She is not from this land, this land of harsh steppes and snow. She stands out in her frilly dress, corset, and hat. Her complexion is that of the Old World, she is young, and eager to become the local governors new wife. It is a position of prestige and wealth. It seems like so long ago she left the steamship crossing the stormy sea, far away from her family, but as the train pulled into the station headed toward the Jewel of the New World. The trip was not without peril, however, bandits attacked the mammoth train, stopping it. Fearing the worst she left with only her (considerable luggage). Thinking it best to follow the tracks back, she gets lost in a snow-storm and feels the worst is upon her.
When she wakes she finds herself in a tent, taken in by a native of the land. Suddenly she finds herself thrust into a culture she had never given a second thought. Not only that, but she sees no way out of their lands, and doesn't know if rescue will come. Worse still, she has caught the eye of the wild man who saved her.
Info: Fantasy more or less (I'd rather come up with my own cultures). The idea being that this pampered, soft woman is expected to hoe a row, knit, and be a wife for her rescuer. All she wants to do is wear her fancy cloths, sip her tea and coffee, eat her fancy cakes, and read her books. So I'd love to play this mash-meld of cultures.
[bon-h to a light nc-h (dubcon)]
Life on the Sea of Stars
The land of Pacifica is one of constant ocean. You swim or you drown. It is a hot, humid world of island nations. Normally home to the brown-skinned fishermen and women who sail with preternatural ability, a few centuries ago foreigners came in great iron ships, tossed about from the Reef of Storms. Even though the great ships were broken beyond repair they disgorged their contents. Millions of refugees. These pale skinned strangers took to the tropical land of ocean, and in time a kingdom formed. In response the various island states adopted similar kingdoms using their storied traditions.
After the Blood Wave Wars a new age of sail dawns. Now that the Outsiders have reclaimed some of the knowledge of the tech that brought them to Pacifica all those decades ago ships can now reach the Sea of Stars. Unexplored ocean that holds the promise of new lands. The first wave of colonization brings the various nations into proxy wars. The Outsider kingdom using war slaves (and slaves from other sources) to push on. In a few decades there are several glittering jewels along the frontier. However, there are just numerous islands, lush with resources and the promise of boundless opportunity.
Info: I have this need to play two people thrown together by circumstances. They find this half steamer (that's a sailing ship with a steam engine on the back to power paddle wheels). It's barely afloat and they don't have two gold pieces between them to rub together. I wanted a world with lots of ocean, little land, steampunk and sail. Mixing knights and the Gold Age of Piracy with locales like 19th Century New Orleans and 17th Century Havana. The natives are a mix of Hawaiian and New World Latin and the Outsiders are more classically European. There are also small populations of Voodoo-inspired Far-east-African combo in their too. Everything's just based on a world of water. I started on the idea by saying, "Why does no one ever do Caribbean fantasy?" So here you go.
Anything for a Friend
She was always a bit of a tomboy with a soft side for cute things she never wanted anyone to know about. He had been her friend ever since the third grade when she walked up to him slugged him in the arm and said they were friends. Well into high school, watching her date boy after boy who only seemed to disappoint her, he would be lying if he said he'd never thought about going deeper, but college was just around the corner, and they'd separated, but kept in touch through email and the like. Now young adults they reconnect one night at a bar, and she starts hanging around his apartment (not always with his permission, but that'd never gotten in the way before).
Then one night she takes him to a club. It's a ritzy and glitzy throwback. She's especially dolled up for an evening out with him. Then she says she has a surprise, and she leads him (blindfolded no less) down until they stop. When she unveils him, she's wearing something she wasn't wearing before. She smiles, looks up at him with her eyes, and has a confession to make.
Info: So I got this idea from the "Ideas You Can't Get Nibbles On" thread. I wanted to try my hand at it. I want a game where he is the blue oni dom to her red oni sub. She would be uppity as hell, but I want him to be able to exercise a calm kind of dominance. He wouldn't immediately stick out as a real alpha type personality. He doesn't manhandle and domineer.
There is a small type 2 to this: The alternate is she's the again loud-mouthed dom and he would be a quiet but very stubborn sub. It'd be fun if he had an intimidating amount of strength, but is a docile little puppy when she earns it.
In 2066 Earth had its first ever extraterrestrial visitors. They came bringing a five-year war. In the end Earth became Acquisition 354-T. The males were shipped off to work in mines across the Orion Arm of the galaxy leaving Earth to be transformed it a labor outpost with large holdings for alien nobles, and a massive school to train Earth women in the arts of all forms of servitude. They're treated more like pets. There are resistance elements, but two whole generations of women grew up, indoctrinated in the ways of service to the Hegemony. The average life of a human (even one in the mines) is better than ever. The whole practice of designer Earth pets takes off, the form being very pleasing to their alien overlords.
However, there is also a market for forcefully designing and taming wild women. Those brought in from the resistance, collared, and then given to military men. So what does one woman who finds herself in this particular situation do, when she finds herself in the home of the tactical genius who crushed Earth, and seeks to do this to the rest of the galaxy?
Info: I don't know, I kind of like this game, especially if you like to have fun making aliens. I want to play a game where one of these Wild Women has to be broken and toyed with, all the while she seeks to undermine or even kill him, and free the other female servants of her house and lead them in rebellion, and it can go any number of ways, ways that will be discussed of course.
[nc-e or nc-h]
We Salvage it for You Wholesale
It's hard to make a living in 2349. Sure you've got faster-than-light travel. Sure spaceships are common enough, and yeah, there's always a position waiting for you in one of the man mercenary groups or even the proper Terran Space Command (or some of the other Xeno-Foreign outfits. If you want to go into business for yourself (say after just escaping a prison ship, because you were wrongly imprisoned.
