  • Overpowering





Name: Selphie Solina Kelsula Selluna
Age: That is an impolite question.
Personality: A self-absorbed and entitled brat, Selphie is used to relying on family influence to get herself out of the trouble she puts herself in. She's finding that out in the real world, far away from Mama's reach, neither her family's fame nor fortune is doing her any favors. She lives for the pleasures of life and now that she's been forced by her family to "repent for her selfish and self-centered behavior," she's finding that an honest day's work is what Hell must be like. Selphie has had no qualm about paying or fucking her way out of any situation, but she's beginning to find the effort tiresome and is starting to wonder if maybe a little change in personality would better suit her prospects to make life easier.
Skills: Healing minor wounds, curing diseases and poisons, granting protective shields, a few showy smites, and seduction
Guild Rank: Novice
History: The only child of an extremely wealthy family, Selphie spent her youth being spoiled. Anything she wanted was granted and she spent her time living in lavish luxury. She reaped all of the benefits of her families hard-earned rewards without putting in any effort and when it came time for her to make a contribution, Selphie did not act with the grace and dignity that was expected of her. This led to a rather severe discussion with her mother in which she suggested she learn what it meant to labor while developing compassion and empathy for those around her. Her mother set her up with the Guild of Heroes and found (quite ironically) Selphie had a rather enviable talent for healing. She was then placed in training with the Priests who found her attitude quite appalling. Such possibility, such potential, squandered on the likes of her. Selphie nearly fainted in rage when she learned that her "real world experience" would be at the Swamp village of Greenmist - there might be a magical revolution happened there, but it was about as backwater as one could get!

Monster: Yes
Ons & Offs: O&O. Selphie likes to be in charge and be pleasured; she's not much for willfully giving. Sex with her can feel one-sided. She's likes treating her lovers like pets whose singular purpose is to entertain her. She's currently experiencing in the real world that she's not always going to get what she wants and has been overpowered and humiliated on more than one occasion. For some reason, she hasn't changed her ways...
Hard No: Toilet stuff, extreme violence, fisting.
Sexy Situations:

  • She won't stop mouthing off. Let's put that mouth to better use servicing the people who are actually working around here!
  • When you spare the rod, you spoil the child. It's time to make up for lost time and a hand will just have to do; time for a spanking!
  • Trying to tell Selphie what to do? Ha! She didn't rise to Queen Bitch on good looks alone. She'll show you some of her new binding spells and make you bark like the dog you are.

A Person On A Computer

Haha!  It seems like Envious beat me to the punch there!  I was going to write up a character with similar traits, though I was going the "cold conqueror" route.  I may have to think up another concept.  Hmm...

Envious

I would encourage you to create your character anyway! I will primarily be playing monsters, but on occasion need a character or two for a plot device =]

A Person On A Computer

No problem!  I'll whip something together tonight since I've got the place to myself and can concentrate better than usual.

A Person On A Computer


Name: Varn Bloodrend (real last name only known to him)
Age: 24
Personality: Put bluntly, there is something unnervingly wrong about Varn.  He rarely smiles, and when he does it isn't one that contains humor but rather rage and perhaps some terrible psychosis.  Still, the young man is capable of rational thought.  However, he is sometimes perceived as arrogant due to his human supremacist ideology.  There is no heart of gold beyond his exterior, though maybe someone who can see his pain for what it is can help him develop one.  He is brash and aggressive, but more importantly single-minded in his pursuit in the destruction of every monster in his sight.  This does not mean that he will not support other members of his party, but only when furthering his destructive goal.  Some may call him arrogant, but the truth of the matter is that he is actually just callous.  In his experience people die too easily, so there is no point getting to know them well.  They just die in the end anyway. 
Skills: Power-based Two-Handed Bladework, Berserk Rage Granting Supernatural Strength and High Mental Resistance, Fear-Inspiring Psychotic Breaks, Monster Knowledge, Resourcefulness in Killing.
Guild Rank: Stone
History: Varn was born in a village on the frontier to a family of loggers.  During his youth, his home was attacked and his parents killed.  His older sister was taken by monsters and repeatedly sexually assaulted in front of him as he hid until she died.  What resulted was a schism in his psyche that sectioned all of his built up feelings and anger behind a wall that when broken allowed him to push himself beyond human limits of strength.  The monsters paid for their transgression, but the resulting scene was a brutal ravaging to the point that others wondered if another monster had killed the others.  The child didn't just hate the monsters--he reveled in the killing.  The only place for him to go was the Guild because the only place he felt calm was when he let the beast within out and brutalized monsters.  He became known as the "Red Prince" among other adventurers, though there was no royal blood in his veins.  It was a mocking title due to the bloodbath he left behind wherever he went. 

