PlotsThe Orc Maid
When the old world found the new world they found a race of hearty, powerful race of creatures called orcs. They are strong and hale. To the lands of men this wild new world represents untold wealth. New gold mines to dig and ancient ruins of some unknown kingdoms. For the kingdoms of men and elves which had been in war for nearly a century, the new world represents a chance for new wealth and power.
One young adventurer looks to make his fortune in the new world colonies, out on the frigid orcish islands where the cruel steppes are only a few leagues to the west. Having claimed some old castle, the would-be lord begins to delve into the badlands and the ruins therein. While out one day he meets and orcish huntress and tracker who has been cast out of her tribe. The young lord takes her in and makes her his servant.
Info: So I kind of want to play a adventurer-lord who takes on an orcish servant (as slave-oriented as you want it to be). I like the idea of hot female orcs and ugly as sin males. They're tall, statuesque green-skinned fanged beauties, and putting one in a maid outfit appeals. Of course, she also goes ruin-delving with him. She can like "civilization" as much as my partner wants it to be. I figure it'd be, "I sure do love hot baths and doughnuts but aprons can go bite it."
The Age of Iron Women and Steam Ships
It is an era of exploration. The various republics and kingdoms of the world's tiny landmasses send out new cutting edge steam ships in search of new islands. Where there is money to be made there are always pirates. Rogues of the waves, willing to smash through the massive waves and ship-tossing storms in pursuit of the one ship that will let the buy their own island. Normally a man's trade there are tails of a woman captain who favors other out-of-luck women (not that she won't take a man or two along for a ride) to crew her fabled steamer.
Her ship is whispered in hushed, fearful tones. It seems to appear out of the waves and disappear just as quickly. Merchants and bounty hunters alike live in fear of her ship's markings.
Info: Real simple premise. Fierce lady capitana that finds some kind of other little drowned rat of some kind to take under her wing. I actually do have a lot of plot, and I've thought about the ship a lot. So it's not really a half-baked plan. Looking for someone to play some kind of character.
Mistress of the Black Lotus Style
In the Land of Dragons there was an immortal emperor, given wisdom by the gods of Heaven in the form of a magical peach. With this gift he ruled for centuries and the kingdom expanded beyond the Great Wall and through the lands of the horse lords. Eventually it swept through the lands of sand and to the pale men with weapons of fire and iron. There, the empire had its own alchemies turned against it. Loss turned the immortal emperor's heart black with rage and hatred.
The gods took measures against such things, and taught one woman how to kill the immortal, themselves included. They trusted her purity and nobility. Time came and time went and she would create a secret school that would train woman after woman in the ways of god-killing. The style was never to be used in anger, never used to prove dominance. Eventually, the students became less humble, and over time they broke the tenants, the War of Temples laid waste to the Black Lotus style until only one woman knew it in its purest form.
A foreigner, disillusioned with war and seeking only baser pleasures hers of her school and the tales of treasure and magical items. He takes up his firearm and thinks that such women could not stand against a man. He hunts them down, but what he finds is a small group of female monks. Mistaking peace for weakness he tries to put them to the sword, but they crush him. However, instead of killing him. The greatest teacher among them take him in, as a child of prophecy he is important in the final battle against the corrupted emperor. If only he can be enlightened.
Info: So it's based on a more powerful and mystic form of historical china. What if all the dragons and gods were real kind of thing. In this version they take over everything East of what would be Europe. Though the nature of Europe basically makes it a bunch of unruly kingdoms constantly besieged by the East. One former solider of a foreign land does as described and gets the crap kicked out of him by a bunch of women. Ultimately they take him in, heal him, and try to teach him peace because he fits some kind of portent. I really just want to play a hostile sub who has to be put in his place.
Donning the Stole Crown
Years ago in the lands of darkness and snow a dying king, in order to selfishly extend his life contracted the King of Thieves to steal a vial of ambrosia. A rare alchemical formula that was held by the Arch University of Magic. Only four vials were in existence. As payment the King of Thieves requested that one day he would come for the king's daughter. The king hastily agreed and was given the ambrosia. Cured the king ruled his kingdom for a time, but as his daughter came of age he decided to marry her away to an old king across the frozen wastes. It is not a happy marriage, but her father thinks it will keep the Thief King from having to honor his deal. However, the princess turned queen finds her husband ruinously corrupt (he held nothing scared, especially not their marriage vows). So she grew up fast and jaded.
When her sovereign husband died after a debauched night of revelry and the more powerful neighbors initiate an attack to seize his holdings, the young queen finds herself in an unsavory position of being a war prize or worse. There is another king making a play that night. A fox in the shadows. The never-dying King of Thieves has come to collect the widowed queen.
Info: So this is a favorite of mine, and I've changed it this time around because I want to play with less of a virgin princess and more of a snarky, jaded queen, a woman. I would like to play a younger male King of Thieves (Why is this such a hard pair to get?) who is collecting on the contract that his father started years ago. It involves training, stealing, and the politics of the Court of Foxes.
Someone to Spend the End With
For two generations man has lived beneath the various underground places of the world, venturing above ground to the dirty cold world to try and create outposts and scavenge for supplies. Beneath the New York to Boston undergrounds (which have been connected by enterprising groups of people. had connected the through a series of basements and dugouts a new American society formed. It seems like hell on earth, but humans adapt, and a young surface scavenger finds himself simply trying to make a living.