But ships, fuel, guns, powered armor. Everything you need to run your successful salvage outfit. These things are expensive as all hell. Ships are big and slow, and with the budget a modest little startup has to work with, you only get the ones with no less than five unexpected vents and maybe an overclocked mining laser. Those old salvage tugs are as tough as they are ugly though, and with some luck, there's a fortune out there among the starts.
Info: So I've got this idea for the most industrial and used future space game I've ever wanted to play. And it'd be two characters who meet up pretty quickly aboard some big old scow tug. It's their home, their lifeboat, and it's a total wreck. It's kind of like a grim-dark science-fiction setting where the people are generally unaware or just completely used to how grim-dark it is. So there's a lot of snark and eye rolling. I'm not really set on what the dynamic between the characters would be, but I want it a little antagonistic.
[bon-h to bon-e]
A Princess and Her Dog
She never actually thought she would need the collar-wearing bodyguard that had been her constant source of simultaneous amusement and irritation. Other than making him do stupid tricks for her friends, she never really needed his protection. Her father was the Lord King, she lived in the floating citadel of his magnificent palace. She had more magic in her little finger than most grand mages. So what if she had trouble using it. The last thing she needed was this constant companion. Some trog prisoner of war with a collar.
That was until the night of the coup. When all of her other security measures turned against her by the usurpers. They killed her father, poisoned her magic, and turned her very home against her. Until her ever-faithful dog broke through a wall and snatched her up and jumped through a window. They flew down to the warrens and the damps. Her magic was too weak to take control of his collar, so she found herself in places her servants only spoke of in distaste. Then he did something she'd never thought she'd ever do. They left the city.
The land outside is blasted and inhospitable, a land where magic runs amok. There are monsters, mutants, and other damnable horrors. There is only one thing on her mind. Find a way back into the floating fortress. Well that and finding a way to heal the damage done to her magic so she can bring her dog to heel.
Info: So this one is... weird. I want to play a post-apocalpytic magic world. The princess is a bit of mutant (hence her magical prowess) her Dog less so (it's more that the collar removes the normal natural inhibitors on his body so he can do some amazing things at great cost). It's a bit of travel game with her trying to scrape together enough people to take back her throne. I always kind of wanted to play opposite a bratty princess type character who's not above a little abuse of her slave if it means she gets what she wants.
The Lord Priest's Demon
There is only one thing that keeps the great floating city aloft: Magic. The only source of magic is that of the demons. The only way to righteously channel the magic is by binding a demon to the lord priests. The fact that female demons are generally more magical and easier to handle than their male counterparts. Once bound a battle of wills begins. One of sin versus virtue, corruption versus redemption. All the while a priest has access to the bound demoness's dark magic, and with this magic they are able to slay others and protect their Order .
It is one such priest who finds himself on the day of his binding, armed with holy words and iron will he summons forth a demoness of exceptional power, and against all odds has her clasped in holy shackles. He is of the Missionary order, a man sent out to frontier to save the settlements from the unbound demons. However, there are prophecies and power at play, which threaten to topple the only hope of humanity.
Info: Kinda want to play his sin-virtue dynamic kind of game in my master slave games. This one combines some high-fantasy mixed with a general catholic-like religion (no barring sex of course). The idea is that for every sin she wants him to commit he has to have a counter virtue. She wants him to steal. He has to give to charity. She wants sex for lust. He makes love. That kind of thing, and just as she can corrupt him to the demon side, he can make an angel out of her.
What's one supposed to do when the world sets her up to fail? She went to prison, she did her time, and she came out changed. She really would wanted to get on the straight and narrow, but when that little box is staring you from every application form there's not a lot of straight-and-narrow work to be had.
It gets under the skin after the while. Her time was served, but the whole world treated her like she was still a criminal. Hungry, living in a crappy halfway house, and oh so very desperate, she tries something a little less than parole friendly. On that night though, fate had a little something else in mind. Contrary to popular wisdom, sometimes fate did one a solid. She meets a man, and after spending a little time with him he gives her an offer, be his live in "chef" and she'll have a place to stay, a job, everything to keep her on the right path, and it wasn't even technically illegal, this little arrangement.
Info: I like my Pretty Woman games (though I don't care for the actual film ironically), and this one plays with the pretty part of it. Oh she's pretty, but in a tough kind of way. She's been through the system, and she might grow her hair out, but she's going to be a world-wise realist about a lot of things, even her sweetheart deal. Still, it is a really good offer.
Teach Me, Demon
Disgrace. She was once the highly respected priestess of the greatest temple in the seven kingdoms, but one day, the forces of the most brutal lord to ever rule paid her a visit. They burned and took everything. The rapine of the holy place was utterly complete. They left thinking that nothing but rubble and corpses remained. The priestess did survive. She pulled herself from the once-proud holy site and out onto the main road. Her thoughts burned with only one thing: Revenge.
All things holy had abandoned her. When one had to expunge evil from the world, it would seem she needed a different kind of evil. In the Land of the Seven Kingdoms there is tales told of the Demon. A swordsman of such unparalleled skill that he could have never have been human. His massive sword cleaving all challengers, banishing their souls to the Deepest Hell. So, she sets out to find this Demon. Be careful for what you wish. Taking up her mantle of vengeance she follows reports and sightings, sword fights and murders to the Demon. When she does she flings everything at him. Money, Holy Absolution, her own body, but he wishes for none of it. What he does offer her is training. The ability to turn her desire for revenge into fighting skill.
Info: I wanted to do something dark and antagonistic where she won't leave so he finally decides to make a demon out of her. It takes place in a Warring-States style culture with maybe more metropolitan aesthetics and perhaps some light steampunk.