Of course, Greenmist Village was only put on his radar due to the increase in monster activity in the area.  Pay did not matter to him more than wiping out monsters did, so he left for Greenmist as soon as he could find his sword.  He has been here for a little under two years--just after the increase in the activity.  And here he has stayed as the a thankless guardian of the village, helping those who may not even be able to afford an adventurer's fee in order to sate his own beast's hunger for the blood of monsters. 

Monster: No
Ons: M/F, Monsters, Groups, Rough, Unsafe Sex, Domming, Violence/Struggles for Control (this particular character), most Vanilla stuff.  The list's not exhaustive, so feel free to bring up suggestions when planning a scene! 
Offs: M/M, Pegging
Hard No: Bathroom Stuff, Vore.
Sexy Situations:

  • While Varn is a relentless killer of monsters, he has no interest in killing humans no matter how bad they may be.  Bandits could be ransacking a village, but he will still be asking what's in it for him to come help.  The reward the young woman is offering better be a good one...
  • Female monsters of the seductive variety are used to controlling their victims before fucking them to death and stealing their life force.  They may not have accounted for Varn's mental resistance as he turns the tables on them and shows them what it's like to lose their control and have some fun before he ends their reign of terror permanently...
  • Other adventurers fear the Red Prince, but some townspeople know that he protects them recklessly with no heed to the injuries he would sustain himself.  Maybe particular ones would take him in to treat his injuries and find out the root cause of his psychosis and give him a reason to value his own life more...

A Person On A Computer

Also, I promise I'm not as psycho as my character is, and he's more tame than he seems from the character blurb.  Don't be afraid to involve him in different scenes! 

Envious

Welcome to the fun, A Person On A Computer! Please join us in the OOC.

Devoureux



Picture but with a beard and Red to Gray Instead of gold

Name: Kalin Va (No Given Surname)
Age:30
Personality: Grim and Darkly Humored
Skills: Blade Play all sizes
           Hand to Hand
           Has a Natural Affinity with Fire, DM
                    can speak with me on this
     Fieldcraft: Forest, Desert, Dungeon
     Tradecraft: Rogue skills
     Alchemy:Oils,Salves, Powders for
          Combat and Medical
Guild Rank:onyx
History: Left from his homeland as his family sought his blood. In battle, he already killed some of them and then he pursued peace with the city elders who took this as an attack on the order of things, so he fled. His hierloom Shortswords are never Far, One with a longer blade, The Other with a guard for catching. And a round shield because...shield.

Spent Years as a smith and a mercenary.

Ons: Submissive Partners
         Exhibitionism
         Voyeurism
         Breeding others
         Monster Girls
         Anthro
         Excesssive Sex Fluids
         Slave Girls (depending)
         Watersports and Dirty Anal
         Halfling, Dwarven and Elf Women
         Goblin Women
         Orc Women

Offs: Receptive M/M Receptive Pegging
Hard No: Rape is dishonor by the code of his people, Ritual Suicide will occur should he be Raped. PM me if anything is situationally unclear.


Acts:

Enjoys Feminine who are Demure and Receptive of his pleasure. He enjoys spoiling such Femininity but expects obedience from those under his protection.

If attacked on the road, the enemy should expect death, they may parlay to go free after use of their body, face down in the road if need be.


Envious

Welcome to the fun, Devoureux! You may begin posting in the OOC.

I will have some questions about your skills at a later time when I have time to properly respond =]

Envious

Devoureux, could you resize your picture, or put it in a spoiler tag?

Devoureux


Devoureux

Greetings Snakes and Lasers. This relates to Anna Gildkilderkin the alchemist. My character has aspects of alchemy within his concept. It would be interesting to see an interaction on the subject and any differences in their approaches and rp in general. Let me know.