Then one day a convoy comes from the new dig-site that's trying to connect the extensive Grand Central Republic with the Capitol, the DC area metro. This young man see something interesting in the cony. A female human in chains and shackles. She looks mostly like a young human woman, but the convoy master tells her that she's a mutant.
He falls for her instantly, she's captivating. However, she's also strong and a little brash. They were planning on taking her up north toward the Barrens (Michigan) and letting her go, but the young man pays a significant sum to buy her, and when he does he releases her. No one in the GSR seems to mind the help, she's strong even if she eats more than average. At first she's grateful for her freedom but doesn't really want to stay, and he tries to make her because he loves her and wants to marry her.
Info: Slice of life post-apocalyptia. Though it would have adventure and survival it's heavily inspired by the Metro series, without all the mind-bendy alien stuff. Much more practical and based in the American North East in the subways. At first he kind of keeps her in place by saying she had to work off her debt by helping him pathfind and scavenge, but can blossom into more. I'd kind of like her to be vivacious and outgoing a little bit of showoff-exhibitionist. Maybe she likes to tease and torment the male lead in an innocent kind of way.
[bon-h or bon-e]
All her life she's wanted to be a hard-as-nails Pulitzer-Winning reporter. So when a particularly juicy story crosses her desk about a human trafficking ring and the shadowy figure that seems to be at the center of it all, she decides to go full out. Always beautiful and vivacious she often had to wear unflattering clothes so that her colleagues would take her seriously, this time she can finally use her good looks to insert herself into the pool of captured girls and gets bid on, and goes home with her target.
When she's there though she's expecting the worst, and when a woman greats her wearing blue pin-stripe pajamas and holding a tray of coco while the girls cuddle up for movie night our reporter is understandably perplexed. The only thing the girls have in common is that they're all striking and wear collars, but other than that they're happy. Then she learns that the man buying from the human trafficking ring is using illegal means to create something that's merely socially unacceptable: A harem.
While this could be spun as the award-winning piece she wants the reporter finds that she like the slave lifestyle. She never got to simply enjoy herself or her body, and the master of the harem takes a special liking to his new girl. A girl who is secretly recording all of this, but is the desire to win an award better than the life she finally wants where she gets all the love and attention she could ask for by simply being herself?
Info: I picked the default lighter version but it could be darker. The only thing is that she finds almost nearly immediately that she likes being a harem girl. If we could work in some voyeurism because cameras (which I was thinking she'd have a friend sneak in or something). It could be pretty heavy or light and fun. I'm not decided. Oh and as always, if you want to have her lead the rebellion that flips the harem around on him that'd be fun too, but I don't expect it.
Across the Black Sea
She is a young high priestess o the Order of the Eternal Star. Every one hundred years a priestess must go to the shrine of the holy star. This century however, a rebellion has set fire to the once calm republic. War is rampant and as the various factions blaze across the stars. Only able to book passage on a tramp liner they're beset by pirates and she's forced to crash land on some ancient abandoned world with collapsing buildings. It is a land of demons, and she has to find a way off of this forsaken planet.
She prays to her gods, she beseeches the holy star. She begs them to deliver her from this dead world. Instead of salvation, the gods deliver her a demon. Some ancient evil released from its tomb. He is powerful, tall, impossibly fast, and worst of all he looks human. The only thing that saves her from the evil creature is that she has an artifact with her that binds the demon's life to her own. If she dies he dies. Perhaps she can make it to the holy site after all.
Info: This is a whole plot reference to Journey to the West. I'd rather have the aesthetics based off a fusion of Chinese and Arabian (because I love hijabs). It plays more to the feudal future aspect than straight hard sci-fi. Mostly though I kind of want to show that not all male sub characters have to be seen as wimpy. He's an assassin from a more ruthless time. He could kill her in a second, and is actively looking at least escape her control, but she needs him to get where she's going. So she's the one who has to step up and earn his respect.
When humanity first took to the stars we thought we were alone. There was no intelligent life of merit. So with no rivals mankind under the guiding hand of the Systems Defense Coalition humanity spread out to dozens and dozens of worlds. The lives of those on Earth, Mars, and Terra Nova only seemed to be getting better. There was unlimited potential.
By 2109 we learned we were not alone. From beyond the fringes of human space a race of highly evolved cyborgs of a reptilian or avian origin came unbidden into human controlled space. Fire and death followed them as their superior biotechnological ships were larger and better armed than anything humanity had ever fielded. Any ground engagements were slaughters. The enemy race (colloquially known as the Argent) pushed mankind back to Earth, blowing up half of Mars and shattering the moon in the process.
Earth Gov and the SDC never game up, and from the myriad of projects came unparalleled rail gun technology, power armor, better ships, but most of all their was the Jotun project. A highly-unethical bio-engineering project that accelerated human evolution in a select few men. They became taller, stronger, faster, able to heal, but at a cost. They were highly unstable, requiring cybernetic control chips. It was later learned that the process was reverse engineered from Argent technology and forcibly abandoned.
However, there was one splinter project that saw greater returns without the need to have control chips, no loss of intelligence, and the bersker rage could be controlled much easily. Project Valkyrie. They weren't as fiercely strong, but the retention and enhancement of intelligence seemed to make up for that shortfall. The success rate was much higher with twenty-five percent of the candidate pool taking to the modifications. Soon whole squads were being fielded, pushing back the Argent.