In general, being a guardian angel is pretty easy gig. You stay out of sight, you keep your distance, and if the person is generally good, hopeful sort of person you help them out. There are these rare cases though where there just seems to be these certain souls who have more than their share of rotten misfortune. One such female guardian angel finds herself with such a young man. He's good, shy, quiet soul, but misfortune and grief tends to find him day in and out. It's frustrating for her, and it was also heart-wrenching to watch. Something has to be done, so she decides that maybe... well maybe if she gets a little more up close and personal, then she could help him. It might be breaking the rules, but... it was for a good cause.
Info: Okay, full disclosure, this one is totally tragic up front. I'm going to be making this poor character of mine a pretty pitiful soul. I'm thinking he could be any age from high school to young adulthood. Your character would be the angle who tries to make him happy and reward him for his goodness, but whenever she's more than ten feet away (sometimes literally) misfortune seems to befall him. It's kind of just an overly romantic story.
Knight in Shining Armor
It's the fantasy of many a woman, especially a woman trapped in an abusive relationship. This white knight that would come and steal them away from all their worries and treat them like the queen they deserve to be treated as. It's unknown if one such woman has these romantic fantasies, but she is in an abusive relationship, and she does have a white knight who is looking to rescue her.
She never knew about him, or never bothered to pay him any mind, until one day she wakes up in the back of a truck, on a boat, or in a room with no memory how she got there. What she does quickly find out is that this person is not all there upstairs. He really thinks she's some kind of queen, and works to see her every whim fulfilled (except for freedom). At first, she wants to escape. However, she soon maybe sees the appeal... maybe even starts sharing in the fantasy.
Info: I like this one. It can be light or dark, I'm not sure which I'd like. It's a kind of sweet and romantic kidnapping game where he tries his hardest to keep her safe from her abuser, the cops, and other forces that he believes (rightly or wrongly) want to harm his most beautiful lady, and he won't stand for that.
[bon-h to nc-h for dub-con]
The Unwanted Slave
In a modern world where the indentured servitude of women is a whole industry unto itself, where women have no rights, and can only hope to catch the eye of the rich if they want any life at all. One such girl finds herself sold away from the protection of her father for a quick payday. Six figures was all she was worth. Before she knew it she was shipped to an opulent room and wrapped in little better than ribbons. Just when she's about to accept what's going to happen to her a handsome young man steps into the suite and averts his gaze almost instantly. Happy birthday! His rich father had said.
Next thing she knows she's being tossed a robe. She's an unwanted slave. He can't get rid of her, but he doesn't seem to want to do what 90.99% of men want to do when given a free servant who could never really say no. Well, if she weren't so relieved, she might start taking offense. What's wrong with her? Well... this wouldn't do.
Info: I want to play an aloof master who has to be made to care about his slave. I'm a little too loving out of the gate and kind of want to just do something a little different. I want a kind of feisty and very antagonistic relationship. I want her to push and pull and poke. I want her to get his ire up while they go around trying to figure out exactly what they want from one another.
The Last Vendetta
In the frozen islands of the north where the various kings battle for the title of emperor the politics of the court are murky, covert, and brutal. Subterfuge and backstabbing are seen as ways of life. The current emperor is a dying old man who was beloved by the islands for ridding the islands of the various shadow cartels. A fixture for centuries, but this beloved (at least on the surface) emperor did what would be considered the height of rudeness. He exposed the cartels publicly and destroyed them. In a land of espionage and surface appearances this was seen as poor form by the nobles and a cardinal sin by those he used and betrayed.
He didn't get them all, one assassin lived, and he promised to exact his revenge on the emperor's house. However, the world was not the same. Unfavorable as move as it was, popular support was gained. The assassin decided to bide his time, rebuild his cartel, and bring down the emperor's house. He finds it in a bastard maid. Due to the laws of succession the eldest surviving heir rules the house until the election every ten years. With the old man dying his relatives look to take power, not realizing he fathered an eldest daughter in the way of this maid.
What a perfect way to settle old accounts. Using a disgruntled maid who was tortured by a family she should own to rebuild his cartel and destroy all the things her father had worked for.
Info: So a darkly romantic (could include dub or even non con) tale of assassins in world embroiled in shadow games. He takes her, falls in love with her (in his own way), and trains were to be his apprentice assassin. I just love these kinds of games. Love them to pieces.
[bon to nc]
The Age of Iron Women and Steam Ships
It is an era of exploration. The various republics and kingdoms of the world's tiny landmasses send out new cutting edge steam ships in search of new islands. Where there is money to be made there are always pirates. Rogues of the waves, willing to smash through the massive waves and ship-tossing storms in pursuit of the one ship that will let the buy their own island. Normally a man's trade there are tails of a woman captain who favors other out-of-luck women (not that she won't take a man or two along for a ride) to crew her fabled steamer.
Her ship is whispered in hushed, fearful tones. It seems to appear out of the waves and disappear just as quickly. Merchants and bounty hunters alike live in fear of her ship's markings.
Info: Real simple premise. Fierce lady capitana that finds some kind of other little drowned rat of some kind to take under her wing. I actually do have a lot of plot, and I've thought about the ship a lot. So it's not really a half-baked plan. Looking for someone to play some kind of character.
Mistress of the Black Lotus Style
In the Land of Dragons there was an immortal emperor, given wisdom by the gods of Heaven in the form of a magical peach. With this gift he ruled for centuries and the kingdom expanded beyond the Great Wall and through the lands of the horse lords. Eventually it swept through the lands of sand and to the pale men with weapons of fire and iron. There, the empire had its own alchemies turned against it. Loss turned the immortal emperor's heart black with rage and hatred.
