It's not a shame to cry.
Somewhere on the eastern coast of england, where sea is black and deep,
where fog is thick and plentyful, there's a little island.
Gaze trough the fog and notice the shape there, the Fogisle Manor.
Lights are on, it's certainly not abandoned, though whoever lives there
explicitly stated he doesn't want guests in.
The island is very far away from civilization, as between it and the
nearest town there's a woodland sanctuary.
Whoever lives there, must be lonely.
Please help us! We are held captive on a small island somewhere off the coast.
The woman who controls the whole place and her associates are crazy psychopats!
We're being held here and subjected to all kinds of tortures and humilitation,
she makes us wear some crazy fetish clothing and has us participating in her
sick spectacles straight out of some horror movie!
We'd been lured here thinking it's a private school and sanatory retreat, we're
all young adults that wanted to get away from the world a bit, sure,
we've signed waivers that we won't leave the 'retreat' before a year, sure,
few of us had some troubles with drugs and shit...
But this is way outside the law, there are armed goons here keeping us at
gunpoint, and there tortures are not mock ones, one of us got whipped
till he bled, other got dipped in water on a medieval torture machine...
Fucking help, don't know where exactly this is, but it's the eastern coast
Clark hurried back trough the corridor, sighing at the demons and ghosts
carved in the woodwork. He was made to wear a sort of smoking-jacket
made from tight-fitting leather.
Better that what some of the girls got, but still damn hot and stiff.
Jenny appeared on the winding stairs, she still had the awful steel mask
padlocked on her.
The punkette was not in a mood too rock anymore, the mask blocking
her from speaking and a rubber corset keeping her on the edge of suffocation.
Her eyes were filled with fear, as the 'mistress', that crazy woman that held
them in this freakshow would punish them for 'walking around the house
He nodded and whispered:
"I put the message in a bottle and dropped it in the spot where there's no rocks.
This freaky nightmare can't last forever, like a fucking bad trip."
Coming from an 'old money' conservative family, Clark wasn't a man that sweared
often, but he quickly learned to do it.
"Where's Petra and Wesley?"
Her eyes answered with two tears.
"Not again! How long can she do those things to us!?"
Mistress Deidre is an aging, yet ravishingly beautyful woman.
Her body, even if it starts to get wrinkly, has the perfect fit shape
of an hour-glass. A busty hour-glass too boot.
All of her body but the face is covered, she spends over an hour
every morning to put her black dress on, complete with corset,
boots, black ribbons...
She soaks her arm-lenght leather gloves in water to fit better,
then straps them.
He pale, aristocratic face is cruel but restrained.
Mistress Deidre never smiles.
Her raven black hair takes an hour to pin in place alone,
complicated and full of pins.
She has a squad of black-clad thugs and pale faced goth-wenches
at her beck and call.
They keep you here against your will and do horrible things to you.
Okay, this is a mostly free-form rpg i'm willing to run for those interested.
It will without doubt go into the 'exotic' cathegory, as it will be full of
non-consentual situations and torture, though of the non-gory kind
You will play the role of the mostly innocent modern youth's that were lured
to the Fogisle Manor. You do not have to pay any attention to the
names and stereotypes in my example of course.
It's going to be a dark horror game, there won't be gore or death, though
there will be some death-related paraphenalia, like skeletons in the dungeon
If someone wants to play but is uncomfortable with some particular element,
let me know and i make sure he won't be icked by nothing.
The character sheet is as following:
Nation: (doesn't have to be British)
Age: (at least 18)
Occupation and education:
Personality: (short description will do)
You have 8 points to divide amongst four stats that range from 1 to 3.
Body:your physical strength and endurance.
Speed:your reflexes and acrobatic agility, also evasion.
Dexterity:your manual aptitude and accuracy in combat.
Will:resistance to fear and pain, ability to concetrate.
You have 20 points to distribute amongst skills, you can have no
more than 5 different skills.
It's up to you to think out the skills you want, they can be described
in broad terms and i won't limit your creativity.
Combat skills aren't important really, but if you want them
then get separate skills for ranged combat and hand to hand.
If you will pick a very specific skill like 'fencing' you will have an
edge over somebody less specialised that for exampe has
the same value in 'fighting with weapons' skill.
You can exchange 1 ability point for 7 skill points.
No magics or psionics, you're just modern world teens,
though you can have occult knowledge and occult elements
will play a part in the game.