It was found that Valkyries could become unstable with a unique form of PTSD. They were seldom overly violent, but entered a semi-conscious state of disassociation. By accident scientists discovered that men the Valkyries were attached to could keep this state at bay. So the Chosen came into being. Men who scored high on empathic testing to be bonded for life to a Valkyrie (mostly monogamous relationships, but a man could bond with two or more, or a woman with more than one man. The later was preferred because the loss of one man didn't mean instant uselessness from the unit, the former avoided at all costs).
The Argent still posed a threat, but with it they could be pushed back. The war was starting to turn, but not quickly enough. So it was decided that the next generation of Valkyries would be created. The Series 2 were the best. If an ideal human being existed, it was these. The success rate dropped to a mere 3.3% of all viable candidates, but the returns were phenomenal. They were peerless one-woman armies, but the toll on their Chosen became greater. The link had to be stronger, artificially boosted. The war had to be won though. At any cost.
Info: So yeah. I went full bore on the story because I'm not really expecting anyone to be interested in it. I said, "Aw, f**k it!" and went ahead anyway. The game involves the pair of them (I don't know if alternate relationship dynamics appeal) doing missions to bring down the aliens. It's a romanticy action adventure that could have some mutual switch-switch dom-sub stuff depending on what you want. The thing is that the Valkyries (and yes some of this is deliberately making a porny lampoon of Halo for fun) are seven to almost-eight foot tall super-women. They're peerless, but they have the relatively tender Achilles Heel of being bonded to a relatively squishy guy who handles them. The game would involve the titular Valkyrie Omega. The last of the newly-minted Series 2s, who stand above the series ones (who are lesser in all regards but more stable).
Anyway, here if anyone's even remotely interested.
Silk Beneath Steel
The wind-blasted Northlands are in near-constant war. The various enclaves fight with each other over resources and arable land. Convoys of men and metal are pushed into the ice trenches to fight battle after battle. One such enclave the Republic of Iragia is on the losing end of one such war. Beset on multiple sides they push men forward with horrendous casualty rates. Things are not all bad. The men sent to the grinder bought the Republic time to create knew weapons: firearms and cannons, great sledge-ships. The only problem is there are no young men to lead the charge. The emaciated rank and file of the Iragian armies march forward, but this time someone special marches with them.
A woman. She cut her hair, hid her body, and steeled herself for the horrors of war. She goes to defend her family, and her nation, because someone has to. However, as careful as she was she still slipped up and a young man finds out her secret. However, she convinces him to keep her secret and in return they'll work out an arrangement.
Info: Okay this is your Mulan-style scenario. There are a couple of ways this can go in order of my preference:
1. She's actually a little firebrand and makes officer, and basically enslaves her willing or unwilling secret-discoverer into a tawdry affair.
2. Romantic mutual affection.
3. Officer keeps her as a willing/unwilling slave.
I would love this to be a whole sisterhood of like-minded women who gang up on the unfortunate soldier a la version one, but I'm not going to hold my breath on that one.
His Dark Knight
From the time she was born she had been claimed by him. When she was five he taught her all she would know about shadow. By the time she was ten she was proficient with all manners of arms, by thirteen she murdered in his name, by sixteen she underwent alchemical and magical ritual to make herself more than a man but less than human, by twenty-one she had lead his armies in glorious battle, by the time she was forty she was thirty-five she had given him the world, and by the time she was 40 she had a crisis of conscience.
Her Dark Master learned that one day a hero would rise up from a little monastery in the cold north. It had taken her ten years to find the monastery, and even less time to butcher the monks on her way in. In the inner cloister she raised her blade and he raised his eyes. Clutching his prayer beads he looked into her eyes and told her that he loved her and wanted to save her. Before she knows it, she had given control of her lead to a man who could never know what to do with her, but she did know one thing. That she had to save him.
Info: This combines a few things I love. Lady-knights, super-women, older women, virgin males, pacifistic (sort of in this one) males, and slave and master relationships. Along with some dark on-the-run fantasy and trying to train him to be a hero and all that. It could have a lot of kinks, but I kind of like the dark twisty romances, especially when one of them wants to untangle some of the twistiness.
[NC-H for dubcon possiblities]
The Empress's New Toy
She is the ruler of the largest maritime empire in the world. Her dragon ships set fire to the waves. No one dares attack her, and her mastery of magic has made her a god empress. Not all is well in her kingdom. In times of peace, they were happy, but in times of war there were grumblings. They simply did not understand all she did to protect them from invaders,
They dared to question her divine rule? Her absolute will? They form underground resistances, there is warfare in the canals and streets of her cities. Over the years they have been a thorn in her side, but only recently they have been making gains. Without the incoming gains of imperial growth the poorer of her people join this underground.
Well she has plans for the underground and their mysterious charismatic leader. Serendipity and magic allows her to find him and capture him. Here is where she will convince, break, and make him what she wants. An instrument that serves at her pleasure and will help her finally remove the pesky thorn from her side.