The gods took measures against such things, and taught one woman how to kill the immortal, themselves included. They trusted her purity and nobility. Time came and time went and she would create a secret school that would train woman after woman in the ways of god-killing. The style was never to be used in anger, never used to prove dominance. Eventually, the students became less humble, and over time they broke the tenants, the War of Temples laid waste to the Black Lotus style until only one woman knew it in its purest form.
A foreigner, disillusioned with war and seeking only baser pleasures hers of her school and the tales of treasure and magical items. He takes up his firearm and thinks that such women could not stand against a man. He hunts them down, but what he finds is a small group of female monks. Mistaking peace for weakness he tries to put them to the sword, but they crush him. However, instead of killing him. The greatest teacher among them take him in, as a child of prophecy he is important in the final battle against the corrupted emperor. If only he can be enlightened.
Info: So it's based on a more powerful and mystic form of historical china. What if all the dragons and gods were real kind of thing. In this version they take over everything East of what would be Europe. Though the nature of Europe basically makes it a bunch of unruly kingdoms constantly besieged by the East. One former solider of a foreign land does as described and gets the crap kicked out of him by a bunch of women. Ultimately they take him in, heal him, and try to teach him peace because he fits some kind of portent. I really just want to play a hostile sub who has to be put in his place.
Donning the Stolen Crown
Years ago in the lands of darkness and snow a dying king, in order to selfishly extend his life contracted the King of Thieves to steal a vial of ambrosia. A rare alchemical formula that was held by the Arch University of Magic. Only four vials were in existence. As payment the King of Thieves requested that one day he would come for the king's daughter. The king hastily agreed and was given the ambrosia. Cured the king ruled his kingdom for a time, but as his daughter came of age he decided to marry her away to an old king across the frozen wastes. It is not a happy marriage, but her father thinks it will keep the Thief King from having to honor his deal. However, the princess turned queen finds her husband ruinously corrupt (he held nothing scared, especially not their marriage vows). So she grew up fast and jaded.
When her sovereign husband died after a debauched night of revelry and the more powerful neighbors initiate an attack to seize his holdings, the young queen finds herself in an unsavory position of being a war prize or worse. There is another king making a play that night. A fox in the shadows. The never-dying King of Thieves has come to collect the widowed queen.
Info: So this is a favorite of mine, and I've changed it this time around because I want to play with less of a virgin princess and more of a snarky, jaded queen, a woman. I would like to play a younger male King of Thieves (Why is this such a hard pair to get?) who is collecting on the contract that his father started years ago. It involves training, stealing, and the politics of the Court of Foxes.
Someone to Spend the End With
For two generations man has lived beneath the various underground places of the world, venturing above ground to the dirty cold world to try and create outposts and scavenge for supplies. Beneath the New York to Boston undergrounds (which have been connected by enterprising groups of people. had connected the through a series of basements and dugouts a new American society formed. It seems like hell on earth, but humans adapt, and a young surface scavenger finds himself simply trying to make a living.
Then one day a convoy comes from the new dig-site that's trying to connect the extensive Grand Central Republic with the Capitol, the DC area metro. This young man see something interesting in the cony. A female human in chains and shackles. She looks mostly like a young human woman, but the convoy master tells her that she's a mutant.
He falls for her instantly, she's captivating. However, she's also strong and a little brash. They were planning on taking her up north toward the Barrens (Michigan) and letting her go, but the young man pays a significant sum to buy her, and when he does he releases her. No one in the GSR seems to mind the help, she's strong even if she eats more than average. At first she's grateful for her freedom but doesn't really want to stay, and he tries to make her because he loves her and wants to marry her.
Info: Slice of life post-apocalyptia. Though it would have adventure and survival it's heavily inspired by the Metro series, without all the mind-bendy alien stuff. Much more practical and based in the American North East in the subways. At first he kind of keeps her in place by saying she had to work off her debt by helping him pathfind and scavenge, but can blossom into more. I'd kind of like her to be vivacious and outgoing a little bit of showoff-exhibitionist. Maybe she likes to tease and torment the male lead in an innocent kind of way.
[bon-h or bon-e]
All her life she's wanted to be a hard-as-nails Pulitzer-Winning reporter. So when a particularly juicy story crosses her desk about a human trafficking ring and the shadowy figure that seems to be at the center of it all, she decides to go full out. Always beautiful and vivacious she often had to wear unflattering clothes so that her colleagues would take her seriously, this time she can finally use her good looks to insert herself into the pool of captured girls and gets bid on, and goes home with her target.
When she's there though she's expecting the worst, and when a woman greats her wearing blue pin-stripe pajamas and holding a tray of coco while the girls cuddle up for movie night our reporter is understandably perplexed. The only thing the girls have in common is that they're all striking and wear collars, but other than that they're happy. Then she learns that the man buying from the human trafficking ring is using illegal means to create something that's merely socially unacceptable: A harem.
While this could be spun as the award-winning piece she wants the reporter finds that she like the slave lifestyle. She never got to simply enjoy herself or her body, and the master of the harem takes a special liking to his new girl. A girl who is secretly recording all of this, but is the desire to win an award better than the life she finally wants where she gets all the love and attention she could ask for by simply being herself?
Info: I picked the default lighter version but it could be darker. The only thing is that she finds almost nearly immediately that she likes being a harem girl. If we could work in some voyeurism because cameras (which I was thinking she'd have a friend sneak in or something). It could be pretty heavy or light and fun. I'm not decided. Oh and as always, if you want to have her lead the rebellion that flips the harem around on him that'd be fun too, but I don't expect it.