          Devoureux

Envious


Name: Yagnar the Warrior
Age: 38
Personality: A fearsome beast of a man, Yagnar leans in to his orc heritage to cut an intimidating figure when it suits him. He knows when to be bold and aggressive, but he also knows when to be charming and charismatic. He takes the path that he thinks will allow him to get away with doing the least amount of work. He prefers to talk the talk rather than walk the walk, but when he's finally bullied into taking care of his responsibilities, he does so with begrudging finesse.
Skills: Brute strength, taking a hit like a champ, womanizing... what's the male equivalent? He's good at that, too. He's also good with languages, knowing half a dozen to differing degrees.
Guild Rank: Bronze
History: Yagnar was the first Hero sent by the Guild to Greenmist. To Yagnar, the village life was easy. Thwart a few bandits, terrorize a few goblins, satiate a few monster girls, and rescue the odd lost pet - no problem! To the villagers, Yagnar was the stuff of legends made flesh. At first, there had been a general fear and animosity towards the orc-blood flowing through Yagnar's veins, but the Warrior's charisma and excessive pandering as well as his follow-through with completing missions quickly changed the tide. He went from villagers scattering before his stride to curious lads and ladies sneaking into his room at night. As the months passed, so did the difficulty and frequency of the missions. No problem for Yagnar! Until it was. One fateful mission had him go toe-to-toe with giants. They didn't find him charismatic. They didn't find his orc heritage intimidating. Long story short, Yagnar was seriously injured and barely made it back alive. The past few months he's been slowly recovering and acting as a very bad Handler for the Guild. Handler's are supposed to act as the middle-man between Heroes and the citizens who bring quests by thoroughly vetting, classifying, and pricing missions. His utter lack of enthusiasm for desk work has caused quite a disturbance; poor party make-up, bad information, sending people on missions above their ability level - all are things currently being experienced by Heroes. While Yagnar might not have been threatening enough for Giants, he's more than scary enough for resident Heroes to tiptoe around when it comes to guild related business and it's definitely a no-no to be disagreeable with a higher-ranking Handler.

Monster: Yes
Ons & Offs: O&O
Hard No: Toilet stuff, extreme violence, fisting.
Sexy Situations:

  • Yagnar is a simple man. He wants to make you a notch on his belt. The more outrageous the situation, the better. Gender/body swapping situations, magical potions, public sex - anything.
  • In order to pay homage to his monster heritage, he always accepts quests to help out the misunderstood monstergirls who just need a little loving to be productive members of society.
  • He avoids commissions involving Orcs.

TheBlackThrone

#46

Name: Gideon Goldsmith (given surname)
Age: 32
Personality: Gideon is a friendly, half-elf who runs the mysterious tent in Greenmist Village. There have been many whispers about his business, especially stories of his shop’s sudden appearance. When one hears the words “Shaman” or “Witch Doctor,” they automatically suspect spooky business. Like his shop, Gideon is equally mysterious. Most tend to come to his tent seeking a private service, and confidentiality is another aspect of his business. If someone wishes to curse another, enchantment, or healing both physically and spiritually, Gideon doesn’t tell a soul. Sometimes, he plays the role of an illegitimate psychologist. Some residents like to visit him at his tent, relax, and chit-chat. He puts on a smile, and often tries to please the customer, but he has dignity and a patience cap. If one were to come to his store to steal, harass, or waste his time, then he will put the person out and not without a curse. Gideon is a big man, and his half-elf traits are most notable at the tips of his ears. Average humans are unable to detect the concentrated aura of mana that exudes from him. His mana can be arousing to magically-attuned beings. Some rituals he performs require he dabble in ero-magic, and it requires participation from the customer or customer(s). Customers who aren't into participating in the ritual themselves, but who desire enchanted equipment, can offer someone else to participate in the ritual in their stead (ie. NPCs).
Skills: Curses, Curse-lifting, Enchantment, Future Reading, Spirit Collecting, and Healing.
Profession: White Snake Shaman

History: Gideon is a shaman whose tent appeared overnight in Greenmist. It has since become the gossip of the village. Those who have not utilized his services are the primary culprits of spreading stories of ghosts, demons, and evil about the place, which results in him getting few customers besides regulars.

Monster: Yes
Ons & Offs:
Character: Gideon is a pansexual, and thus will perform his erotic rituals with anyone. The participant will be tested, however. How far are they willing to go for power? The rituals can be exhausting for Gideon, and there may be days where he will need to physically and magically rest, depending on how much "ritualistic" business he gets.
Ons: Bondage, giving/receiving blow jobs, giving cunnilingus, giving/receiving anal, lewd positions, blindfolds, giving/receiving hand jobs, groping, fingering, biting, giving/receiving whipping, scratching, giving/receiving hair pulling, giving/receiving the D of various sizes (could get an enlarged cock from this character at ritual request), big tits (small are not an off) like the D ritual, he can perform a T ritual to give a character larger breasts, gushing lots of cum, giving/receiving cum shower, sweat-covered bodies, dirty talk, sexual exhaustion, hearing moaning/screams of ecstasy, foreplay, humiliating situations, ritualistic toys (giving/receiving), switch (I can play either/or), and mild exhibitionism.
Offs: See "Player's O/Os." Being forced. No raping the shaman. You will be denied service forever and cursed.
Player: O/O
Hard No: Toilet play, fisting, and tickling.
Sexy Situations: Like a business, customers are able to discuss what rituals they would like with Gideon before performing them with him. We can invent rituals together!