Info: A queen captures rebel leader and breaks him. Can be an evil empress, a good but misunderstood one fighting a greater evil, or something more gray. I just have a kind of love for these games. Can be light or all the way to some dark NC stuff. I envisioned the culture as a cross between China and Venice, but it's fairly open for discussion.
The Island of Amazonia
The late 19th to early 20th Century was a time of great exploration and innovation for mankind. The world was getting smaller and smaller with each passing year. However, what if there was a place wholly unique. A place that could only be found by a those not really looking for it. An island straight out of legend. One such young man is going to find this place. A brave endearing pilot who set out to cross the antarctic finds himself instead, crash landed on a large island tucked away from the rest of the world.
What he finds is a strange land populated by multitudes upon multitudes of women. Not just any women. Women like nothing he'd ever seen. They were tall and strong, beautiful and voluptuous. The shortest among them seems to be taller than he is, and the tallest is almost eight feet. If this is anything but the island of the Amazons he was indeed dead. However, despite the warm climates, these women were not fur wearing archers. In fact, the island seemed very advanced. The architecture and fashion seemed to be a hodgepodge of colonial Spanish, Feudal Japanese, with other countless touches. The women carried matchlock firearms in addition to ceremonial bows and spears. The other thing he notices is that men are kept exclusively as slaves.
The island is actually a chain of islands, each with its own queen. They all come together every few years to dictate policy for the free women and policy on slaves. Now the pilot is trapped in a strange culture that he has to adopt or else. The mutant women are a Darwinian Evolutionist's fondest dream. Is life as property to a whole, fairly advanced society really so bad?
Info: Yes, I want a highly-detailed dominant woman fantasy in a land of Amazons. This is one of my all time most-desired fantasies, and I'm just so eager to play it. I can't help that I kind of like to be the center of attention. Maybe the story could follow a lovely Amazonian looking to cross the land and challenge all the queens to become the empress of the islands. Maybe it's more slice of life. I want someone who's willing to help me craft this unique setting into something really interesting with things like its own religion and societal customs.
[nc-e] depending on how the Amazons work out.
The Land of the Clan Mothers
In the dark and cold wetlands from far across the great Ocean of Glass there exists a Great Tribe. It has become known as a land beyond wealth to the people across the Ocean of Glass. The small archipelago of Dismas prides itself on its sailing, but even the advanced and ancient nations are wary of the voyage. The great ocean's namesake comes from the great icebergs and waves that cut ships apart like glass through flesh.
That doesn't mean there are not small ventures. One such voyage comes closer than others. Unfortunately, the Ocean of Glass wins again, and just before they can make land the frigate is dashed upon the rocks. One man survives though, and what he finds is unlike anything he's ever seen. It is a land of women. Beautiful women of dark skin and hair of the deepest black. There are also women of his own homeland who have been adopted from other ship wrecks.
Almost immediately he is captured by the powerful warriors of the Great Tribe. Instead a of a quick death he is surprised that he is taken before the Great Mother and her council. With the help of a converted woman he is told that his place among the people is that of all men. He is to be a slave to a woman. He is to do all she requires, and in return he will have a place in the Great Tribe. As a civilized man he rejects the ways of these primitives and their cavalier attitudes regarding the place of men and women. At least he does at first.
Info: Okay, I just need a rough but intimate female character to dom. I need it. I've been doing a lot of Native American research and I just like the idea of inverting all the traditional roles and having him forced to play what would be normally a squaw. I think it would really be fun. He's treated roughly and with high demand on his body. The women are much stronger than the ones he is used to, and he's handled pretty cavalierly. If you want to play a game where he's communal property that's fine, or if he's just the property of one woman that's also fine. I've just been doming way too much.
The Slave Girl
The buying and selling of slaves is serious business all across the land. Steamships are loaded down with only the finest women. Whole breeding programs are in effect to make the most perfect slaves possible. There hasn't been a free woman in the land for five generations. With one half the population sitting docile underneath the yolk of absolute patriarchy.
A utopia it is not. There are only a handful of occupations for men who can't afford a single woman. While they might pay to father a male child from a wealthy slave owner the only jobs they have are miner, solider, or thief. The gulf between rich and poor is miles wide. The rich live lives of privilege in warm complexes filled with women to enjoy and work their greenhouses. The poor on the other hand live hand-to-mouth in filthy slush. The lives of women (while not free) are ones of immediate luxury. They might not be guaranteed to live idle lives pleasing their masters, but a job tending turnips is better than the cold.
None of this stops men from trying to raid caravans, trains, and ships to get just one woman. Some forged ownership papers and a man suddenly has an attractively-shaped key to a whole lot of doors. The women are trained not to question, but they are trained to spot fakes. So what happens when a roguish conman finds himself picking up one of these keys and sees the opportunity for the greatest coup of all time.
Info: I wanted to keep it kind of general. I've tried this game a couple of times, and I like it. It's all about this man exploiting a slave for his own profit and amusement. Maybe they decide to bring down the system, maybe he tries to make it rich. Game only needs one slave girl, but it could go with multiple women. It's a kind of adventure game. I figure I'd just put it up.