Across the Black Sea
She is a young high priestess o the Order of the Eternal Star. Every one hundred years a priestess must go to the shrine of the holy star. This century however, a rebellion has set fire to the once calm republic. War is rampant and as the various factions blaze across the stars. Only able to book passage on a tramp liner they're beset by pirates and she's forced to crash land on some ancient abandoned world with collapsing buildings. It is a land of demons, and she has to find a way off of this forsaken planet.
She prays to her gods, she beseeches the holy star. She begs them to deliver her from this dead world. Instead of salvation, the gods deliver her a demon. Some ancient evil released from its tomb. He is powerful, tall, impossibly fast, and worst of all he looks human. The only thing that saves her from the evil creature is that she has an artifact with her that binds the demon's life to her own. If she dies he dies. Perhaps she can make it to the holy site after all.
Info: This is a whole plot reference to Journey to the West. I'd rather have the aesthetics based off a fusion of Chinese and Arabian (because I love hijabs). It plays more to the feudal future aspect than straight hard sci-fi. Mostly though I kind of want to show that not all male sub characters have to be seen as wimpy. He's an assassin from a more ruthless time. He could kill her in a second, and is actively looking at least escape her control, but she needs him to get where she's going. So she's the one who has to step up and earn his respect.
When humanity first took to the stars we thought we were alone. There was no intelligent life of merit. So with no rivals mankind under the guiding hand of the Systems Defense Coalition humanity spread out to dozens and dozens of worlds. The lives of those on Earth, Mars, and Terra Nova only seemed to be getting better. There was unlimited potential.
By 2109 we learned we were not alone. From beyond the fringes of human space a race of highly evolved cyborgs of a reptilian or avian origin came unbidden into human controlled space. Fire and death followed them as their superior biotechnological ships were larger and better armed than anything humanity had ever fielded. Any ground engagements were slaughters. The enemy race (colloquially known as the Argent) pushed mankind back to Earth, blowing up half of Mars and shattering the moon in the process.
Earth Gov and the SDC never game up, and from the myriad of projects came unparalleled rail gun technology, power armor, better ships, but most of all their was the Jotun project. A highly-unethical bio-engineering project that accelerated human evolution in a select few men. They became taller, stronger, faster, able to heal, but at a cost. They were highly unstable, requiring cybernetic control chips. It was later learned that the process was reverse engineered from Argent technology and forcibly abandoned.
However, there was one splinter project that saw greater returns without the need to have control chips, no loss of intelligence, and the bersker rage could be controlled much easily. Project Valkyrie. They weren't as fiercely strong, but the retention and enhancement of intelligence seemed to make up for that shortfall. The success rate was much higher with twenty-five percent of the candidate pool taking to the modifications. Soon whole squads were being fielded, pushing back the Argent.
It was found that Valkyries could become unstable with a unique form of PTSD. They were seldom overly violent, but entered a semi-conscious state of disassociation. By accident scientists discovered that men the Valkyries were attached to could keep this state at bay. So the Chosen came into being. Men who scored high on empathic testing to be bonded for life to a Valkyrie (mostly monogamous relationships, but a man could bond with two or more, or a woman with more than one man. The later was preferred because the loss of one man didn't mean instant uselessness from the unit, the former avoided at all costs).
The Argent still posed a threat, but with it they could be pushed back. The war was starting to turn, but not quickly enough. So it was decided that the next generation of Valkyries would be created. The Series 2 were the best. If an ideal human being existed, it was these. The success rate dropped to a mere 3.3% of all viable candidates, but the returns were phenomenal. They were peerless one-woman armies, but the toll on their Chosen became greater. The link had to be stronger, artificially boosted. The war had to be won though. At any cost.
Info: So yeah. I went full bore on the story because I'm not really expecting anyone to be interested in it. I said, "Aw, f**k it!" and went ahead anyway. The game involves the pair of them (I don't know if alternate relationship dynamics appeal) doing missions to bring down the aliens. It's a romanticy action adventure that could have some mutual switch-switch dom-sub stuff depending on what you want. The thing is that the Valkyries (and yes some of this is deliberately making a porny lampoon of Halo for fun) are seven to almost-eight foot tall super-women. They're peerless, but they have the relatively tender Achilles Heel of being bonded to a relatively squishy guy who handles them. The game would involve the titular Valkyrie Omega. The last of the newly-minted Series 2s, who stand above the series ones (who are lesser in all regards but more stable).
Anyway, here if anyone's even remotely interested.
Silk Beneath Steel
The wind-blasted Northlands are in near-constant war. The various enclaves fight with each other over resources and arable land. Convoys of men and metal are pushed into the ice trenches to fight battle after battle. One such enclave the Republic of Iragia is on the losing end of one such war. Beset on multiple sides they push men forward with horrendous casualty rates. Things are not all bad. The men sent to the grinder bought the Republic time to create knew weapons: firearms and cannons, great sledge-ships. The only problem is there are no young men to lead the charge. The emaciated rank and file of the Iragian armies march forward, but this time someone special marches with them.
A woman. She cut her hair, hid her body, and steeled herself for the horrors of war. She goes to defend her family, and her nation, because someone has to. However, as careful as she was she still slipped up and a young man finds out her secret. However, she convinces him to keep her secret and in return they'll work out an arrangement.
Info: Okay this is your Mulan-style scenario. There are a couple of ways this can go in order of my preference:
1. She's actually a little firebrand and makes officer, and basically enslaves her willing or unwilling secret-discoverer into a tawdry affair.
2. Romantic mutual affection.
3. Officer keeps her as a willing/unwilling slave.
I would love this to be a whole sisterhood of like-minded women who gang up on the unfortunate soldier a la version one, but I'm not going to hold my breath on that one.