  • Various enchanting rituals: bondage over a magic circle, spanked over a magic circle, fucking over a magic circle, using ritualistic toys over a magic circle, summoning the white snake to bind, summoning the white snake to poison with pleasure-inducing venom, and having a horny spirit possess a customer.
  • Being fucked until empty.
  • Being bound to a chair over a magic circle and being fucked, and denied the ability to "touch."
  • Being tormented by a ritualistic toy during his day to day, and having to maintain an everyday façade to hide the fact. This depends on the item size. Some rituals may require a day or two of endless ero-magic being released.
  • Being offered a mana potion to increase his mana reserves so that he can go "longer" and harder.
  • Being offered a high mana potion to exceed his mana reserves and turn him into a sex-craving lunatic.
The gates are open
Current Time Zone: GMT +2
Delays: None.
Current solo request: None.
Current group request: Pandemonia (Vox Machina-inspired)

TheVillain

#47
Alright, had an idea. Let me know what you think. Didn't see a base monster sheet so I'll try to improvise something. We can tweek accordingly.

Name: Kolag Na'al
Monster Race: Corrupted Satyr
Age: Equivalent of late 20's/early 30's.

Physical Description: Look at him. He always was physically powerful, standing over six and a half feet when standing fully upright even if you don't include the horns. With dark brown hair and weathered skin, he used to have green eyes but now they're a deep red. He also didn't have the strange purple vein signs around his body.

Biography: The woods were never empty. There was a better time once. A time with nature in balance where things lived in harmony. For the most part. The Satyrs of the woods always were trouble makers after a fashion. Wild, lusty creatures- their dance and drink has charmed many women into their beds with the legendary Satyr fertility taking care of the rest. It wasn't a sophisticated life or even that civilized of one but it was his and he liked it. They were monsters, but they were managable and there were rules. Greenmist even benefitted from their presence in some ways. Kolag considers himself to have been a faithful servant of the Gods of Wood, ancient gods that don't go into cities. Gods of Nature, of Life, of Fertility.

There's a gap in Kolag's memory now though, at least 3 days are missing from a few moons ago. He just knows that one day he woke up far away from his woods and he felt different. Different. Darker. Hungrier. He's caught himself hunting completely unconsciously now, and not just for food either. Once or twice he's killed just for the feel of it, and more then that he's forced himself on females whose paths he just happened to cross. Corrupted by Demonic Magic, he don't know if there's a way to turn back but he is going to try.

Skills: Kolag Na'al appears to be a Satyr that's been corrupted by demonic forces against his will. As such his natural Satyr skills and abilities are at least present and often enhanced but twisted into something evil. In natural settings he's extremely stealthy when he wants to be, specializing in ambush tactics. He's also capable of some low-key druidic magic.

Goals: Kolag Na'al seems to have been kidnapped and corrupted by black magic, and despite the horror he is spreading and what he's doing to the people in and around Greenmist really he just wants to go back to being a normal Satyr. He just has no idea how to shed himself of the corruption.

Sexy Situations: Unfortunately, the Satyr concept of sexual consent was never completely solid to start with and now it's been made even worse. Previously Kolag might have plied his way into the dresses of women with drink, a bit of druid arousal magic, or song and dance but now he's outright forcing himself onto females. Citizens, Heroines, even Female Monsters - it doesn't matter to Kolag. Fortunately, he might be a Corrupted Satyr but he's still a Satyr so usually he lets them go after everyone involved has orgasmed a few times.
-Optional Extra: Through sexual contact, he might be spreading his corruption to others. This can be used to temporarily have other characters switch allegiances to Kolag and the Monsters.
My O/O's / My A/A's / My Ideas
Update - Apologies to all my partners, real life is exploding and I've gotten far behind.

Envious

Welcome, TheBlackThrone! How long has Gideon been in Greenmist? We do have some other villagers played by myself and Snakes that your character may know to differing degrees.

Welcome, TheVillain! My only concern (which is small, and doesn't bother me - I just want you to be aware of it) is that there is no casual socializing spot for Monster characters. While Heroes are inbetween missions (ie: inbetween having a partner to roleplay a specific scene), they have the Village to continue playing in. You, as the "antagonist" for a mission, will have roleplaying opportunities when you OOC develop a scene with a person. That hasn't been hard - just drop in the OOC thread "hey, I want my character to do this. Anyone up for it?" We've had a mission get an immediate start, we've had a mission that had some back-and-forth on story elements before everyone agreed and started, and we've had some that were just abandoned completely. No hard feelings either way.

This is not to discourage your idea. I think it can totally work and I wonder if it would be fun to have a connection with Snakes and Laser's werewolf who maybe had a few run-ins with your character pre-corruption that perhaps starts a mission to purify Kolag. I might be putting my foot in my mouth there, though.

I would like to welcome you both to the game! Please join us in OOC.



GREENMIST | FOREST | MOUNTAINS | SWAMP | OOC | RECRUITMENT

Re Z L

A&A