Everyone knows the story: Girl meets boy, girl falls in love with boy, girl marries boy despite familial--even communal--disapproval. Whatever, he makes her happy, and all she wants to do is make him happy. If her family can't see that... well they'll just have to live with it. When your family is the legions f hell, however, they tend not let anything go; definitely not their youngest daughter marrying a mortal for love and not soul-eaty purposes. Love is work, and it's already enough damn work on its own without husband dearest finding out his wife is a hellion, so let's just keep that and the other family issues under the rug. It's not like it's exactly hard some days when she can put a glamour on him when he starts getting that cute little confused look on his face. Still, family is as family does and they're not going to give up until she's dropped this whole charade of a life and eaten his soul like a good demon.
Info: So yeah this follows a group of newlyweds as they embark on their first home together. Except one's a demon. I wrote it for succubus but let me know if you want to do fairy or genie, any magical creature that's able to glamour perceptions around her. I like the idea where she was a focused career woman (where career is read soul eating) but settled down with a guy to make a life together. She's not particularly good at cooking or cleaning (though she might have a few dishes she can cook), but she wants to make him happy. The dynamic is sort of split between her wife side and her I'm-a-succubus side so while I'm not looking for straight dom here, she can be pushy. I also like the idea of her having magical control over the general situation. She can take any shape or enhance her body to distract him, and he will generally think "Oh no, my wife was always a young blonde, or smoking hot Latina, or whatever."
The main issue is that glamour wears off when overused and her family is always doing the in-law thing and judging her and him, but with much more drastic consequences. Plays a bit to the comedy at times but I don't want to type the portmanteau of drama and comedy. Don't make me.
Finding the Perfect Master
In an alternate version of Earth, women don't get married. They find a man who will make them happy and offer themselves up as slaves. It's tradition, it makes sure that the women have someone who can take care of them, and affords them the opportunity to pursue other things. That's why women often work very hard (even in pairs or more) to pick out the right one. Not every master is born to the role, though, some have to be made. It's a tough world, and getting that collar around your neck can be really tough.
Info: Despite the short and sweet plot point, there's a lot of exploratory story in here. I like the idea of playing a closet dom to one or more women who want to mold him into the perfect dom for them. It's fun and a nice little twisty dynamic on the usual D/s stuff. It'd be a pretty freewheeling world wehre sex was concerned, especially what women wore and did. The honey-trap thing kind of appeals to me.
[un, maybe nc for dubcon, playful coercion]
From Gold to Ashes
Even when the world ends life is stubbornly persistent. The war that bathed the Earth in nuclear fire is a distant memory, a story told to children by tutors. Finally, after centuries the Dark Times are proclaimed over. There is seldom little to scavenge with ease in the more settled. Great kingdoms are rising up in the North West of what had once been a great land of roads and buildings. On the bones of this great continent-spanning nation the New Kingdoms were formed. From the kingdom of Great Port the slaves provide the leaving gearing of state to mine the stone and grow the fields, but slaves are not useful for settling a frontier. That is the realm of the Ashlanders. Free men who farm the roughest parts of the domain in return they own their land.
It is here one such pioneer has settled. He farms the ashy fields of his stead, builds his walls, creates a combine with his fellow farmers. He works alone. Not many women are free in this kingdom of Great Port, and even fewer choose to live in the rough and wild lands. Many farmers are already married or own slaves when they choose to head to the Ashlands. It's here a young soldier was forced to retire. It's here that he finds his flower in the Ashlands.
Info: Okay, so more scary world-buildy from Inkidu. I have this desire to play a master/slave game where the slave either runs away from her pampered life or is forced to leave it to serve as a gift. She starts out soft and resentful and gets much more happy and accepting, you probably know the drill. It is a post-apocalyptic game, and there is room for adventure and mutants (even some mutations among the humans). Plays a little to the medieval. It's just that kind of game.
[bon-h maybe bon-e]
In the harsh, windblown deserts under the six moons there exists a vast kingdom. In this land the only thing scarcer than shade is water. Men are rare in this society and treasured. They have the ability to sense water and imbue it with the magics of the six moons. To this end the high priestess of the order assigns women to men. First as acolytes. The acolyte has to be many things to the man. Lover, protector, confidant. In return for her loyalty he can give her not only the water of life, but waters that are wholly unique to his way with the waters.
The man must be pacifistic in order to commune with the magics, therefore a woman is often made as martially perfect as possible. Every year the acolytes are assembled in the pool, waste deep in water, there robes soaking through as they fight one another with wooden blades. There the men who know the way of the six moons would assess them and they would pick any of the women they felt would work with them. Some coming back from last year.
One year the men left, and there was an anomaly. There were women (or a woman) left. Often this would be the sign that they would go back to the page program, but a young man walks up and chooses them (or her) just as they were to be led from the pool by the high priestess.
Info: Not a fully formed idea, but I like the idea of submissive but willful martial slaves. This could involve anywhere from one to three women. This would also include some slight body modification. The waters the man can give the women can enhance their stamina, physicality or even change appearances to a degree depending on what's agreed on.
I just want something intimate and slice-of-lifey with some bit of action. I like the idea of them being the violent but submissive ones but he has to be the pacifistic one but the master. I kind of wonder what it'd be like to punish where the worst he could possibly do is smack her on the bottom with an open hand. I kind of want the female leads to be ebony-skinned to a paler male though.