His Dark Knight
From the time she was born she had been claimed by him. When she was five he taught her all she would know about shadow. By the time she was ten she was proficient with all manners of arms, by thirteen she murdered in his name, by sixteen she underwent alchemical and magical ritual to make herself more than a man but less than human, by twenty-one she had lead his armies in glorious battle, by the time she was thirty-five she had given him the world, and by the time she was 40 she had a crisis of conscience.
Her Dark Master learned that one day a hero would rise up from a little monastery in the cold north. It had taken her ten years to find the monastery, and even less time to butcher the monks on her way in. In the inner cloister she raised her blade and he raised his eyes. Clutching his prayer beads he looked into her eyes and told her that he loved her and wanted to save her. Before she knows it, she had given control of her lead to a man who could never know what to do with her, but she did know one thing. That she had to save him.
Info: This combines a few things I love. Lady-knights, super-women, older women, virgin males, pacifistic (sort of in this one) males, and slave and master relationships. Along with some dark on-the-run fantasy and trying to train him to be a hero and all that. It could have a lot of kinks, but I kind of like the dark twisty romances, especially when one of them wants to untangle some of the twistiness.
[NC-H for dubcon possiblities]
The Empress's New Toy
She is the ruler of the largest maritime empire in the world. Her dragon ships set fire to the waves. No one dares attack her, and her mastery of magic has made her a god empress. Not all is well in her kingdom. In times of peace, they were happy, but in times of war there were grumblings. They simply did not understand all she did to protect them from invaders,
They dared to question her divine rule? Her absolute will? They form underground resistances, there is warfare in the canals and streets of her cities. Over the years they have been a thorn in her side, but only recently they have been making gains. Without the incoming gains of imperial growth the poorer of her people join this underground.
Well she has plans for the underground and their mysterious charismatic leader. Serendipity and magic allows her to find him and capture him. Here is where she will convince, break, and make him what she wants. An instrument that serves at her pleasure and will help her finally remove the pesky thorn from her side.
Info: A queen captures rebel leader and breaks him. Can be an evil empress, a good but misunderstood one fighting a greater evil, or something more gray. I just have a kind of love for these games. Can be light or all the way to some dark NC stuff. I envisioned the culture as a cross between China and Venice, but it's fairly open for discussion.
The Island of Amazonia
The late 19th to early 20th Century was a time of great exploration and innovation for mankind. The world was getting smaller and smaller with each passing year. However, what if there was a place wholly unique. A place that could only be found by a those not really looking for it. An island straight out of legend. One such young man is going to find this place. A brave endearing pilot who set out to cross the antarctic finds himself instead, crash landed on a large island tucked away from the rest of the world.
What he finds is a strange land populated by multitudes upon multitudes of women. Not just any women. Women like nothing he'd ever seen. They were tall and strong, beautiful and voluptuous. The shortest among them seems to be taller than he is, and the tallest is almost eight feet. If this is anything but the island of the Amazons he was indeed dead. However, despite the warm climates, these women were not fur wearing archers. In fact, the island seemed very advanced. The architecture and fashion seemed to be a hodgepodge of colonial Spanish, Feudal Japanese, with other countless touches. The women carried matchlock firearms in addition to ceremonial bows and spears. The other thing he notices is that men are kept exclusively as slaves.
The island is actually a chain of islands, each with its own queen. They all come together every few years to dictate policy for the free women and policy on slaves. Now the pilot is trapped in a strange culture that he has to adopt or else. The mutant women are a Darwinian Evolutionist's fondest dream. Is life as property to a whole, fairly advanced society really so bad?
Info: Yes, I want a highly-detailed dominant woman fantasy in a land of Amazons. This is one of my all time most-desired fantasies, and I'm just so eager to play it. I can't help that I kind of like to be the center of attention. Maybe the story could follow a lovely Amazonian looking to cross the land and challenge all the queens to become the empress of the islands. Maybe it's more slice of life. I want someone who's willing to help me craft this unique setting into something really interesting with things like its own religion and societal customs.
[nc-e] depending on how the Amazons work out.
The Land of the Clan Mothers
In the dark and cold wetlands from far across the great Ocean of Glass there exists a Great Tribe. It has become known as a land beyond wealth to the people across the Ocean of Glass. The small archipelago of Dismas prides itself on its sailing, but even the advanced and ancient nations are wary of the voyage. The great ocean's namesake comes from the great icebergs and waves that cut ships apart like glass through flesh.
That doesn't mean there are not small ventures. One such voyage comes closer than others. Unfortunately, the Ocean of Glass wins again, and just before they can make land the frigate is dashed upon the rocks. One man survives though, and what he finds is unlike anything he's ever seen. It is a land of women. Beautiful women of dark skin and hair of the deepest black. There are also women of his own homeland who have been adopted from other ship wrecks.
Almost immediately he is captured by the powerful warriors of the Great Tribe. Instead a of a quick death he is surprised that he is taken before the Great Mother and her council. With the help of a converted woman he is told that his place among the people is that of all men. He is to be a slave to a woman. He is to do all she requires, and in return he will have a place in the Great Tribe. As a civilized man he rejects the ways of these primitives and their cavalier attitudes regarding the place of men and women. At least he does at first.
Info: Okay, I just need a rough but intimate female character to dom. I need it. I've been doing a lot of Native American research and I just like the idea of inverting all the traditional roles and having him forced to play what would be normally a squaw. I think it would really be fun. He's treated roughly and with high demand on his body. The women are much stronger than the ones he is used to, and he's handled pretty cavalierly. If you want to play a game where he's communal property that's fine, or if he's just the property of one woman that's also fine. I've just been doming way too much.
The Slave Girl
The buying and selling of slaves is serious business all across the land. Steamships are loaded down with only the finest women. Whole breeding programs are in effect to make the most perfect slaves possible. There hasn't been a free woman in the land for five generations. With one half the population sitting docile underneath the yolk of absolute patriarchy.
A utopia it is not. There are only a handful of occupations for men who can't afford a single woman. While they might pay to father a male child from a wealthy slave owner the only jobs they have are miner, solider, or thief. The gulf between rich and poor is miles wide. The rich live lives of privilege in warm complexes filled with women to enjoy and work their greenhouses. The poor on the other hand live hand-to-mouth in filthy slush. The lives of women (while not free) are ones of immediate luxury. They might not be guaranteed to live idle lives pleasing their masters, but a job tending turnips is better than the cold.
None of this stops men from trying to raid caravans, trains, and ships to get just one woman. Some forged ownership papers and a man suddenly has an attractively-shaped key to a whole lot of doors. The women are trained not to question, but they are trained to spot fakes. So what happens when a roguish conman finds himself picking up one of these keys and sees the opportunity for the greatest coup of all time.
Info: I wanted to keep it kind of general. I've tried this game a couple of times, and I like it. It's all about this man exploiting a slave for his own profit and amusement. Maybe they decide to bring down the system, maybe he tries to make it rich. Game only needs one slave girl, but it could go with multiple women. It's a kind of adventure game. I figure I'd just put it up.
Everyone knows the story: Girl meets boy, girl falls in love with boy, girl marries boy despite familial--even communal--disapproval. Whatever, he makes her happy, and all she wants to do is make him happy. If her family can't see that... well they'll just have to live with it. When your family is the legions f hell, however, they tend not let anything go; definitely not their youngest daughter marrying a mortal for love and not soul-eaty purposes. Love is work, and it's already enough damn work on its own without husband dearest finding out his wife is a hellion, so let's just keep that and the other family issues under the rug. It's not like it's exactly hard some days when she can put a glamour on him when he starts getting that cute little confused look on his face. Still, family is as family does and they're not going to give up until she's dropped this whole charade of a life and eaten his soul like a good demon.
Info: So yeah this follows a group of newlyweds as they embark on their first home together. Except one's a demon. I wrote it for succubus but let me know if you want to do fairy or genie, any magical creature that's able to glamour perceptions around her. I like the idea where she was a focused career woman (where career is read soul eating) but settled down with a guy to make a life together. She's not particularly good at cooking or cleaning (though she might have a few dishes she can cook), but she wants to make him happy. The dynamic is sort of split between her wife side and her I'm-a-succubus side so while I'm not looking for straight dom here, she can be pushy. I also like the idea of her having magical control over the general situation. She can take any shape or enhance her body to distract him, and he will generally think "Oh no, my wife was always a young blonde, or smoking hot Latina, or whatever."
The main issue is that glamour wears off when overused and her family is always doing the in-law thing and judging her and him, but with much more drastic consequences. Plays a bit to the comedy at times but I don't want to type the portmanteau of drama and comedy. Don't make me.
Finding the Perfect Master
In an alternate version of Earth, women don't get married. They find a man who will make them happy and offer themselves up as slaves. It's tradition, it makes sure that the women have someone who can take care of them, and affords them the opportunity to pursue other things. That's why women often work very hard (even in pairs or more) to pick out the right one. Not every master is born to the role, though, some have to be made. It's a tough world, and getting that collar around your neck can be really tough.
Info: Despite the short and sweet plot point, there's a lot of exploratory story in here. I like the idea of playing a closet dom to one or more women who want to mold him into the perfect dom for them. It's fun and a nice little twisty dynamic on the usual D/s stuff. It'd be a pretty freewheeling world wehre sex was concerned, especially what women wore and did. The honey-trap thing kind of appeals to me.
[un, maybe nc for dubcon, playful coercion]
From Gold to Ashes
Even when the world ends life is stubbornly persistent. The war that bathed the Earth in nuclear fire is a distant memory, a story told to children by tutors. Finally, after centuries the Dark Times are proclaimed over. There is seldom little to scavenge with ease in the more settled. Great kingdoms are rising up in the North West of what had once been a great land of roads and buildings. On the bones of this great continent-spanning nation the New Kingdoms were formed. From the kingdom of Great Port the slaves provide the leaving gearing of state to mine the stone and grow the fields, but slaves are not useful for settling a frontier. That is the realm of the Ashlanders. Free men who farm the roughest parts of the domain in return they own their land.
It is here one such pioneer has settled. He farms the ashy fields of his stead, builds his walls, creates a combine with his fellow farmers. He works alone. Not many women are free in this kingdom of Great Port, and even fewer choose to live in the rough and wild lands. Many farmers are already married or own slaves when they choose to head to the Ashlands. It's here a young soldier was forced to retire. It's here that he finds his flower in the Ashlands.
Info: Okay, so more scary world-buildy from Inkidu. I have this desire to play a master/slave game where the slave either runs away from her pampered life or is forced to leave it to serve as a gift. She starts out soft and resentful and gets much more happy and accepting, you probably know the drill. It is a post-apocalyptic game, and there is room for adventure and mutants (even some mutations among the humans). Plays a little to the medieval. It's just that kind of game.
[bon-h maybe bon-e]
In the harsh, windblown deserts under the six moons there exists a vast kingdom. In this land the only thing scarcer than shade is water. Men are rare in this society and treasured. They have the ability to sense water and imbue it with the magics of the six moons. To this end the high priestess of the order assigns women to men. First as acolytes. The acolyte has to be many things to the man. Lover, protector, confidant. In return for her loyalty he can give her not only the water of life, but waters that are wholly unique to his way with the waters.
The man must be pacifistic in order to commune with the magics, therefore a woman is often made as martially perfect as possible. Every year the acolytes are assembled in the pool, waste deep in water, there robes soaking through as they fight one another with wooden blades. There the men who know the way of the six moons would assess them and they would pick any of the women they felt would work with them. Some coming back from last year.