Castle Under the Snow
It has been five generations since the world froze. As the nations of man failed, growing colder with each passing day like the life fleeing from a body in its final days, people became more and more desperate to escape the encroaching freeze. To that end, one thousand people found a bunker from the Cold War, and taking it as a sign, they made a new home here. Quickly the settlers when to work hallowing out the bunker and expanding it deep down, finding naturally occurring hot springs. Using scavenged supplies from the freezing surface the smartest among them led by the Engineer turned the bunker and the tunnels into a great castle that housed thousands and thousands more.
Still, resources are scarce. They have food, but scavenged supplies, crafting, growing food. These things are guarded by groups of people that became the various guilds. While at large the guilds work together to expand the Castle. Another curious aspect of the society formed. Survival is key. To that end sometime in the second generation there were more women than men, and so women were subjugated into a form of indentured servitude, helpers, and breeding stock to insure survival of the Castle. While not out and out slavery women seek to insure their place by finding guild husbands. They promise strong backs, warm nights, and healthy children.
Women are often traded by guild men for food, material weapons, or to broker deals. Unless it's a terrible move the women are generally happy to move. As the guilders seldom leave their little sections of the castle women often walk the massive complex alone. They've formed a pseudo guild in the halls trying to stop or divert trade to sweeten their own deals. What happens when one day a Scaver Guilder team brings back women from the outside, young healthy women without husbands, a place in the halls or swollen bellies?
Info: Yes, I'm still looking for my breeding game. It's been rather hard to find. This one is sort of like Brave New World, but it doesn't use slavery or dubcon. It's ore about the politics of sex in this society and trying to improve one's lot. It's actually a politics heavy post-apocalypse game, there's whole ruling things and these pseudo wars. Looking for someone to help put the final touches on it.
Someone always wants the best for their daughter. To that effect there is a compound on the Eastern seaboard of the United States, founded by a cabal of like-minded men. There they take in hundreds of women from only the finest families every years. There is only one goal. To turn them into only the most proper and well-heeled young ladies. To that end they learn there place is as beloved and proper breeders. Their male counterparts are only the finest men of physical, mental, and social upstanding and are awarded with women that fit their preferred tastes.
As the shining star in the coming class can a woman learn to lover her place as the proper young lady for a handsome American industrialist. Especially since the compound (only referred to as the Plantation) was not exactly what she thought with its bizarre foods and rituals and rules. Still, it is the job of every young lady to be properly finished.
Info: Okay, yeah more sex focused, but I just have this need to try breeding and pregnancy lately. I also love the juxtaposition of proper manners and decorum against things like sexual bondage and simple primal baser things. It's fun. That said it is more of a twisty kind of romance as the male lead would love his girls, and love what he did to them, but they're still there to only be breeding stock.
Only the Lonely
Made an old man before his time by a car wreck that took away his family. He inherited enough money to renovate a secluded plantation and make sure he never had to work again. The home had a story about being haunted, but he didn't care. Not like the agent had to disclose any grizzly murders or anything. In fact the lonelier and more depressing the better. He just wanted the world to leave him alone.
Very soon it becomes clear that he's not alone. Someone's moving his books, taking his sketches, and he swears someone's playing his video games and watching his DVDs at night. Weirdly though the house is staying much cleaner than it should for one depressed young man forced to walk with a cane. At first he ignores it, but one day he decides to start talking to whoever is doing it. Leaving messages, whatever it's the final tip into pure insanity. Then one day she starts writing back.
Info: A sweet, sadly romantic RP with a ghost girlfriend game. They're both shy and lonely. As a ghost of the house she can make him relive memories of the home especially in his dreams, but even in real life. She can interact with anything in the home, and she can wear whatever she wants to. Of course they can interact, and it's one of the few times she actually feels warm.
Threads of Fate
The king has been dead for five years, leaving his young wife a widow in mourning to rule the last bastion of humanity. The world outside the great Pearl Walls. The Sea of Daggers is the domain of monsters, and around them various reams of monster and ancient evil swell up. The King's doom was prophesied. The queen in her grief could not believe such things. What cruel world would predispose her love to death, and her to sadness. The prophecy also predicted the rise of a champion blessed by faith. A boy from humble origins would take an ancient holy blade and slay the evil foretold by her husband's death.
This cruelty of Fate is the final insult. The queen steals into the shrine where the holy blade is kept and absconds with it, leaving only a note. An angry treatise on how a boy cannot be expected to save the land based on ancient words by ignorant men. Declaring herself the real Champion she has several days head start and the prophesied champion is left without his sword. Not willing to simply let someone steal his fated path from him he sets out to claim his right to champion Fate.
It takes him years to catch up with her as she took the path that should have been his. He is less a boy and more a man. Shaped by lack of fated instrument and more by pragmatism and determination one day the man finds the Black Queen as she's called the Widow Warrior. Neither is willing to back down, both wish to save the kingdom, but can they succeed?
Info: So this is an interesting study in the idea of Fate and Prophecy. It also inverts the traditional roles one might assign to the two main characters (the Champion and the Queen). For years she's been the one collecting the holy armor, the shield (bracelet or actual depending on what my partner likes) and all the things he was supposed to.