One year the men left, and there was an anomaly. There were women (or a woman) left. Often this would be the sign that they would go back to the page program, but a young man walks up and chooses them (or her) just as they were to be led from the pool by the high priestess.
Info: Not a fully formed idea, but I like the idea of submissive but willful martial slaves. This could involve anywhere from one to three women. This would also include some slight body modification. The waters the man can give the women can enhance their stamina, physicality or even change appearances to a degree depending on what's agreed on.
I just want something intimate and slice-of-lifey with some bit of action. I like the idea of them being the violent but submissive ones but he has to be the pacifistic one but the master. I kind of wonder what it'd be like to punish where the worst he could possibly do is smack her on the bottom with an open hand. I kind of want the female leads to be ebony-skinned to a paler male though.
Castle Under the Snow
It has been five generations since the world froze. As the nations of man failed, growing colder with each passing day like the life fleeing from a body in its final days, people became more and more desperate to escape the encroaching freeze. To that end, one thousand people found a bunker from the Cold War, and taking it as a sign, they made a new home here. Quickly the settlers when to work hallowing out the bunker and expanding it deep down, finding naturally occurring hot springs. Using scavenged supplies from the freezing surface the smartest among them led by the Engineer turned the bunker and the tunnels into a great castle that housed thousands and thousands more.
Still, resources are scarce. They have food, but scavenged supplies, crafting, growing food. These things are guarded by groups of people that became the various guilds. While at large the guilds work together to expand the Castle. Another curious aspect of the society formed. Survival is key. To that end sometime in the second generation there were more women than men, and so women were subjugated into a form of indentured servitude, helpers, and breeding stock to insure survival of the Castle. While not out and out slavery women seek to insure their place by finding guild husbands. They promise strong backs, warm nights, and healthy children.
Women are often traded by guild men for food, material weapons, or to broker deals. Unless it's a terrible move the women are generally happy to move. As the guilders seldom leave their little sections of the castle women often walk the massive complex alone. They've formed a pseudo guild in the halls trying to stop or divert trade to sweeten their own deals. What happens when one day a Scaver Guilder team brings back women from the outside, young healthy women without husbands, a place in the halls or swollen bellies?
Info: Yes, I'm still looking for my breeding game. It's been rather hard to find. This one is sort of like Brave New World, but it doesn't use slavery or dubcon. It's ore about the politics of sex in this society and trying to improve one's lot. It's actually a politics heavy post-apocalypse game, there's whole ruling things and these pseudo wars. Looking for someone to help put the final touches on it.
Someone always wants the best for their daughter. To that effect there is a compound on the Eastern seaboard of the United States, founded by a cabal of like-minded men. There they take in hundreds of women from only the finest families every years. There is only one goal. To turn them into only the most proper and well-heeled young ladies. To that end they learn there place is as beloved and proper breeders. Their male counterparts are only the finest men of physical, mental, and social upstanding and are awarded with women that fit their preferred tastes.
As the shining star in the coming class can a woman learn to lover her place as the proper young lady for a handsome American industrialist. Especially since the compound (only referred to as the Plantation) was not exactly what she thought with its bizarre foods and rituals and rules. Still, it is the job of every young lady to be properly finished.
Info: Okay, yeah more sex focused, but I just have this need to try breeding and pregnancy lately. I also love the juxtaposition of proper manners and decorum against things like sexual bondage and simple primal baser things. It's fun. That said it is more of a twisty kind of romance as the male lead would love his girls, and love what he did to them, but they're still there to only be breeding stock.
Only the Lonely
Made an old man before his time by a car wreck that took away his family. He inherited enough money to renovate a secluded plantation and make sure he never had to work again. The home had a story about being haunted, but he didn't care. Not like the agent had to disclose any grizzly murders or anything. In fact the lonelier and more depressing the better. He just wanted the world to leave him alone.
Very soon it becomes clear that he's not alone. Someone's moving his books, taking his sketches, and he swears someone's playing his video games and watching his DVDs at night. Weirdly though the house is staying much cleaner than it should for one depressed young man forced to walk with a cane. At first he ignores it, but one day he decides to start talking to whoever is doing it. Leaving messages, whatever it's the final tip into pure insanity. Then one day she starts writing back.
Info: A sweet, sadly romantic RP with a ghost girlfriend game. They're both shy and lonely. As a ghost of the house she can make him relive memories of the home especially in his dreams, but even in real life. She can interact with anything in the home, and she can wear whatever she wants to. Of course they can interact, and it's one of the few times she actually feels warm.
Partners in Crime
Humanity took to the stars in 2074. From the blue dot came a great republic. In 2120 Humanity met a vast and powerfully ruthless Hegemonic Empire under the supreme rule of the Star King. One of a race of long-lived telepathic bird people who deem the children of dust unworthy of anything but a place in the hegemony. What is left of the Human Republic is a group of holdouts on the fringes of hegemony space known as the baronies. Nothing more than squabbling plutocracies picking over the bones of greater civilizations.
It is here that a scavenger finds himself harassed by Hegemony Shrikes. He crashes on some planet that might have once had a name, but now it was just another floating graveyard from which barony trash like him try to eek out a living without becoming some kind of labor to the overlords to the majority of humanity. Its there in the fallen temples of some race he comes across an AI, a beautifully complex creature with her own personalities and desires. Together they roam the universe accessing technology that once belonged in the era of myth.
Info: So the laconical version of this is: Boy meets girl AI, girl AI finds him ships and suits and things, girl AI makes her own body, jumps into adventures, love each other in their own way and have adventure in long forgotten worlds and piracy. More details to be worked out and whatnot.