He had to become the more stealthy, pragmatic and mundane warrior. Both are strong, both are clear of purpose, but they're at odds. He believes in his Destiny and she believes in her own skill. The game would have lots of fighting between them (they can both use the sword which changes shape depending on who holds it in a given moment). The only thing seemingly holding them together at first would be the overwhelming evil around them and then each other as they being to have some kind of relationship. This can be a helluva dark romance filled with dub-con on both parts from the heroes (I don't mind). Lots of angry belligerent sexual tension on that side of things. I would really like her to be a queen in her early to mid thirties and him a twenty something. I could be talked down to princess (but I like the idea of a queen for this ziggy-zaggy trope-fest).
[un probably NC-H or NC-E]
Partners in Crime
Humanity took to the stars in 2074. From the blue dot came a great republic. In 2120 Humanity met a vast and powerfully ruthless Hegemonic Empire under the supreme rule of the Star King. One of a race of long-lived telepathic bird people who deem the children of dust unworthy of anything but a place in the hegemony. What is left of the Human Republic is a group of holdouts on the fringes of hegemony space known as the baronies. Nothing more than squabbling plutocracies picking over the bones of greater civilizations.
It is here that a scavenger finds himself harassed by Hegemony Shrikes. He crashes on some planet that might have once had a name, but now it was just another floating graveyard from which barony trash like him try to eek out a living without becoming some kind of labor to the overlords to the majority of humanity. Its there in the fallen temples of some race he comes across an AI, a beautifully complex creature with her own personalities and desires. Together they roam the universe accessing technology that once belonged in the era of myth.
Info: So the laconical version of this is: Boy meets girl AI, girl AI finds him ships and suits and things, girl AI makes her own body, jumps into adventures, love each other in their own way and have adventure in long forgotten worlds and piracy. More details to be worked out and whatnot.
She's a Jailbreak Sweetheart
In 2130 the world's nation states are no more. The entirety of the human solar system is under the auspices of one megalithic corporation or another. Genetic engineering and robotics are common place (though there is a ban on cybernetics and cyborgs, and heavy trans-species genetics). Most of the world labor has been taken over by robots, and the standard of living has risen sharply.
Still, personal liberties and freedoms are relegated to contractual obligations for most people. Corporate schools teaching children to get them in line for corporate tests to determine corporate jobs. It is a plutocracy with the elite being the wealthiest living in luxurious arcologies. It is here that one heir to the board of one of the larger companies comes of age. He is a quiet introspective young man who prefers to be by himself. So when he is assigned a body guard he doesn't like it at all. Still, it's not all bad. He could chose some former soldier, but he's always been weird.
He chooses a robot bodyguard (a bit old hat in the fashion of high society). She's a cutting edge model, but something about her says that she's not like the rest of her model family. He takes her home and begins treating her more like a real person than she ever needed to be. Is there more to her than simply circuits and code?
Info: I like the idea of a robot bodyguard. There's be some light body-modification aspects in this (she is a robot meant for different configurations. Though his is a fairly loose concept depending on what my potential partner would be interested in delving into. The idea is that she exhibits fuzzy logic (computer logic not totally derived from yes or no answers). She'll definitely have a defined personality though.
The Strings of True Power
In the City only one thing matters and that's power. Influence is gained by not only what one can do, but by what they know. To this end their is a constant shadow war for control of the City, and, by extension, everything beyond. From these gnarled ad convoluted bids comes an unlikely and unnown player. A long whisper in the night acting with crystal clear purpose and ruthless pragmatism. The delicate games of power will soon lie in tatters, and all anyone seems to know about this newcomer is that he frequents a particular bordello, but never could anyone imagine just how. Nor should they ever find out lest the carefully invested gambit fail spectacularly.
He started life as a boy. Orphaned by many of the cruel games at play. He was taken in by a young girl who worked the sheets. He was kept sequestered in the basement. His only contact the various girls who worked the house of ill repute. They forced him to live a monastic lifestyle found him teachers, tutors in everything from history to assassination. All in the name of one young-woman-turned-madame's bid for that all important resource. The puppet seldom thinks on it, either given purpose through steel and intrigue or distraction through his surrogate family. What would happen if the bordello's enemies knew the truth? What if the madame lost control of her puppet? Power is valuable, but fickle.
Info: Half template, half fully-formed idea. It can take place in any setting (fantasy, sci-fi, realistic, near future). The idea is simple. A young orphan is taken in by a prostitute (who would later take the role as madame) and is trained in secret to be a killer, spy, and infiltrator. There is no one better at what he does, but he doesn't exactly know how good he really is. He's more trained to obey women (hopefully the setting puts women second-class for added punch).
The game would start on his sixteenth (or eighteen, etc. whatever is agreed upon) birthday when he would become a man, and the madame could start plying his surrogate sisters and aunts (I think it'd be fun to have that kind of tone but not required if too close to incest for my partners), or even herself as his "mother" to really tie him down, using his love for them to do what they want. It could be twisted and romantic or more manipulative, maybe there are internal power struggles in the bordello. What can I say, politics, harems, and sex are like my peanut butter and chocolate (and harems) they just go great together.
[un] Probably NC-H or NC-E but it would be more playful non-con (dub-con) than hard non con (if the game went that way).
A World Apart
Working late nights as an assistant is never fun, even if you're working on the next big thing in theoretical physics. Sitting at a computer screen compiling data is never as fun as it seems at one in the morning. Who could blame anyone for tinkering around with the practical experiment. It hadn't worked before? What could the harm be. It wouldn't even throw off the current data because that was right over their flashing on the stupid screen. Stale coffee and bags under the eyes are not fantastic rewards for dedicated work.
The experiment fires right up with the new adjustments and it looks like another ho-hum dud. It's just got to be reset and no one will ever know. Suddenly there's a bright blinding flash. Then nothing. Waking up the beige walls of the lab are replaced with the stone bricks of a long dilapidated temple. The stone is pearlescent; that's not normal. The air feels a little sweeter in your lungs. When you walk outside the trees are purple, the grass is more orangey-green than green. The sky is light azure. Certain you've died in some horrible experiment. You see the dust from the nearby road (made of the same stone as the temple).
Riding up on horse (well maybe unicorn, but it's as big as a Clydesdale on steroids but has a horn) is what can only be described as a night in shining armor. Though he seems around seven feet tall. He draws a sword, it looks ephemeral but undoubtedly lethal... and points it at you.
Info: I've never done one of these before, but I kind of want to. This is going to be an Earth girl finds herself transported by way of magic (temporal anomaly). I was thinking she was a scientist or something similar. When she wakes up she finds herself in an alien world. Purple trees, orange grass, an azure sky. Unlike most this isn't a purely fantasy word it's actually based more on science-fiction. It's the world where all of Earth's collective myths and legends came from (though it's naturally evolved past the point of seeing someone like Hercules or Odin--they've passed on by now), but the notes are all there. As she is a human, but a smart human she can utilize magic (read various technological devices that she knows how to use that look like wands, armor, staffs, and gauntlets that allow her to perform magic.)
New World Order
In 2059 World War III reduced much of the world to ash. In order to win decisively without nuking the world into a crater the Chinese deploy a biological weapon that kills off most men, leaving a small minority alive. Thinking that the sheer numbers of their army would protect them from most of the fallout they unleashed it. There were unforeseen issues. 10% of the world's men were immune or survived the disease. However, 1% of the approximately 250 million men left developed into super-humans. Enhanced height, strength, and senses. These super beings wrested control from a collapsed earth forming their own kingdoms.
Over the next 200 years women became labor, foot soldiers, and more importantly property of the Lord-Men. Over time pseudo feudal organization emerged. While the strongest super-humans developed into the king of their region. Their minor lords would take smaller and smaller portions of their king's land. Still, even the lowest Lord-Knight would have several hundred acres with a few hundred women to farm guard and act as breeding stock.
While whole continents separate kingdoms there are several kingdoms vying for control of resources. Here one newly knighted super-lord finds himself in control of the entire Vale of Red River. A newly surveyed and colonized holding of the King of Azikansa. A linchpin holding against the uncivilized kingdom of Wycala. The armies of the knight-lord have already established field, homes, and are ranging out bringing in dozens of wild women a day.
Does the young man have what it takes to fend his young holding against wild women, enemy forces, and the wild world beyond.
Info: First off and in the interest of full disclosure. This is a personal fantasy game. So it's going to try heavy steamy bits and heavy plot. It is pretty lose in regard to looks. Men got the super-human set of powers but women weren't totally unaffected. So if you want weird hair or eye colors, body types as long as it's not too extreme sure).
You'll have to be okay with:
Slavery, collars, domination, light non-con at least (can go heavier), multiple characters (and sexual partners), and pregnancy. As well as anything on my Ons list. I'm definitely willing to talk this out. Like I said I just want to be up front, but I'm actually willing to be really flexible.
The Gilded Swan
In the frozen north frontier town of the Empire lies the desolate hellhole of Gold Valley. The single richest boom town to ever be founded. The town is nestled in the canyon where it can find a reprieve from the biting wind. Built on the largest source of natural hot springs was the first major building that wasn't the imperial administration building was the Gilded Swan. Second oldest and largest building was a brothel to see to the miners and excavators needs. Laundry, food, and liquor.
In recent times though as more and more gold funneled back into the empire the recent emperors and empresses have expanded south, engaging in costly wars. Not only has it taxed Gold Valley and other holdings. Much of the civilization that once ruled the forsaken place was pulled away leaving the town in the hands of corrupt bureaucrats avoiding wars and looking to line their pockets. Bandits and Horse Lords from the frozen wastes have all but taken over the town. They invaded the Swan and the only way the madame of the brothel could protect her girls and the other workers was to carefully navigate sacrificing her girls to keep the vagabonds in check, but that is failing. The brothel look to be on the cusp of ruin.
Then one blizzard-blasted night a stranger walks in. A stranger with a sword nearly as tall as a man. He is one of the countless wanders looking to head for parts unknown where they look to find a new way of life that's not banditry or under imperial rule. When the powerful sadistic bandit leader comes in and tries to take some of the more delicate girls. He makes an enemy of the stranger and is handily dispatched. This creates a more unstable power vacuum but it also presents a way for the madame to secure her brothel against the various forces that want to tear the town apart. All she has to do is get him to stay...
Info: I really like this game, but it never seems to pan out. It's based off of a hybrid Chinese-Japanese-Korean culture. It can be all human, humans and anthros, or just anthros. It'd use a modified Chinese Zodiac (I think dragons, boars, roosters, and turtles might be a little iffy for many people but we can add foxes, lambs, and other stuff) for anthro games. Generally the madame's job is to keep him in the brothel and he wants to leave. It's kind of sex heavy, but there'd be lots of action and character development too.